Player Matchup

Discordia
Discordia
CalCaponed
Discordia
Level 38
God Stats
27W - 15L
1,725 SR
Queue Stats
58W - 49L
1,551 Elo+
Party 1
Cerberus
Cerberus
Cxrhartt
Cerberus
Level 157
God Stats
13W - 13L
1,510 SR
Queue Stats
87W - 67L
1,541 Elo+
Party 1
Rama
Rama
Iron Man1006
Rama
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,503 Elo+
Party 1
Team Averages
Level 86
1,578 SR
1,532 Elo+

VS

Team Averages
Level 93
1,552 SR
1,544 Elo+
Fenrir
Fenrir
Eimuria
Fenrir
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 33L
1,566 Elo+
Party 2
Ymir
Ymir
TheUnknownToxic
Ymir
Level 65
God Stats
22W - 11L
1,490 SR
Queue Stats
57W - 55L
1,566 Elo+
Party 2
Hel
Hel
jannba06
Hel
Level 109
God Stats
2W - 2L
1,667 SR
Queue Stats
49W - 59L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CalCaponed
Discordia
15
4 / 4 / 8
12,067
670
16,235
7,415
2,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Cxrhartt
Cerberus
14
1 / 0 / 7
10,703
595
11,728
17,934
16,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
8 / 1 / 4
12,396
689
13,190
11,614
4,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eimuria
Fenrir
14
1 / 6 / 3
10,389
577
8,884
18,964
6,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 3
10,902
606
6,244
18,723
15,028
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 2
10,876
604
11,768
16,991
4,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
CalCaponed
Discordia
4
4
8
2
W
Cerberus
Cxrhartt
Cerberus
1
0
7
4.5
L
Fenrir
Eimuria
Fenrir
1
6
3
0.42
W
8
1
4
10
L
2
3
3
1.17
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,153
Damage
26,896
36,963
Taken
54,678
23,771
Mitigated
26,881
10,739
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CalCaponed
Discordia
16,235
143
0
209
7,415
2,569
658
3,626
3,789
67,783
0
W
Cerberus
Cxrhartt
Cerberus
11,728
456
0
4,969
17,934
16,778
0
9,151
8,783
34,272
0
L
Fenrir
Eimuria
Fenrir
8,884
2,593
0
1,625
18,964
6,994
0
8,669
9,891
0
40,880
W
13,190
11,338
0
5,561
11,614
4,424
2,905
5,245
6,369
0
49,234
L
6,244
1,048
201
1,584
18,723
15,028
259
8,558
9,575
31,885
0
L
11,768
706
7,019
9,119
16,991
4,859
1,112
9,529
7,016
49,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
32,167
222
Minions Killed
162
0
Camps Cleared
0
905,980
Distance Traveled
908,149
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,067
670
93
5
0
292,424
0
W
Cerberus
10,703
595
55
3
0
319,665
0
L
Fenrir
10,389
577
49
3
0
329,988
2
W
Rama
12,396
689
74
4
0
293,891
0
L
Ymir
10,902
606
37
2
0
254,664
0
L
Hel
10,876
604
76
4
0
323,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role