Player Matchup

Mulan
Mulan
Atose
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,550 Elo+
Solo
Ares
Ares
Avitz777
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,634 Elo+
Party 1
Eset
Eset
DontThrowPlease
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 84L
1,720 Elo+
Solo
Skadi
Skadi
JeffreyB_ackup
Skadi
Level 21
God Stats
24W - 28L
1,839 SR
Queue Stats
72W - 72L
1,732 Elo+
Solo
Arachne
Arachne
KurisuPy
Arachne
Level 22
God Stats
20W - 5L
1,930 SR
Queue Stats
160W - 120L
1,610 Elo+
Party 1
Team Averages
Level 20
1,654 SR
1,649 Elo+

VS

Team Averages
Level 18
1,631 SR
1,611 Elo+
Ymir
Ymir
Dodddw12
Ymir
Level 27
God Stats
6W - 3L
1,640 SR
Queue Stats
178W - 166L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kinase
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,279 Elo+
Solo
Anubis
Anubis
LALH2k18
Anubis
Level 3
God Stats
4W - 2L
1,885 SR
Queue Stats
9W - 9L
1,749 Elo+
Solo
Cthulhu
Cthulhu
LemonDiesel8305
Cthulhu
Level 29
God Stats
44W - 40L
1,631 SR
Queue Stats
738W - 693L
1,669 Elo+
Solo
Jing Wei
Jing Wei
nocturne_diego
Jing Wei
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 97L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Atose
Mulan
1
0 / 0 / 0
1,688
211
0
0
0
Ares
7
0 / 1 / 0
4,364
546
1,777
3,819
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 0 / 1
5,892
737
3,123
3,634
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,604
576
3,773
7,212
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
KurisuPy
Arachne
7
1 / 1 / 0
4,698
587
1,365
4,562
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 0 / 4
4,825
603
2,343
4,455
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Kinase
Tsukuyomi
4
0 / 1 / 0
3,626
453
556
2,477
628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Anubis
LALH2k18
Anubis
8
0 / 1 / 0
4,352
544
485
3,704
1,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 0 / 0
5,035
629
2,726
3,744
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
9
3 / 0 / 1
5,516
690
3,322
4,307
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
Atose
Mulan
0
0
0
0
L
Ares
0
1
0
0
W
Ymir
1
0
4
3
L
1
0
1
1.5
L
0
3
0
0
W
Tsukuyomi
Kinase
Tsukuyomi
0
1
0
0
L
Arachne
KurisuPy
Arachne
1
1
0
1
W
Anubis
LALH2k18
Anubis
0
1
0
0
W
1
0
0
1
W
Jing Wei
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,038
Damage
9,432
19,227
Taken
18,687
7,260
Mitigated
6,944
6,876
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Atose
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Ares
1,777
59
0
1,085
3,819
2,203
0
2,424
1,395
11,931
0
W
Ymir
2,343
959
0
911
4,455
2,215
150
505
3,950
10,292
0
L
3,123
962
0
1,981
3,634
1,061
264
737
2,897
37,517
0
L
3,773
1,821
0
3,033
7,212
1,667
0
1,578
5,634
0
26,359
W
Tsukuyomi
Kinase
Tsukuyomi
556
107
0
873
2,477
628
0
880
1,577
0
7,369
L
Arachne
KurisuPy
Arachne
1,365
657
0
777
4,562
2,329
0
815
3,747
0
19,705
W
Anubis
LALH2k18
Anubis
485
0
0
1,566
3,704
1,410
0
1,368
2,188
20,509
0
W
2,726
348
79
1,388
3,744
1,693
0
1,960
1,765
21,866
0
W
Jing Wei
3,322
2,263
0
1,932
4,307
998
1,410
0
4,307
0
28,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,246
Gold Earned
23,354
205
Minions Killed
192
0
Camps Cleared
0
623,793
Distance Traveled
653,982
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
1,688
211
0
0
0
0
0
L
Ares
4,364
546
23
3
0
149,819
0
W
Ymir
4,825
603
15
2
0
164,203
0
L
Eset
5,892
737
92
12
0
159,382
1
L
Skadi
4,604
576
44
6
0
122,629
1
W
Tsukuyomi
3,626
453
16
2
0
72,347
0
L
Arachne
4,698
587
46
6
0
191,963
2
W
Anubis
4,352
544
41
5
0
125,768
1
W
Cthulhu
5,035
629
57
7
0
154,383
1
W
Jing Wei
5,516
690
63
8
0
137,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role