Player Matchup

Xbalanque
Xbalanque
Godzofwar
Xbalanque
Level 106
God Stats
9W - 1L
1,781 SR
Queue Stats
177W - 153L
1,888 Elo+
Party 2
Fenrir
Fenrir
Leolert
Fenrir
Level 155
God Stats
13W - 15L
1,453 SR
Queue Stats
94W - 91L
1,488 Elo+
Solo
Osiris
Osiris
ULTRABLASTS
Osiris
Level 77
God Stats
24W - 8L
1,679 SR
Queue Stats
150W - 117L
1,579 Elo+
Solo
Ares
Ares
Zannnn
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
blueshoematt
Raijin
Level 127
God Stats
9W - 9L
1,384 SR
Queue Stats
172W - 172L
1,590 Elo+
Party 2
Team Averages
Level 110
1,559 SR
1,609 Elo+

VS

Team Averages
Level 146
1,453 SR
1,480 Elo+
Chang'e
Chang'e
Kaìrì
Chang'e
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 113L
1,354 Elo+
Party 1
Sobek
Sobek
PPACCA
Sobek
Level 144
God Stats
5W - 4L
1,247 SR
Queue Stats
198W - 187L
1,552 Elo+
Solo
Cernunnos
Cernunnos
SarcasticOwl
Cernunnos
Level 141
God Stats
1W - 2L
1,666 SR
Queue Stats
100W - 92L
1,526 Elo+
Party 1
Nemesis
Nemesis
SarcasticWolfie
Nemesis
Level 159
God Stats
13W - 22L
1,438 SR
Queue Stats
238W - 218L
1,510 Elo+
Party 1
Ymir
Ymir
choctawforce
Ymir
Level 129
God Stats
13W - 18L
1,416 SR
Queue Stats
106W - 102L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Godzofwar
Xbalanque
13
2 / 1 / 5
7,572
541
9,281
7,815
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Leolert
Fenrir
13
4 / 2 / 2
7,877
563
3,520
9,509
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
13
1 / 1 / 3
7,500
536
6,968
8,619
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
Zannnn
Ares
10
2 / 2 / 5
6,868
491
4,703
8,532
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
13
4 / 3 / 2
7,917
566
9,000
7,880
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kaìrì
Chang'e
11
2 / 5 / 4
6,821
487
4,269
8,802
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
PPACCA
Sobek
12
0 / 2 / 0
6,511
465
3,900
11,124
8,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
SarcasticOwl
Cernunnos
11
0 / 1 / 2
6,135
438
4,174
8,142
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 1 / 3
8,010
572
4,866
9,279
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 5
6,868
491
3,804
12,490
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
9
9
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Godzofwar
Xbalanque
2
1
5
4.5
L
Chang'e
Kaìrì
Chang'e
2
5
4
0.8
W
Fenrir
Leolert
Fenrir
4
2
2
2.5
L
Sobek
PPACCA
Sobek
0
2
0
0
L
Cernunnos
SarcasticOwl
Cernunnos
0
1
2
1
L
6
1
3
7.5
W
Osiris
1
1
3
2.5
W
Ares
Zannnn
Ares
2
2
5
2.25
W
Raijin
4
3
2
1.67
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
21,013
42,355
Taken
49,837
20,353
Mitigated
25,860
15,575
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Godzofwar
Xbalanque
9,281
4,346
0
3,689
7,815
2,597
1,399
1,000
6,815
0
49,934
L
Chang'e
Kaìrì
Chang'e
4,269
787
2,730
3,339
8,802
3,066
236
3,479
5,089
31,583
0
W
Fenrir
Leolert
Fenrir
3,520
377
0
4,560
9,509
3,302
856
567
8,917
0
40,267
L
Sobek
PPACCA
Sobek
3,900
140
0
5,781
11,124
8,982
0
1,007
10,085
33,837
0
L
Cernunnos
SarcasticOwl
Cernunnos
4,174
1,895
0
5,024
8,142
2,193
0
1,373
6,713
0
37,749
L
4,866
2,893
0
4,826
9,279
3,511
0
2,407
6,758
0
43,991
W
Osiris
6,968
2,167
0
2,735
8,619
6,596
306
2,784
5,451
0
44,219
W
Ares
Zannnn
Ares
4,703
57
0
2,654
8,532
4,534
0
4,075
4,432
17,948
0
W
Raijin
9,000
751
0
1,937
7,880
3,324
348
3,113
4,767
56,565
0
L
3,804
765
0
2,101
12,490
8,108
0
4,864
7,489
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
34,345
367
Minions Killed
320
0
Camps Cleared
0
1,262,467
Distance Traveled
1,229,379
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,572
541
85
6
0
216,468
1
L
Chang'e
6,821
487
76
5
0
221,358
1
W
Fenrir
7,877
563
82
6
0
259,664
0
L
Sobek
6,511
465
61
4
0
234,370
5
L
Cernunnos
6,135
438
61
4
0
246,173
4
L
Nemesis
8,010
572
88
6
0
297,650
2
W
Osiris
7,500
536
80
6
0
276,487
2
W
Ares
6,868
491
18
1
0
273,611
3
W
Raijin
7,917
566
102
7
0
236,237
6
L
Ymir
6,868
491
34
2
0
229,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role