Player Matchup

Hachiman
Hachiman
AjjonesUSA
Hachiman
Level 28
God Stats
12W - 16L
1,307 SR
Queue Stats
50W - 79L
1,316 Elo+
Party 1
Nike
Nike
Grzmoll
Nike
Level 65
God Stats
8W - 3L
1,360 SR
Queue Stats
122W - 110L
1,507 Elo+
Party 4
Baron Samedi
Baron Samedi
I R TEH BRUTUS
Baron Samedi
Level 128
God Stats
1W - 3L
1,374 SR
Queue Stats
116W - 116L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
MalUm666eNAch
Ah Puch
Level 61
God Stats
53W - 46L
1,428 SR
Queue Stats
119W - 148L
1,317 Elo+
Party 1
Pele
Pele
dukexrs05
Pele
Level 38
God Stats
6W - 1L
1,687 SR
Queue Stats
41W - 30L
1,493 Elo+
Party 4
Team Averages
Level 64
1,431 SR
1,427 Elo+

VS

Team Averages
Level 34
1,569 SR
1,412 Elo+
Cthulhu
Cthulhu
ILLUMINATI_TH
Cthulhu
Level 28
God Stats
11W - 4L
1,758 SR
Queue Stats
20W - 17L
1,537 Elo+
Party 3
Sun Wukong
Sun Wukong
Ihatedeavon
Sun Wukong
Level 49
God Stats
12W - 15L
1,585 SR
Queue Stats
112W - 146L
1,331 Elo+
Party 2
Medusa
Medusa
Prince_Jordan25
Medusa
Level 18
God Stats
0W - 2L
1,316 SR
Queue Stats
7W - 19L
1,301 Elo+
Party 2
Tiamat
Tiamat
RaptorSwarm
Tiamat
Level 28
God Stats
2W - 2L
1,665 SR
Queue Stats
30W - 37L
1,473 Elo+
Party 3
Nemesis
Nemesis
laflare79
Nemesis
Level 49
God Stats
4W - 5L
1,522 SR
Queue Stats
67W - 76L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AjjonesUSA
Hachiman
17
4 / 3 / 7
11,386
495
16,560
14,978
4,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nike
Grzmoll
Nike
18
11 / 0 / 11
12,619
549
24,923
17,251
19,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
I R TEH BRUTUS
Baron Samedi
15
4 / 6 / 9
11,091
482
15,747
20,202
17,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
17
3 / 3 / 6
11,639
506
11,816
9,293
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
19
12 / 3 / 5
12,744
554
18,130
14,542
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 1 / 2
10,499
456
10,850
26,217
20,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Ihatedeavon
Sun Wukong
14
2 / 8 / 2
8,850
385
8,226
19,896
11,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 11 / 1
7,317
318
5,278
13,753
4,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
14
1 / 8 / 2
8,719
379
8,405
18,284
9,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
laflare79
Nemesis
16
7 / 6 / 4
10,435
454
14,319
26,029
11,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
34
Kills
15
15
Deaths
34
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AjjonesUSA
Hachiman
4
3
7
2.5
W
Nike
Grzmoll
Nike
11
0
11
16.5
W
Baron Samedi
I R TEH BRUTUS
Baron Samedi
4
6
9
1.42
L
Cthulhu
4
1
2
5
L
Sun Wukong
Ihatedeavon
Sun Wukong
2
8
2
0.38
W
Ah Puch
3
3
6
2
L
1
11
1
0.14
L
Tiamat
1
8
2
0.25
W
Pele
12
3
5
4.83
L
Nemesis
laflare79
Nemesis
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,176
Damage
47,078
76,266
Taken
104,179
49,749
Mitigated
58,354
29,075
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AjjonesUSA
Hachiman
16,560
7,909
0
5,833
14,978
4,729
3,145
3,752
11,170
0
69,141
W
Nike
Grzmoll
Nike
24,923
4,610
0
4,520
17,251
19,132
794
3,861
13,138
14,063
64,153
W
Baron Samedi
I R TEH BRUTUS
Baron Samedi
15,747
1,670
4,349
8,575
20,202
17,028
2,203
5,259
14,757
43,763
0
L
Cthulhu
10,850
605
508
6,405
26,217
20,803
0
9,126
16,996
46,803
0
L
Sun Wukong
Ihatedeavon
Sun Wukong
8,226
1,796
0
2,925
19,896
11,804
0
5,113
14,333
0
43,053
W
Ah Puch
11,816
128
0
902
9,293
3,492
4,179
2,601
6,400
82,039
0
L
5,278
2,486
0
1,014
13,753
4,222
82
4,781
8,897
0
18,255
L
Tiamat
8,405
755
0
2,348
18,284
9,768
0
6,179
11,935
43,418
0
W
Pele
18,130
3,617
0
4,896
14,542
5,368
521
2,902
11,546
0
80,362
L
Nemesis
laflare79
Nemesis
14,319
6,597
0
5,642
26,029
11,757
0
7,583
18,321
0
53,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,479
Gold Earned
45,820
508
Minions Killed
359
0
Camps Cleared
0
2,103,604
Distance Traveled
1,934,411
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,386
495
92
4
0
383,503
2
W
Nike
12,619
549
108
5
0
441,610
11
W
Baron Samedi
11,091
482
58
3
0
380,306
3
L
Cthulhu
10,499
456
73
3
0
450,078
4
L
Sun Wukong
8,850
385
75
3
0
370,959
1
W
Ah Puch
11,639
506
141
6
0
423,740
2
L
Medusa
7,317
318
32
1
0
329,012
3
L
Tiamat
8,719
379
84
4
0
368,426
3
W
Pele
12,744
554
109
5
0
474,445
3
L
Nemesis
10,435
454
95
4
0
415,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role