Player Matchup

Mulan
Mulan
Chaoscontrol0716
Mulan
Level 143
God Stats
4W - 4L
1,533 SR
Queue Stats
78W - 46L
1,662 Elo+
Party 2
Bellona
Bellona
Charbs1996
Bellona
Level 146
God Stats
2W - 6L
1,482 SR
Queue Stats
207W - 116L
1,709 Elo+
Party 2
Hou Yi
Hou Yi
Jayyboness
Hou Yi
Level 27
God Stats
8W - 2L
1,318 SR
Queue Stats
53W - 12L
1,613 Elo+
Party 2
Vulcan
Vulcan
Serolfs
Vulcan
Level 94
God Stats
10W - 4L
1,708 SR
Queue Stats
53W - 35L
1,681 Elo+
Party 2
Fafnir
Fafnir
killerking9674
Fafnir
Level 39
God Stats
29W - 24L
1,650 SR
Queue Stats
234W - 242L
1,367 Elo+
Solo
Team Averages
Level 90
1,539 SR
1,606 Elo+

VS

Team Averages
Level 108
1,546 SR
1,621 Elo+
Arachne
Arachne
GerLikaa
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jaarumii
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
NU7EL4
Ao Kuang
Level 28
God Stats
4W - 0L
1,817 SR
Queue Stats
40W - 14L
1,814 Elo+
Party 1
Apollo
Apollo
PolaChan
Apollo
Level 159
God Stats
4W - 2L
1,305 SR
Queue Stats
173W - 123L
1,645 Elo+
Party 1
Izanami
Izanami
pololaChan
Izanami
Level 143
God Stats
9W - 4L
1,609 SR
Queue Stats
134W - 93L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,519
552
3,794
7,170
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Charbs1996
Bellona
9
0 / 2 / 0
5,187
519
5,316
9,976
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Jayyboness
Hou Yi
8
1 / 2 / 1
4,629
463
3,377
5,345
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Vulcan
Serolfs
Vulcan
10
1 / 4 / 1
5,692
569
4,246
5,172
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 2
4,777
478
3,293
7,436
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GerLikaa
Arachne
10
3 / 1 / 3
6,173
617
2,471
6,310
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Jaarumii
Sun Wukong
12
2 / 0 / 0
6,481
648
7,253
8,459
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
NU7EL4
Ao Kuang
10
3 / 1 / 3
5,911
591
4,256
7,169
2,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
PolaChan
Apollo
13
5 / 1 / 2
7,250
725
5,222
8,341
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Izanami
pololaChan
Izanami
11
2 / 1 / 4
5,929
593
5,735
4,217
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
15
15
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Bellona
Charbs1996
Bellona
0
2
0
0
W
Arachne
GerLikaa
Arachne
3
1
3
4.5
W
Sun Wukong
Jaarumii
Sun Wukong
2
0
0
2
L
Hou Yi
Jayyboness
Hou Yi
1
2
1
0.75
W
Ao Kuang
NU7EL4
Ao Kuang
3
1
3
4.5
W
Apollo
PolaChan
Apollo
5
1
2
6
L
Vulcan
Serolfs
Vulcan
1
4
1
0.38
L
0
3
2
0.33
W
Izanami
pololaChan
Izanami
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
24,937
35,099
Taken
34,496
16,368
Mitigated
11,610
12,692
Healing
18,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,794
957
0
1,418
7,170
2,743
0
222
6,948
0
26,807
L
Bellona
Charbs1996
Bellona
5,316
2,493
0
5,947
9,976
6,310
0
0
9,976
0
30,138
W
Arachne
GerLikaa
Arachne
2,471
1,426
0
3,987
6,310
1,817
0
492
5,800
0
23,351
W
Sun Wukong
Jaarumii
Sun Wukong
7,253
1,624
0
3,143
8,459
3,880
0
0
8,459
0
39,216
L
Hou Yi
Jayyboness
Hou Yi
3,377
1,556
0
1,168
5,345
1,095
0
1,500
3,845
0
23,368
W
Ao Kuang
NU7EL4
Ao Kuang
4,256
1,026
0
2,729
7,169
2,115
348
2,019
5,150
15,422
0
W
Apollo
PolaChan
Apollo
5,222
2,437
0
5,918
8,341
2,596
580
3,609
4,454
0
48,078
L
Vulcan
Serolfs
Vulcan
4,246
1,727
0
807
5,172
1,695
0
0
5,172
35,598
0
L
3,293
983
350
3,002
7,436
4,525
0
2,534
4,902
7,365
0
W
Izanami
pololaChan
Izanami
5,735
4,023
0
2,353
4,217
1,202
906
1,123
3,094
0
41,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
31,744
268
Minions Killed
355
0
Camps Cleared
0
872,650
Distance Traveled
962,579
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,519
552
73
7
0
190,362
3
L
Bellona
5,187
519
65
7
0
184,405
1
W
Arachne
6,173
617
68
7
0
213,291
2
W
Sun Wukong
6,481
648
78
8
0
202,712
5
L
Hou Yi
4,629
463
41
4
0
138,110
2
W
Ao Kuang
5,911
591
19
2
0
203,212
0
W
Apollo
7,250
725
108
11
0
183,571
4
L
Vulcan
5,692
569
76
8
0
182,563
5
L
Fafnir
4,777
478
13
1
0
177,210
3
W
Izanami
5,929
593
82
8
0
159,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role