Player Matchup

Yemoja
Yemoja
EkaAll
Yemoja
Level 6
God Stats
2W - 1L
1,697 SR
Queue Stats
201W - 50L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
JCV_7
Kukulkan
Level 127
God Stats
4W - 2L
1,749 SR
Queue Stats
110W - 94L
1,579 Elo+
Party 1
Hun Batz
Hun Batz
JuicePiler
Hun Batz
Level 85
God Stats
16W - 12L
1,416 SR
Queue Stats
329W - 159L
1,590 Elo+
Party 1
Anhur
Anhur
VoidGlide
Anhur
Level 67
God Stats
13W - 9L
1,673 SR
Queue Stats
300W - 138L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
edfranco
Baron Samedi
Level 134
God Stats
27W - 21L
1,630 SR
Queue Stats
393W - 351L
1,565 Elo+
Solo
Team Averages
Level 84
1,633 SR
1,601 Elo+

VS

Team Averages
Level 86
1,566 SR
1,682 Elo+
Rama
Rama
Blàkè
Rama
Level 28
God Stats
19W - 15L
1,471 SR
Queue Stats
215W - 180L
1,610 Elo+
Party 3
Zeus
Zeus
Mhtoocool
Zeus
Level 143
God Stats
5W - 7L
1,497 SR
Queue Stats
373W - 321L
1,560 Elo+
Party 3
Ne Zha
Ne Zha
MistakenTy
Ne Zha
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
166W - 100L
1,750 Elo+
Party 2
Guan Yu
Guan Yu
ScyllasZoey
Guan Yu
Level 25
God Stats
5W - 2L
1,852 SR
Queue Stats
142W - 65L
1,776 Elo+
Party 2
Bacchus
Bacchus
cptdapper
Bacchus
Level 104
God Stats
21W - 11L
1,511 SR
Queue Stats
74W - 51L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EkaAll
Yemoja
14
3 / 7 / 5
9,730
405
11,732
22,955
21,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
JCV_7
Kukulkan
17
4 / 7 / 6
11,055
461
14,366
16,278
6,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
JuicePiler
Hun Batz
18
5 / 5 / 6
11,340
473
12,042
20,404
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
VoidGlide
Anhur
20
4 / 4 / 3
12,061
503
10,649
17,222
7,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
edfranco
Baron Samedi
17
1 / 7 / 2
10,604
442
12,189
20,913
16,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Blàkè
Rama
20
5 / 5 / 5
13,008
542
12,612
15,948
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
8 / 5 / 6
14,339
597
20,628
13,412
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
MistakenTy
Ne Zha
20
9 / 2 / 8
13,825
576
17,754
23,073
10,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ScyllasZoey
Guan Yu
20
5 / 1 / 11
14,187
591
19,345
25,036
29,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
cptdapper
Bacchus
18
3 / 4 / 13
12,439
518
10,768
19,981
24,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
17
Kills
30
30
Deaths
17
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Rama
Blàkè
Rama
5
5
5
1.5
L
Yemoja
EkaAll
Yemoja
3
7
5
0.79
L
Kukulkan
JCV_7
Kukulkan
4
7
6
1
L
Hun Batz
JuicePiler
Hun Batz
5
5
6
1.6
W
Zeus
8
5
6
2.2
W
Ne Zha
MistakenTy
Ne Zha
9
2
8
6.5
W
Guan Yu
ScyllasZoey
Guan Yu
5
1
11
10.5
L
Anhur
VoidGlide
Anhur
4
4
3
1.38
W
Bacchus
cptdapper
Bacchus
3
4
13
2.38
L
Baron Samedi
edfranco
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,978
Damage
81,107
97,772
Taken
97,450
58,317
Mitigated
75,264
20,359
Healing
34,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Blàkè
Rama
12,612
10,248
0
5,132
15,948
5,053
54
5,661
10,199
0
101,744
L
Yemoja
EkaAll
Yemoja
11,732
2,062
2,470
2,554
22,955
21,119
0
8,211
14,492
39,871
0
L
Kukulkan
JCV_7
Kukulkan
14,366
643
0
720
16,278
6,253
0
5,697
10,245
61,827
0
L
Hun Batz
JuicePiler
Hun Batz
12,042
2,549
0
5,972
20,404
7,106
0
6,278
13,960
0
72,922
W
Zeus
20,628
1,499
0
2,290
13,412
5,225
1,127
5,374
7,827
96,299
0
W
Ne Zha
MistakenTy
Ne Zha
17,754
6,094
0
6,240
23,073
10,597
1,094
6,705
16,130
0
133,856
W
Guan Yu
ScyllasZoey
Guan Yu
19,345
3,062
6,039
13,016
25,036
29,747
646
10,350
13,876
0
103,955
L
Anhur
VoidGlide
Anhur
10,649
7,403
0
2,129
17,222
7,367
696
5,772
11,370
0
98,794
W
Bacchus
cptdapper
Bacchus
10,768
1,480
0
1,379
19,981
24,642
178
9,416
10,352
31,783
0
L
Baron Samedi
edfranco
Baron Samedi
12,189
1,792
916
5,598
20,913
16,472
0
4,504
16,309
74,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,790
Gold Earned
67,798
619
Minions Killed
679
0
Camps Cleared
0
2,071,005
Distance Traveled
2,311,212
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,008
542
155
6
0
424,223
3
L
Yemoja
9,730
405
54
2
0
378,701
2
L
Kukulkan
11,055
461
145
6
0
433,182
4
L
Hun Batz
11,340
473
111
5
0
520,844
4
W
Zeus
14,339
597
175
7
0
392,866
5
W
Ne Zha
13,825
576
162
7
0
535,979
0
W
Guan Yu
14,187
591
164
7
0
472,108
1
L
Anhur
12,061
503
174
7
0
387,362
2
W
Bacchus
12,439
518
23
1
0
486,036
4
L
Baron Samedi
10,604
442
135
6
0
350,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role