Player Matchup

Cthulhu
Cthulhu
AngelRafa
Cthulhu
Level 25
God Stats
33W - 12L
1,565 SR
Queue Stats
122W - 68L
1,603 Elo+
Party 2
Zeus
Zeus
KuramaPR
Zeus
Level 75
God Stats
4W - 4L
1,819 SR
Queue Stats
225W - 169L
1,584 Elo+
Party 2
Erlang Shen
Erlang Shen
daMozzie
Erlang Shen
Level 58
God Stats
28W - 12L
1,616 SR
Queue Stats
129W - 95L
1,584 Elo+
Party 2
Team Averages
Level 53
1,667 SR
1,590 Elo+

VS

Team Averages
Level 64
1,431 SR
1,304 Elo+
Tiamat
Tiamat
DanteGamingCore
Tiamat
Level 40
God Stats
1W - 1L
1,293 SR
Queue Stats
85W - 90L
1,178 Elo+
Party 1
Medusa
Medusa
MrFrags29
Medusa
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Ymir
Ymir
gnourty
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelRafa
Cthulhu
11
2 / 1 / 10
7,866
715
5,346
8,070
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
13
8 / 0 / 2
8,958
814
12,619
5,725
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
daMozzie
Erlang Shen
11
3 / 0 / 7
8,115
738
5,699
7,319
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,427
584
4,631
7,668
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
MrFrags29
Medusa
10
1 / 5 / 0
7,000
636
5,984
7,926
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
gnourty
Ymir
9
0 / 3 / 1
7,051
641
3,398
11,700
6,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AngelRafa
Cthulhu
2
1
10
7
L
0
5
1
0.1
W
Zeus
8
0
2
9
L
Medusa
MrFrags29
Medusa
1
5
0
0.2
W
Erlang Shen
daMozzie
Erlang Shen
3
0
7
6.5
L
Ymir
gnourty
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
14,013
21,114
Taken
27,294
12,101
Mitigated
14,574
7,439
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AngelRafa
Cthulhu
5,346
431
386
2,313
8,070
6,351
198
3,478
4,592
13,806
0
L
4,631
351
0
1,640
7,668
4,967
70
4,482
2,797
15,612
0
W
Zeus
12,619
1,072
231
231
5,725
1,954
751
1,880
3,845
47,494
0
L
Medusa
MrFrags29
Medusa
5,984
3,196
0
332
7,926
2,778
272
4,733
2,901
0
30,028
W
Erlang Shen
daMozzie
Erlang Shen
5,699
2,726
0
4,278
7,319
3,796
0
2,723
4,596
0
26,096
L
Ymir
gnourty
Ymir
3,398
364
0
0
11,700
6,829
0
7,683
3,601
11,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,939
Gold Earned
20,478
131
Minions Killed
93
0
Camps Cleared
0
625,106
Distance Traveled
571,554
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,866
715
18
2
0
205,396
0
L
Tiamat
6,427
584
30
3
0
188,368
4
W
Zeus
8,958
814
76
7
0
191,016
3
L
Medusa
7,000
636
45
4
0
176,079
2
W
Erlang Shen
8,115
738
37
3
0
228,694
3
L
Ymir
7,051
641
18
2
0
207,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role