Player Matchup

Tiamat
Tiamat
AstralRealm
Tiamat
Level 28
God Stats
26W - 30L
1,318 SR
Queue Stats
28W - 39L
1,149 Elo+
Party 1
Ares
Ares
MetricPrince44
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,062 Elo+
Party 1
Fenrir
Fenrir
SnowyWowee
Fenrir
Level 22
God Stats
1W - 6L
1,197 SR
Queue Stats
68W - 114L
1,275 Elo+
Party 1
Team Averages
Level 21
1,338 SR
1,162 Elo+

VS

Team Averages
Level 62
1,472 SR
1,222 Elo+
Khepri
Khepri
AlexKilling
Khepri
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,186 Elo+
Party 2
Mulan
Mulan
TRASHJUNKRAT420
Mulan
Level 19
God Stats
6W - 6L
1,416 SR
Queue Stats
39W - 49L
1,175 Elo+
Solo
Tiamat
Tiamat
Th_Dragon_Zombie
Tiamat
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 15L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 5 / 7
10,821
601
10,522
13,258
8,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 7
10,340
574
9,112
18,594
20,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SnowyWowee
Fenrir
13
5 / 8 / 6
10,924
607
10,249
15,685
7,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 6 / 11
11,618
645
9,516
18,087
15,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
13 / 1 / 4
13,687
760
19,131
15,701
14,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 5 / 10
11,590
644
9,868
10,040
6,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
11
Kills
19
19
Deaths
12
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
6
11
1.42
L
Tiamat
4
5
7
1.5
L
2
6
7
0.92
L
Fenrir
SnowyWowee
Fenrir
5
8
6
1
W
13
1
4
15
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,883
Damage
38,515
47,537
Taken
43,828
36,214
Mitigated
36,616
5,982
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,516
1,465
135
2,408
18,087
15,009
423
9,199
8,367
38,106
0
L
Tiamat
10,522
957
318
2,055
13,258
8,045
0
6,340
6,918
34,027
0
L
9,112
2,087
0
0
18,594
20,370
0
7,700
10,894
16,895
0
L
Fenrir
SnowyWowee
Fenrir
10,249
2,762
0
3,609
15,685
7,799
0
5,402
10,283
0
36,782
W
19,131
3,908
889
2,488
15,701
14,785
1,162
5,922
9,589
0
58,508
W
9,868
1,231
0
2,014
10,040
6,822
458
4,618
5,422
46,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
36,895
102
Minions Killed
164
0
Camps Cleared
0
700,627
Distance Traveled
956,145
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,618
645
48
3
0
304,253
1
L
Tiamat
10,821
601
51
3
0
240,693
0
L
Ares
10,340
574
12
1
0
235,573
1
L
Fenrir
10,924
607
39
2
0
224,361
0
W
Mulan
13,687
760
58
3
0
352,680
1
W
Tiamat
11,590
644
58
3
0
299,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role