Player Matchup

Vulcan
Vulcan
DarkenBerry
Vulcan
Level 67
God Stats
4W - 5L
1,578 SR
Queue Stats
31W - 38L
1,420 Elo+
Party 2
Chaac
Chaac
FatFoocker343
Chaac
Level 28
God Stats
1W - 2L
1,558 SR
Queue Stats
9W - 21L
1,389 Elo+
Party 2
Nox
Nox
Kaelystia
Nox
Level 120
God Stats
0W - 2L
1,673 SR
Queue Stats
90W - 94L
1,450 Elo+
Party 2
Fenrir
Fenrir
PAPASALADTIME
Fenrir
Level 96
God Stats
0W - 2L
1,598 SR
Queue Stats
44W - 52L
1,468 Elo+
Party 2
Ne Zha
Ne Zha
tihydro
Ne Zha
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 49L
1,387 Elo+
Party 2
Team Averages
Level 83
1,581 SR
1,423 Elo+

VS

Team Averages
Level 99
1,419 SR
1,493 Elo+
Olorun
Olorun
BigMaxi
Olorun
Level 103
God Stats
13W - 12L
1,299 SR
Queue Stats
238W - 208L
1,498 Elo+
Party 1
Sobek
Sobek
DcjO3O5
Sobek
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
HeatRapid
Horus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
355W - 324L
1,486 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShiningNutts
Tsukuyomi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TTVGrindin
Jing Wei
Level 125
God Stats
6W - 2L
1,295 SR
Queue Stats
159W - 155L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 6 / 4
9,784
466
8,498
11,589
4,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 5 / 4
10,675
508
14,218
19,924
22,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
12 / 7 / 5
11,673
556
23,779
16,079
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 8 / 4
10,450
498
8,723
19,621
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
tihydro
Ne Zha
12
3 / 14 / 11
9,235
440
13,660
22,692
11,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigMaxi
Olorun
17
9 / 2 / 11
11,363
541
12,205
15,582
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
DcjO3O5
Sobek
15
6 / 7 / 22
10,736
511
11,812
18,970
17,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
HeatRapid
Horus
16
5 / 6 / 5
10,761
512
11,915
21,398
16,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
ShiningNutts
Tsukuyomi
18
10 / 7 / 8
11,867
565
17,595
19,808
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
TTVGrindin
Jing Wei
19
10 / 8 / 12
12,502
595
12,472
20,263
7,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
30
Kills
40
40
Deaths
30
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
BigMaxi
Olorun
9
2
11
7.25
L
Vulcan
3
6
4
0.83
W
Sobek
DcjO3O5
Sobek
6
7
22
2.43
L
4
5
4
1.2
W
Horus
HeatRapid
Horus
5
6
5
1.25
L
12
7
5
2.07
L
8
8
4
1.25
W
Tsukuyomi
ShiningNutts
Tsukuyomi
10
7
8
2
W
Jing Wei
TTVGrindin
Jing Wei
10
8
12
2
L
Ne Zha
tihydro
Ne Zha
3
14
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,878
Damage
65,999
89,905
Taken
96,021
52,097
Mitigated
58,320
16,670
Healing
32,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BigMaxi
Olorun
12,205
7,016
2,087
10,833
15,582
7,069
526
8,474
6,804
64,446
0
L
Vulcan
8,498
2,359
0
0
11,589
4,214
612
5,443
6,146
48,637
0
W
Sobek
DcjO3O5
Sobek
11,812
821
387
2,773
18,970
17,827
300
7,779
10,862
28,561
0
L
14,218
4,170
0
7,949
19,924
22,251
0
2,194
17,730
0
57,818
W
Horus
HeatRapid
Horus
11,915
5,698
290
3,501
21,398
16,386
70
3,904
16,701
0
49,467
L
23,779
2,387
0
1,772
16,079
6,300
174
6,512
9,567
65,409
0
L
8,723
1,909
0
4,836
19,621
7,612
0
5,148
14,473
0
44,923
W
Tsukuyomi
ShiningNutts
Tsukuyomi
17,595
6,099
0
5,267
19,808
9,090
0
4,204
15,435
0
74,524
W
Jing Wei
TTVGrindin
Jing Wei
12,472
8,645
0
6,911
20,263
7,948
976
6,800
13,092
0
87,770
L
Ne Zha
tihydro
Ne Zha
13,660
4,465
0
2,113
22,692
11,720
131
4,720
17,972
0
36,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
57,229
377
Minions Killed
465
0
Camps Cleared
0
1,925,549
Distance Traveled
1,931,148
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,363
541
111
5
0
342,241
2
L
Vulcan
9,784
466
79
4
0
379,328
3
W
Sobek
10,736
511
24
1
0
424,402
1
L
Chaac
10,675
508
91
4
0
413,419
3
W
Horus
10,761
512
85
4
0
399,976
1
L
Nox
11,673
556
100
5
0
376,516
0
L
Fenrir
10,450
498
75
4
0
420,311
1
W
Tsukuyomi
11,867
565
115
5
0
400,268
0
W
Jing Wei
12,502
595
130
6
0
364,261
2
L
Ne Zha
9,235
440
32
2
0
335,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role