Player Matchup

Zeus
Zeus
Ghanareans55
Zeus
Level 29
God Stats
4W - 8L
1,301 SR
Queue Stats
19W - 40L
1,325 Elo+
Party 1
Nemesis
Nemesis
NotTheBrave213
Nemesis
Level 5
God Stats
6W - 11L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 1
Tiamat
Tiamat
SlipperyFistt8
Tiamat
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 41L
1,331 Elo+
Party 1
Izanami
Izanami
SmugNekoMae
Izanami
Level 60
God Stats
29W - 22L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 1
Skadi
Skadi
sparkplug52
Skadi
Level 21
God Stats
5W - 8L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 1
Team Averages
Level 32
1,460 SR
1,431 Elo+

VS

Team Averages
Level 19
1,573 SR
1,308 Elo+
Eset
Eset
CommanderKupo
Eset
Level 14
God Stats
9W - 7L
1,608 SR
Queue Stats
11W - 17L
1,136 Elo+
Solo
Jormungandr
Jormungandr
HettyKulafu
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Chronos
Chronos
KastielWrathBr
Chronos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 62L
1,363 Elo+
Solo
Tiamat
Tiamat
jynx32
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,225 Elo+
Solo
Tsukuyomi
Tsukuyomi
rehinhard1
Tsukuyomi
Level 17
God Stats
5W - 4L
1,756 SR
Queue Stats
76W - 93L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 25
13,666
1,242
22,109
8,243
3,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 0 / 17
10,815
983
6,334
9,200
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 1 / 23
12,020
1,093
9,735
6,946
4,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SmugNekoMae
Izanami
12
0 / 0 / 0
7,068
643
0
0
0
20
27 / 0 / 16
15,422
1,402
40,125
13,318
5,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
10,085
917
5,164
14,946
3,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
HettyKulafu
Jormungandr
16
1 / 7 / 0
10,259
933
6,506
15,778
5,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 10 / 1
9,297
845
4,771
15,886
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
jynx32
Tiamat
14
1 / 9 / 0
9,430
857
6,219
12,487
5,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
rehinhard1
Tsukuyomi
16
0 / 16 / 2
9,777
889
11,009
25,642
8,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
6
48
Kills
2
2
Deaths
48
81
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
12
1
25
24.5
L
Jormungandr
HettyKulafu
Jormungandr
1
7
0
0.14
L
0
10
1
0.05
W
3
0
17
11.5
W
6
1
23
17.5
W
Izanami
SmugNekoMae
Izanami
0
0
0
0
L
Tiamat
jynx32
Tiamat
1
9
0
0.11
L
Tsukuyomi
rehinhard1
Tsukuyomi
0
16
2
0.06
W
27
0
16
35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,303
Damage
33,669
37,707
Taken
84,739
17,158
Mitigated
27,430
7,956
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,164
382
32
353
14,946
3,843
0
4,123
10,823
32,760
0
W
22,109
3,210
0
1,270
8,243
3,243
0
5,694
2,549
56,401
0
L
Jormungandr
HettyKulafu
Jormungandr
6,506
786
839
475
15,778
5,938
0
7,965
7,813
46,071
0
L
4,771
1,578
0
1,310
15,886
4,149
0
5,043
10,843
16,221
0
W
6,334
3,050
0
1,394
9,200
3,715
0
5,241
3,959
0
13,588
W
9,735
1,405
0
2,188
6,946
4,534
0
4,015
2,931
17,606
0
W
Izanami
SmugNekoMae
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
jynx32
Tiamat
6,219
1,087
0
968
12,487
5,403
0
4,863
7,624
15,140
0
L
Tsukuyomi
rehinhard1
Tsukuyomi
11,009
2,626
0
892
25,642
8,097
0
9,850
15,792
0
21,401
W
40,125
27,298
0
3,104
13,318
5,666
0
7,710
5,608
0
62,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,991
Gold Earned
48,848
178
Minions Killed
198
5
Camps Cleared
9
826,395
Distance Traveled
814,022
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,085
917
54
5
5
176,932
0
W
Zeus
13,666
1,242
98
9
0
181,916
0
L
Jormungandr
10,259
933
91
8
1
176,934
2
L
Chronos
9,297
845
19
2
0
138,956
0
W
Nemesis
10,815
983
17
2
2
218,592
0
W
Tiamat
12,020
1,093
15
1
1
191,203
0
W
Izanami
7,068
643
0
0
0
0
0
L
Tiamat
9,430
857
20
2
1
126,126
0
L
Tsukuyomi
9,777
889
14
1
2
195,074
0
W
Skadi
15,422
1,402
48
4
2
234,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role