Player Matchup

Cthulhu
Cthulhu
Bizeesleepin
Cthulhu
Level 23
God Stats
1W - 0L
1,549 SR
Queue Stats
6W - 4L
1,558 Elo+
Party 2
Tiamat
Tiamat
Vikiyra
Tiamat
Level 49
God Stats
56W - 9L
1,792 SR
Queue Stats
1,027W - 147L
1,836 Elo+
Party 2
Anhur
Anhur
Ψωελταλ
Anhur
Level 16
God Stats
1W - 0L
1,862 SR
Queue Stats
6W - 0L
1,742 Elo+
Party 2
Team Averages
Level 29
1,735 SR
1,712 Elo+

VS

Team Averages
Level 35
1,529 SR
1,579 Elo+
Ymir
Ymir
Brainworm
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Pele
Pele
LuxMori2018
Pele
Level 29
God Stats
1W - 4L
1,530 SR
Queue Stats
244W - 211L
1,608 Elo+
Party 1
Tiamat
Tiamat
NinjaWarriors010
Tiamat
Level 51
God Stats
6W - 9L
1,556 SR
Queue Stats
244W - 222L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bizeesleepin
Cthulhu
11
1 / 1 / 9
8,214
747
3,838
8,352
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Vikiyra
Tiamat
13
6 / 1 / 2
8,699
791
10,636
5,971
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 6
8,265
751
7,144
5,916
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 3
6,761
615
5,352
11,964
5,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 0
7,167
652
3,835
7,149
2,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 1
6,548
595
3,978
6,555
2,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bizeesleepin
Cthulhu
1
1
9
5.5
L
Ymir
0
5
3
0.3
L
2
3
0
0.67
L
1
3
1
0.5
W
Tiamat
Vikiyra
Tiamat
6
1
2
7
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
13,165
20,239
Taken
25,668
14,302
Mitigated
10,150
4,219
Healing
1,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bizeesleepin
Cthulhu
3,838
420
187
1,201
8,352
6,495
51
4,327
4,025
21,745
0
L
Ymir
5,352
957
0
480
11,964
5,456
0
6,298
5,409
14,050
0
L
3,835
929
0
346
7,149
2,212
0
4,124
2,772
0
24,021
L
3,978
441
0
773
6,555
2,482
0
3,371
2,935
18,819
0
W
Tiamat
Vikiyra
Tiamat
10,636
1,201
0
1,324
5,971
6,012
487
2,811
3,160
36,399
0
W
7,144
3,286
0
1,507
5,916
1,795
1,908
2,220
3,696
0
29,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
20,476
154
Minions Killed
109
0
Camps Cleared
0
610,006
Distance Traveled
570,441
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,214
747
41
4
0
201,690
0
L
Ymir
6,761
615
31
3
0
195,865
3
L
Pele
7,167
652
34
3
0
171,329
0
L
Tiamat
6,548
595
44
4
0
203,247
0
W
Tiamat
8,699
791
70
6
0
215,354
5
W
Anhur
8,265
751
43
4
0
192,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role