Player Matchup

Rama
Rama
AlexGR1203
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Ethazr
Hun Batz
Level 102
God Stats
1W - 3L
1,276 SR
Queue Stats
112W - 111L
1,421 Elo+
Party 3
Scylla
Scylla
ch1charr0n
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
joaquin230104
Geb
Level 14
God Stats
1W - 8L
1,187 SR
Queue Stats
4W - 15L
1,261 Elo+
Party 3
Amaterasu
Amaterasu
marcelac0br4k41
Amaterasu
Level 34
God Stats
5W - 14L
1,208 SR
Queue Stats
40W - 67L
1,285 Elo+
Party 3
Team Averages
Level 77
1,334 SR
1,393 Elo+

VS

Team Averages
Level 44
1,597 SR
1,705 Elo+
Mulan
Mulan
CanonessLunaria
Mulan
Level 49
God Stats
3W - 5L
1,723 SR
Queue Stats
34W - 32L
1,559 Elo+
Party 1
Artemis
Artemis
HelpStepBro
Artemis
Level 28
God Stats
1W - 0L
1,546 SR
Queue Stats
179W - 98L
1,824 Elo+
Party 2
Fenrir
Fenrir
ILikeaDAs3x
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,813 Elo+
Party 2
Tiamat
Tiamat
KokoroHaart
Tiamat
Level 64
God Stats
20W - 14L
1,553 SR
Queue Stats
107W - 86L
1,554 Elo+
Party 1
Sobek
Sobek
wydstepbro69420
Sobek
Level 63
God Stats
26W - 9L
1,662 SR
Queue Stats
268W - 158L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,073
538
4,663
10,489
3,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Ethazr
Hun Batz
13
0 / 2 / 0
7,183
479
3,374
9,330
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
ch1charr0n
Scylla
13
1 / 4 / 1
7,770
518
5,226
8,222
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
6,404
427
2,871
8,600
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
marcelac0br4k41
Amaterasu
11
0 / 3 / 1
6,163
411
1,109
8,197
4,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 7
8,509
567
6,587
5,989
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
HelpStepBro
Artemis
14
3 / 1 / 2
8,483
566
7,757
7,411
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
9 / 0 / 1
9,614
641
6,250
11,816
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
3 / 1 / 1
8,410
561
6,857
7,682
4,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 7
7,931
529
3,924
9,713
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
15
15
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
0
7
3.5
L
Hun Batz
Ethazr
Hun Batz
0
2
0
0
W
Artemis
HelpStepBro
Artemis
3
1
2
4
W
Fenrir
9
0
1
9.5
W
Tiamat
3
1
1
3.5
L
Scylla
ch1charr0n
Scylla
1
4
1
0.38
L
0
3
0
0
L
Amaterasu
marcelac0br4k41
Amaterasu
0
3
1
0.17
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,243
Damage
31,375
44,838
Taken
42,611
17,530
Mitigated
23,346
13,474
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,663
3,659
0
5,409
10,489
3,008
640
708
9,781
0
60,551
W
6,587
1,159
0
2,174
5,989
4,869
573
792
5,165
0
42,899
L
Hun Batz
Ethazr
Hun Batz
3,374
613
0
3,847
9,330
2,880
0
1,527
7,728
0
46,579
W
Artemis
HelpStepBro
Artemis
7,757
4,061
0
3,136
7,411
2,471
1,387
996
6,415
0
56,978
W
Fenrir
6,250
2,057
0
5,863
11,816
5,412
847
358
11,410
0
63,923
W
Tiamat
6,857
814
0
5,076
7,682
4,139
1,178
3,915
3,437
44,818
0
L
Scylla
ch1charr0n
Scylla
5,226
141
0
994
8,222
2,829
0
4,260
3,912
47,276
0
L
2,871
145
0
864
8,600
3,893
408
2,817
5,758
19,155
0
L
Amaterasu
marcelac0br4k41
Amaterasu
1,109
42
0
2,360
8,197
4,920
0
1,469
6,578
0
17,397
W
3,924
146
0
3,582
9,713
6,455
202
1,586
8,087
19,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
42,947
412
Minions Killed
408
0
Camps Cleared
0
1,477,220
Distance Traveled
1,480,734
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,073
538
128
9
0
258,871
1
W
Mulan
8,509
567
93
6
0
297,700
3
L
Hun Batz
7,183
479
97
6
0
347,141
2
W
Artemis
8,483
566
112
7
0
244,672
1
W
Fenrir
9,614
641
90
6
0
322,998
1
W
Tiamat
8,410
561
91
6
0
325,492
2
L
Scylla
7,770
518
123
8
0
285,696
1
L
Geb
6,404
427
21
1
0
308,001
0
L
Amaterasu
6,163
411
43
3
0
277,511
0
W
Sobek
7,931
529
22
1
0
289,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role