Player Matchup

Odin
Odin
Captincaramel64
Odin
Level 69
God Stats
13W - 8L
1,705 SR
Queue Stats
699W - 611L
1,548 Elo+
Party 3
Mulan
Mulan
Shplorgus
Mulan
Level 104
God Stats
15W - 6L
1,897 SR
Queue Stats
143W - 115L
1,619 Elo+
Party 1
Hun Batz
Hun Batz
aznbluebear
Hun Batz
Level 82
God Stats
1W - 1L
1,267 SR
Queue Stats
102W - 83L
1,622 Elo+
Party 1
Sol
Sol
nebsz
Sol
Level 29
God Stats
16W - 10L
1,609 SR
Queue Stats
194W - 148L
1,623 Elo+
Party 1
Tiamat
Tiamat
wuzzUwU
Tiamat
Level 41
God Stats
60W - 51L
1,659 SR
Queue Stats
457W - 385L
1,554 Elo+
Party 3
Team Averages
Level 65
1,628 SR
1,593 Elo+

VS

Team Averages
Level 68
1,517 SR
1,520 Elo+
Neith
Neith
FrostyFeet77
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,493 Elo+
Party 2
Bellona
Bellona
Kxnshiin
Bellona
Level 77
God Stats
3W - 1L
1,715 SR
Queue Stats
60W - 77L
1,472 Elo+
Party 2
Ra
Ra
NukeGoose
Ra
Level 39
God Stats
13W - 11L
1,579 SR
Queue Stats
39W - 60L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
TxPenguin1
Ao Kuang
Level 128
God Stats
5W - 13L
1,357 SR
Queue Stats
355W - 363L
1,584 Elo+
Party 2
Hercules
Hercules
ixSmitty
Hercules
Level 87
God Stats
9W - 12L
1,435 SR
Queue Stats
110W - 108L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
10,161
598
10,842
10,217
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
Shplorgus
Mulan
16
4 / 2 / 10
10,267
604
8,021
12,506
9,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
aznbluebear
Hun Batz
16
5 / 2 / 8
9,937
585
7,946
13,766
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
nebsz
Sol
16
4 / 2 / 11
9,899
582
11,249
13,917
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
wuzzUwU
Tiamat
17
6 / 1 / 6
10,378
610
8,345
6,609
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,951
468
5,941
6,136
1,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Kxnshiin
Bellona
14
3 / 7 / 1
8,580
505
8,992
18,579
15,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 1
8,481
499
2,205
7,541
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
TxPenguin1
Ao Kuang
14
3 / 5 / 3
8,351
491
8,829
15,188
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
ixSmitty
Hercules
10
2 / 5 / 4
7,081
417
7,650
16,318
9,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
22
Kills
10
10
Deaths
24
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
2
3
4
1.33
L
Bellona
Kxnshiin
Bellona
3
7
1
0.5
L
0
4
1
0.13
W
Mulan
Shplorgus
Mulan
4
2
10
4.5
L
Ao Kuang
TxPenguin1
Ao Kuang
3
5
3
0.9
W
Hun Batz
aznbluebear
Hun Batz
5
2
8
4.5
L
Hercules
ixSmitty
Hercules
2
5
4
0.8
W
Sol
nebsz
Sol
4
2
11
4.75
W
Tiamat
wuzzUwU
Tiamat
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,403
Damage
33,617
57,015
Taken
63,762
35,460
Mitigated
35,064
21,942
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,842
3,081
0
922
10,217
9,260
1,247
2,095
8,122
142
57,802
L
5,941
2,690
0
2,115
6,136
1,652
180
2,924
3,184
0
28,846
L
Bellona
Kxnshiin
Bellona
8,992
3,660
0
4,938
18,579
15,231
794
1,877
16,180
0
52,319
L
2,205
0
78
1,382
7,541
2,938
0
3,175
4,096
68,098
0
W
Mulan
Shplorgus
Mulan
8,021
1,239
0
2,733
12,506
9,775
229
2,645
9,861
0
48,704
L
Ao Kuang
TxPenguin1
Ao Kuang
8,829
2,385
0
3,270
15,188
5,944
0
3,800
11,162
50,735
0
W
Hun Batz
aznbluebear
Hun Batz
7,946
2,001
0
6,946
13,766
5,555
249
2,987
10,779
0
63,041
L
Hercules
ixSmitty
Hercules
7,650
1,882
186
5,350
16,318
9,299
0
7,306
8,729
0
23,827
W
Sol
nebsz
Sol
11,249
3,468
0
8,260
13,917
4,469
5,157
1,076
12,841
65,943
0
W
Tiamat
wuzzUwU
Tiamat
8,345
713
0
3,081
6,609
6,401
1,681
2,231
4,378
57,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,642
Gold Earned
40,444
532
Minions Killed
404
0
Camps Cleared
0
1,725,266
Distance Traveled
1,601,940
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,161
598
124
7
0
358,095
1
L
Neith
7,951
468
51
3
0
315,921
0
L
Bellona
8,580
505
93
5
0
300,809
1
L
Ra
8,481
499
142
8
0
319,860
2
W
Mulan
10,267
604
59
3
0
341,025
0
L
Ao Kuang
8,351
491
93
5
0
320,534
4
W
Hun Batz
9,937
585
94
6
0
360,754
0
L
Hercules
7,081
417
25
1
0
344,816
4
W
Sol
9,899
582
120
7
0
310,146
2
W
Tiamat
10,378
610
135
8
0
355,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role