Player Matchup

Nemesis
Nemesis
FluffyGros
Nemesis
Level 60
God Stats
6W - 1L
1,988 SR
Queue Stats
27W - 17L
1,662 Elo+
Party 1
Izanami
Izanami
HolyMemeLord
Izanami
Level 26
God Stats
41W - 23L
1,718 SR
Queue Stats
111W - 88L
1,666 Elo+
Solo
Tiamat
Tiamat
LoRezMatchmaking
Tiamat
Level 30
God Stats
63W - 36L
1,538 SR
Queue Stats
79W - 46L
1,632 Elo+
Solo
Bellona
Bellona
Ploronoki
Bellona
Level 17
God Stats
2W - 0L
1,833 SR
Queue Stats
17W - 8L
1,758 Elo+
Party 1
Aphrodite
Aphrodite
PurpleshadoW4
Aphrodite
Level 16
God Stats
8W - 8L
1,548 SR
Queue Stats
20W - 12L
1,690 Elo+
Party 1
Team Averages
Level 30
1,725 SR
1,681 Elo+

VS

Team Averages
Level 17
1,537 SR
1,640 Elo+
Medusa
Medusa
Clerkedd
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 149L
1,631 Elo+
Solo
Sobek
Sobek
LionTigerSnake
Sobek
Level 17
God Stats
6W - 5L
1,605 SR
Queue Stats
23W - 23L
1,682 Elo+
Solo
Mercury
Mercury
MadHatterVa
Mercury
Level 26
God Stats
12W - 16L
1,463 SR
Queue Stats
176W - 155L
1,684 Elo+
Solo
Neith
Neith
Xlfonzo
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,663 Elo+
Solo
Ra
Ra
ferroso21
Ra
Level 23
God Stats
2W - 2L
1,619 SR
Queue Stats
32W - 30L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FluffyGros
Nemesis
13
2 / 3 / 3
7,805
520
4,119
10,884
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
HolyMemeLord
Izanami
16
1 / 1 / 0
9,376
625
1,131
8,411
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 2 / 3
8,139
543
6,045
7,907
7,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Ploronoki
Bellona
15
12 / 0 / 2
9,588
639
14,035
11,306
8,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
PurpleshadoW4
Aphrodite
13
1 / 1 / 6
7,720
515
1,675
4,210
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clerkedd
Medusa
11
1 / 8 / 0
6,333
422
3,417
11,297
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 3
7,097
473
4,632
8,193
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
MadHatterVa
Mercury
14
1 / 3 / 1
7,554
504
2,973
10,325
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Xlfonzo
Neith
12
2 / 2 / 2
7,022
468
2,828
4,953
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 4 / 2
7,638
509
4,948
8,820
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
7
7
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Clerkedd
Medusa
1
8
0
0.13
W
Nemesis
FluffyGros
Nemesis
2
3
3
1.17
W
Izanami
HolyMemeLord
Izanami
1
1
0
1
L
2
1
3
3.5
W
2
2
3
1.75
L
Mercury
MadHatterVa
Mercury
1
3
1
0.5
W
Bellona
Ploronoki
Bellona
12
0
2
13
W
Aphrodite
PurpleshadoW4
Aphrodite
1
1
6
4
L
Neith
Xlfonzo
Neith
2
2
2
1.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
18,798
42,718
Taken
43,588
25,816
Mitigated
17,742
21,484
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Clerkedd
Medusa
3,417
1,510
0
2,086
11,297
4,811
0
347
10,950
0
24,009
W
Nemesis
FluffyGros
Nemesis
4,119
1,777
0
3,674
10,884
4,489
58
1,694
9,142
0
47,634
W
Izanami
HolyMemeLord
Izanami
1,131
784
0
3,096
8,411
2,681
462
2,069
6,342
0
78,883
L
4,632
536
0
4,091
8,193
5,058
0
2,358
5,835
19,303
0
W
6,045
505
0
3,587
7,907
7,601
92
2,227
5,568
47,767
0
L
Mercury
MadHatterVa
Mercury
2,973
886
0
3,912
10,325
3,297
0
1,845
8,480
0
53,624
W
Bellona
Ploronoki
Bellona
14,035
5,355
0
4,178
11,306
8,719
1,520
1,419
9,803
92
56,788
W
Aphrodite
PurpleshadoW4
Aphrodite
1,675
770
4,168
2,781
4,210
2,326
552
1,883
2,283
17,977
0
L
Neith
Xlfonzo
Neith
2,828
1,337
0
2,323
4,953
1,366
1,078
1,355
3,598
0
35,672
L
4,948
417
619
2,968
8,820
3,210
0
1,868
6,952
47,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,628
Gold Earned
35,644
494
Minions Killed
375
0
Camps Cleared
0
1,493,440
Distance Traveled
1,372,598
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,333
422
43
3
0
211,134
0
W
Nemesis
7,805
520
75
5
0
311,307
4
W
Izanami
9,376
625
155
10
0
268,988
3
L
Sobek
7,097
473
31
2
0
293,399
7
W
Tiamat
8,139
543
104
7
0
284,590
0
L
Mercury
7,554
504
98
7
0
312,567
1
W
Bellona
9,588
639
110
7
0
326,054
2
W
Aphrodite
7,720
515
50
3
0
302,501
2
L
Neith
7,022
468
85
6
0
263,193
0
L
Ra
7,638
509
118
8
0
292,305
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role