Player Matchup

Cthulhu
Cthulhu
BangBangSake
Cthulhu
Level 63
God Stats
0W - 1L
1,301 SR
Queue Stats
68W - 44L
1,722 Elo+
Party 1
Pele
Pele
GermyPastaLord
Pele
Level 124
God Stats
5W - 6L
1,515 SR
Queue Stats
254W - 204L
1,662 Elo+
Party 1
Terra
Terra
Godslayer13777
Terra
Level 123
God Stats
5W - 3L
1,285 SR
Queue Stats
210W - 156L
1,687 Elo+
Party 1
Hercules
Hercules
GoodGrief69
Hercules
Level 122
God Stats
2W - 1L
1,760 SR
Queue Stats
113W - 85L
1,662 Elo+
Party 1
Hun Batz
Hun Batz
PkRakyt
Hun Batz
Level 103
God Stats
3W - 4L
1,323 SR
Queue Stats
231W - 176L
1,678 Elo+
Party 1
Team Averages
Level 107
1,437 SR
1,682 Elo+

VS

Team Averages
Level 106
1,594 SR
1,534 Elo+
Hun Batz
Hun Batz
Clairvius
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 117L
1,469 Elo+
Solo
Poseidon
Poseidon
GrimEarth
Poseidon
Level 63
God Stats
5W - 0L
1,734 SR
Queue Stats
76W - 77L
1,534 Elo+
Party 2
Nox
Nox
Ijudetinnan
Nox
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,559 Elo+
Solo
Hel
Hel
ToxicVox
Hel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
UwUMiyagi
Geb
Level 59
God Stats
3W - 0L
1,736 SR
Queue Stats
79W - 73L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BangBangSake
Cthulhu
17
2 / 4 / 10
9,444
726
13,604
17,947
21,810
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 11
10,359
797
15,891
18,267
8,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 5 / 10
9,179
706
6,897
22,061
27,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
GoodGrief69
Hercules
15
1 / 6 / 9
8,683
668
7,591
31,608
22,357
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
PkRakyt
Hun Batz
16
8 / 7 / 8
10,794
830
13,795
16,572
10,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Clairvius
Hun Batz
16
3 / 4 / 16
9,587
737
15,545
17,871
28,764
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
GrimEarth
Poseidon
18
7 / 4 / 10
11,064
851
22,359
13,558
5,151
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 4 / 7
10,651
819
22,187
11,747
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 14
10,584
814
15,452
10,255
4,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 2 / 20
10,095
777
10,644
18,365
16,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
93
16
Kills
26
26
Deaths
16
48
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BangBangSake
Cthulhu
2
4
10
1.75
W
Hun Batz
Clairvius
Hun Batz
3
4
16
2.75
L
4
4
11
2.38
L
1
5
10
1.2
L
Hercules
GoodGrief69
Hercules
1
6
9
0.92
W
Poseidon
GrimEarth
Poseidon
7
4
10
3
W
8
4
7
2.88
L
Hun Batz
PkRakyt
Hun Batz
8
7
8
1.71
W
6
2
14
6.5
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,778
Damage
86,187
106,455
Taken
71,796
90,591
Mitigated
60,225
46,842
Healing
41,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BangBangSake
Cthulhu
13,604
625
3,724
1,631
17,947
21,810
573
11,664
6,283
31,194
0
W
Hun Batz
Clairvius
Hun Batz
15,545
3,243
686
748
17,871
28,764
545
4,580
13,241
0
23,144
L
15,891
2,278
2,898
6,671
18,267
8,334
1,467
11,663
6,604
0
33,939
L
6,897
443
8,298
5,831
22,061
27,814
426
12,585
9,476
15,130
0
L
Hercules
GoodGrief69
Hercules
7,591
1,033
2,045
11,187
31,608
22,357
638
22,486
9,122
0
10,180
W
Poseidon
GrimEarth
Poseidon
22,359
3,250
1,989
1,954
13,558
5,151
1,441
3,120
10,313
45,903
0
W
22,187
1,211
2,035
1,003
11,747
5,376
1,096
3,172
8,499
34,178
0
L
Hun Batz
PkRakyt
Hun Batz
13,795
2,498
2,337
2,220
16,572
10,276
1,725
12,244
4,328
0
23,565
W
15,452
1,474
19,923
5,386
10,255
4,646
1,710
2,100
8,080
26,728
0
W
10,644
1,243
3,260
4,164
18,365
16,288
1,052
7,529
10,761
23,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,459
Gold Earned
51,981
109
Minions Killed
141
0
Camps Cleared
0
1,146,809
Distance Traveled
1,246,841
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,444
726
28
2
0
239,023
0
W
Hun Batz
9,587
737
12
1
0
225,399
0
L
Pele
10,359
797
36
3
0
241,935
0
L
Terra
9,179
706
14
1
0
226,279
3
L
Hercules
8,683
668
14
1
0
221,125
0
W
Poseidon
11,064
851
46
4
0
246,560
1
W
Nox
10,651
819
29
2
0
225,010
1
L
Hun Batz
10,794
830
17
1
0
218,447
0
W
Hel
10,584
814
39
3
0
276,967
0
W
Geb
10,095
777
15
1
0
272,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role