Player Matchup

Persephone
Persephone
CutieCaelum
Persephone
Level 143
God Stats
15W - 7L
1,662 SR
Queue Stats
144W - 106L
1,716 Elo+
Party 2
Ares
Ares
Nerubo
Ares
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,775 Elo+
Party 2
Guan Yu
Guan Yu
Tyberaus
Guan Yu
Level 125
God Stats
1W - 0L
1,350 SR
Queue Stats
29W - 16L
1,707 Elo+
Party 2
Team Averages
Level 96
1,504 SR
1,733 Elo+

VS

Team Averages
Level 120
1,432 SR
1,464 Elo+
Da Ji
Da Ji
Kingshadowzilla
Da Ji
Level 127
God Stats
12W - 10L
1,515 SR
Queue Stats
221W - 250L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
MASSIVE42o
Cthulhu
Level 110
God Stats
3W - 2L
1,351 SR
Queue Stats
36W - 51L
1,302 Elo+
Solo
Tiamat
Tiamat
RAYKO
Tiamat
Level 124
God Stats
5W - 11L
1,432 SR
Queue Stats
203W - 229L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CutieCaelum
Persephone
18
10 / 2 / 9
14,177
788
26,042
12,036
5,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Nerubo
Ares
15
2 / 5 / 18
12,079
671
9,415
19,167
24,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Tyberaus
Guan Yu
17
10 / 6 / 8
13,602
756
18,543
20,662
21,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 5
11,625
646
9,631
16,892
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
MASSIVE42o
Cthulhu
15
4 / 6 / 5
12,517
695
13,635
29,019
32,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
RAYKO
Tiamat
16
4 / 5 / 8
11,716
651
10,931
15,388
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
22
Kills
13
13
Deaths
22
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
CutieCaelum
Persephone
10
2
9
7.25
L
5
11
5
0.68
L
Cthulhu
MASSIVE42o
Cthulhu
4
6
5
1.08
W
Ares
Nerubo
Ares
2
5
18
2.2
L
Tiamat
RAYKO
Tiamat
4
5
8
1.6
W
Guan Yu
Tyberaus
Guan Yu
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,000
Damage
34,197
51,865
Taken
61,299
51,661
Mitigated
49,633
8,619
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CutieCaelum
Persephone
26,042
2,063
0
1,943
12,036
5,622
1,608
5,237
6,797
102,995
0
L
9,631
1,856
0
23
16,892
7,427
0
8,509
8,168
0
23,565
L
Cthulhu
MASSIVE42o
Cthulhu
13,635
965
578
4,386
29,019
32,983
0
16,519
12,173
50,414
0
W
Ares
Nerubo
Ares
9,415
1,349
0
0
19,167
24,046
384
10,185
8,982
16,873
0
L
Tiamat
RAYKO
Tiamat
10,931
1,571
0
3,099
15,388
9,223
148
10,483
4,800
46,540
0
W
Guan Yu
Tyberaus
Guan Yu
18,543
3,658
1,308
5,368
20,662
21,993
663
9,460
11,032
0
71,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,858
Gold Earned
35,858
229
Minions Killed
157
0
Camps Cleared
0
1,010,431
Distance Traveled
826,545
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,177
788
145
8
0
326,591
0
L
Da Ji
11,625
646
23
1
0
258,658
0
L
Cthulhu
12,517
695
43
2
0
288,538
4
W
Ares
12,079
671
14
1
0
318,064
0
L
Tiamat
11,716
651
91
5
0
279,349
1
W
Guan Yu
13,602
756
70
4
0
365,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role