Player Matchup

Hun Batz
Hun Batz
DaddymirPoppin
Hun Batz
Level 28
God Stats
3W - 5L
1,702 SR
Queue Stats
68W - 61L
1,712 Elo+
Party 2
Artemis
Artemis
LiiLaDeva
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Party 1
King Arthur
King Arthur
MadeOfTokyo
King Arthur
Level 29
God Stats
3W - 2L
1,639 SR
Queue Stats
75W - 70L
1,666 Elo+
Party 2
Neith
Neith
MegaraNyx
Neith
Level 6
God Stats
2W - 1L
1,636 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
andy050704
Cthulhu
Level 6
God Stats
0W - 2L
1,197 SR
Queue Stats
5W - 7L
1,525 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,552 Elo+

VS

Team Averages
Level 22
1,623 SR
1,602 Elo+
Apollo
Apollo
CLAPPDCHEEKS
Apollo
Level 23
God Stats
2W - 0L
1,762 SR
Queue Stats
41W - 30L
1,686 Elo+
Party 3
Bacchus
Bacchus
Fraacked
Bacchus
Level 23
God Stats
5W - 1L
1,716 SR
Queue Stats
41W - 34L
1,664 Elo+
Party 3
Ra
Ra
MojiHD
Ra
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,161 Elo+
Solo
King Arthur
King Arthur
jeffswager
King Arthur
Level 28
God Stats
12W - 12L
1,500 SR
Queue Stats
121W - 120L
1,852 Elo+
Solo
Arachne
Arachne
xRestNPeacex
Arachne
Level 29
God Stats
21W - 22L
1,636 SR
Queue Stats
47W - 44L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
1 / 3 / 0
5,300
530
1,292
4,171
1,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
LiiLaDeva
Artemis
5
1 / 5 / 0
4,335
434
1,143
5,408
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
MadeOfTokyo
King Arthur
8
0 / 4 / 0
4,811
481
1,994
6,866
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
MegaraNyx
Neith
9
3 / 2 / 1
5,879
588
5,012
6,789
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
andy050704
Cthulhu
8
1 / 3 / 0
4,842
484
1,446
5,500
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
5 / 1 / 5
6,398
640
7,360
4,345
1,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Fraacked
Bacchus
8
2 / 3 / 5
5,328
533
1,885
6,819
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ra
11
1 / 1 / 3
5,840
584
2,479
4,149
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
jeffswager
King Arthur
10
3 / 1 / 3
5,743
574
3,946
5,171
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Arachne
xRestNPeacex
Arachne
11
6 / 0 / 2
6,428
643
3,191
7,159
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
6
Kills
17
17
Deaths
6
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
5
7.5
L
Hun Batz
1
3
0
0.33
W
Bacchus
Fraacked
Bacchus
2
3
5
1.5
L
Artemis
LiiLaDeva
Artemis
1
5
0
0.2
L
King Arthur
MadeOfTokyo
King Arthur
0
4
0
0
L
Neith
MegaraNyx
Neith
3
2
1
1.75
W
Ra
1
1
3
2.5
L
Cthulhu
andy050704
Cthulhu
1
3
0
0.33
W
King Arthur
jeffswager
King Arthur
3
1
3
4.5
W
Arachne
xRestNPeacex
Arachne
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,887
Damage
18,861
28,734
Taken
27,643
9,929
Mitigated
13,147
7,380
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,360
4,557
0
1,814
4,345
1,236
1,183
684
3,661
0
34,818
L
Hun Batz
1,292
240
0
1,222
4,171
1,059
0
47
4,124
0
19,028
W
Bacchus
Fraacked
Bacchus
1,885
399
0
1,896
6,819
4,373
64
655
6,164
10,975
0
L
Artemis
LiiLaDeva
Artemis
1,143
490
0
724
5,408
1,111
330
1,250
4,158
0
9,932
L
King Arthur
MadeOfTokyo
King Arthur
1,994
310
0
1,416
6,866
3,836
0
0
6,866
0
22,222
L
Neith
MegaraNyx
Neith
5,012
2,884
0
2,895
6,789
1,980
296
2,064
4,725
0
28,583
W
Ra
2,479
265
158
1,451
4,149
2,116
235
40
4,109
29,053
2,110
L
Cthulhu
andy050704
Cthulhu
1,446
139
0
1,123
5,500
1,943
0
920
4,580
9,408
0
W
King Arthur
jeffswager
King Arthur
3,946
639
0
930
5,171
3,222
271
0
4,976
0
23,747
W
Arachne
xRestNPeacex
Arachne
3,191
2,142
0
4,831
7,159
2,200
555
67
7,042
0
31,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
29,737
169
Minions Killed
268
0
Camps Cleared
0
896,098
Distance Traveled
967,167
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,398
640
65
7
0
170,360
2
L
Hun Batz
5,300
530
53
5
0
190,238
3
W
Bacchus
5,328
533
18
2
0
197,229
1
L
Artemis
4,335
434
15
2
0
160,335
2
L
King Arthur
4,811
481
36
4
0
187,117
0
L
Neith
5,879
588
54
5
0
186,361
2
W
Ra
5,840
584
61
6
0
199,425
4
L
Cthulhu
4,842
484
11
1
0
172,047
2
W
King Arthur
5,743
574
48
5
0
193,947
1
W
Arachne
6,428
643
76
8
0
206,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role