Player Matchup

Cu Chulainn
Cu Chulainn
AawwwSnap
Cu Chulainn
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 207L
1,426 Elo+
Party 2
Fafnir
Fafnir
Kaldurro
Fafnir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 117L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
Kazekiryu
Jormungandr
Level 157
God Stats
1W - 5L
1,405 SR
Queue Stats
316W - 318L
1,641 Elo+
Solo
Hel
Hel
Orilias
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
monsterkkart
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,540 Elo+
Solo
Team Averages
Level 126
1,481 SR
1,507 Elo+

VS

Team Averages
Level 133
1,434 SR
1,534 Elo+
Ah Muzen Cab
Ah Muzen Cab
Raktapaksa
Ah Muzen Cab
Level 157
God Stats
4W - 1L
1,683 SR
Queue Stats
102W - 85L
1,646 Elo+
Party 1
Nu Wa
Nu Wa
SisterFistr420
Nu Wa
Level 105
God Stats
1W - 2L
1,203 SR
Queue Stats
53W - 47L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ThiccBepis
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Yubs
Baron Samedi
Level 160
God Stats
1W - 1L
1,285 SR
Queue Stats
123W - 124L
1,527 Elo+
Party 3
Chronos
Chronos
nawiki
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AawwwSnap
Cu Chulainn
18
8 / 6 / 9
11,044
736
17,564
26,901
29,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
Kaldurro
Fafnir
16
3 / 6 / 12
10,100
673
8,904
22,228
28,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Kazekiryu
Jormungandr
18
4 / 5 / 9
10,664
711
11,129
21,712
23,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
16
3 / 7 / 12
9,513
634
8,691
20,768
10,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 5 / 10
10,328
689
11,470
18,422
8,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Raktapaksa
Ah Muzen Cab
19
12 / 4 / 11
12,351
823
34,014
17,010
9,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 4 / 18
11,687
779
20,701
8,606
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ThiccBepis
Jormungandr
19
4 / 2 / 17
11,950
797
15,024
16,142
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Yubs
Baron Samedi
19
7 / 5 / 10
11,827
788
22,106
12,468
6,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
nawiki
Chronos
16
2 / 6 / 15
10,452
697
7,910
13,465
6,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
100
20
Kills
29
29
Deaths
21
52
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AawwwSnap
Cu Chulainn
8
6
9
2.08
L
Fafnir
Kaldurro
Fafnir
3
6
12
1.5
L
Jormungandr
Kazekiryu
Jormungandr
4
5
9
1.7
L
Hel
3
7
12
1.29
W
Ah Muzen Cab
Raktapaksa
Ah Muzen Cab
12
4
11
4.38
W
4
4
18
3.25
W
Jormungandr
ThiccBepis
Jormungandr
4
2
17
6.25
W
Baron Samedi
Yubs
Baron Samedi
7
5
10
2.4
L
2
5
10
1.4
W
Chronos
nawiki
Chronos
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,758
Damage
99,755
110,031
Taken
67,691
100,766
Mitigated
46,481
50,729
Healing
23,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AawwwSnap
Cu Chulainn
17,564
1,774
5,249
5,305
26,901
29,406
0
16,128
10,773
4,790
26,270
L
Fafnir
Kaldurro
Fafnir
8,904
1,895
1,300
3,837
22,228
28,802
7
12,601
9,627
20,484
0
L
Jormungandr
Kazekiryu
Jormungandr
11,129
701
1,379
2,705
21,712
23,730
0
12,612
9,100
29,483
0
L
Hel
8,691
176
17,637
9,965
20,768
10,151
0
13,203
7,565
18,811
0
W
Ah Muzen Cab
Raktapaksa
Ah Muzen Cab
34,014
20,432
1,486
5,402
17,010
9,753
2,540
6,064
10,946
0
44,711
W
20,701
4,733
130
1,673
8,606
3,853
0
4,374
4,232
39,076
0
W
Jormungandr
ThiccBepis
Jormungandr
15,024
2,171
1,161
4,315
16,142
19,259
198
6,644
9,498
33,126
0
W
Baron Samedi
Yubs
Baron Samedi
22,106
3,640
4,649
3,431
12,468
6,963
1,523
6,760
5,708
39,324
0
L
11,470
5,206
516
2,836
18,422
8,677
60
11,197
7,225
0
33,220
W
Chronos
nawiki
Chronos
7,910
2,654
0
1,529
13,465
6,653
810
6,199
7,266
16,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
58,267
181
Minions Killed
148
0
Camps Cleared
0
1,232,308
Distance Traveled
1,248,165
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,044
736
28
2
0
256,215
1
L
Fafnir
10,100
673
32
2
0
238,533
1
L
Jormungandr
10,664
711
36
2
0
260,879
1
L
Hel
9,513
634
27
2
0
268,407
1
W
Ah Muzen Cab
12,351
823
24
2
0
235,267
1
W
Nu Wa
11,687
779
30
2
0
249,232
3
W
Jormungandr
11,950
797
26
2
0
278,121
1
W
Baron Samedi
11,827
788
51
3
0
260,121
1
L
Ullr
10,328
689
58
4
0
208,274
0
W
Chronos
10,452
697
17
1
0
225,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role