Player Matchup

Mercury
Mercury
Bahhh66
Mercury
Level 94
God Stats
7W - 8L
1,500 SR
Queue Stats
635W - 568L
1,543 Elo+
Solo
Rama
Rama
BenitoCamela435
Rama
Level 89
God Stats
1W - 1L
1,732 SR
Queue Stats
46W - 43L
1,545 Elo+
Solo
King Arthur
King Arthur
FatMuu
King Arthur
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
80W - 100L
1,431 Elo+
Solo
Chaac
Chaac
LeeRogers
Chaac
Level 160
God Stats
31W - 33L
1,544 SR
Queue Stats
1,281W - 1,353L
1,490 Elo+
Solo
Tiamat
Tiamat
QueenFrieda
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,783 Elo+
Solo
Team Averages
Level 121
1,598 SR
1,559 Elo+

VS

Team Averages
Level 108
1,616 SR
1,610 Elo+
Ao Kuang
Ao Kuang
KDJV1935
Ao Kuang
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 62L
1,629 Elo+
Party 1
Chaac
Chaac
Mr_DiabetesType2
Chaac
Level 94
God Stats
1W - 0L
1,839 SR
Queue Stats
26W - 14L
1,779 Elo+
Party 1
Anubis
Anubis
Mr_MuTaNtE_PR
Anubis
Level 128
God Stats
3W - 1L
1,615 SR
Queue Stats
227W - 205L
1,590 Elo+
Party 1
Tyr
Tyr
PR_geri_03
Tyr
Level 114
God Stats
53W - 46L
1,562 SR
Queue Stats
363W - 316L
1,468 Elo+
Party 1
Cupid
Cupid
Soulless-12
Cupid
Level 108
God Stats
9W - 4L
1,566 SR
Queue Stats
231W - 197L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bahhh66
Mercury
9
0 / 1 / 0
4,810
534
1,107
4,601
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 0 / 0
4,349
483
1,232
3,346
726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
FatMuu
King Arthur
6
0 / 2 / 0
4,269
474
512
4,143
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
LeeRogers
Chaac
8
0 / 1 / 0
4,707
523
1,973
4,976
2,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
7
0 / 3 / 0
4,268
474
530
3,071
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KDJV1935
Ao Kuang
9
0 / 0 / 0
5,049
561
175
4,406
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

8
0 / 0 / 3
5,045
561
2,044
2,771
1,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 0 / 0
6,292
699
2,149
2,376
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 0
5,690
632
2,072
5,179
2,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 0
5,531
615
2,476
2,767
660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
7
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bahhh66
Mercury
0
1
0
0
L
0
0
0
0
L
King Arthur
FatMuu
King Arthur
0
2
0
0
W
Ao Kuang
KDJV1935
Ao Kuang
0
0
0
0
L
Chaac
LeeRogers
Chaac
0
1
0
0
W
0
0
3
1.5
W
4
0
0
4
W
1
0
0
1
L
Tiamat
0
3
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,354
Damage
8,916
20,137
Taken
17,499
7,451
Mitigated
6,236
6,496
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bahhh66
Mercury
1,107
284
0
526
4,601
1,255
0
522
4,033
0
25,245
L
1,232
1,170
0
903
3,346
726
0
0
3,346
0
17,380
L
King Arthur
FatMuu
King Arthur
512
129
122
1,539
4,143
1,396
0
0
4,143
0
12,487
W
Ao Kuang
KDJV1935
Ao Kuang
175
19
0
722
4,406
1,207
0
182
4,218
31,365
0
L
Chaac
LeeRogers
Chaac
1,973
21
0
2,950
4,976
2,996
0
0
4,976
0
22,632
W
2,044
494
0
2,001
2,771
1,048
0
0
2,771
0
14,113
W
2,149
256
0
1,905
2,376
999
366
310
2,034
33,399
0
W
2,072
406
0
1,920
5,179
2,322
0
0
5,179
0
28,323
L
Tiamat
530
118
0
456
3,071
1,078
0
1,664
1,315
15,427
0
W
2,476
1,215
138
1,743
2,767
660
117
0
2,767
0
26,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,403
Gold Earned
27,607
211
Minions Killed
300
0
Camps Cleared
0
721,134
Distance Traveled
822,478
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,810
534
56
6
0
169,189
3
L
Rama
4,349
483
37
4
0
132,766
3
L
King Arthur
4,269
474
21
2
0
120,201
0
W
Ao Kuang
5,049
561
61
7
0
162,572
0
L
Chaac
4,707
523
58
6
0
146,812
0
W
Chaac
5,045
561
17
2
0
183,170
0
W
Anubis
6,292
699
80
9
0
130,518
1
W
Tyr
5,690
632
73
8
0
193,165
3
L
Tiamat
4,268
474
39
4
0
152,166
2
W
Cupid
5,531
615
69
8
0
153,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role