Player Matchup

Tiamat
Tiamat
Lakhae
Tiamat
Level 35
God Stats
1W - 4L
1,387 SR
Queue Stats
26W - 75L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
NºIºLºO
Danzaburou
Level 29
God Stats
30W - 49L
1,390 SR
Queue Stats
52W - 84L
1,305 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Roninx21
Tsukuyomi
Level 66
God Stats
27W - 29L
1,420 SR
Queue Stats
161W - 259L
1,375 Elo+
Party 1
Bellona
Bellona
alniro_555
Bellona
Level 61
God Stats
79W - 142L
1,293 SR
Queue Stats
287W - 501L
1,361 Elo+
Party 1
Artio
Artio
ripyizuu
Artio
Level 45
God Stats
136W - 200L
1,370 SR
Queue Stats
246W - 439L
1,229 Elo+
Party 1
Team Averages
Level 47
1,372 SR
1,306 Elo+

VS

Team Averages
Level 81
1,574 SR
1,531 Elo+
Hel
Hel
Niluve
Hel
Level 88
God Stats
98W - 104L
1,553 SR
Queue Stats
131W - 148L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VerdationsInter
Tsukuyomi
Level 126
God Stats
8W - 3L
1,913 SR
Queue Stats
35W - 19L
1,679 Elo+
Solo
Izanami
Izanami
haru0218
Izanami
Level 77
God Stats
89W - 103L
1,436 SR
Queue Stats
110W - 118L
1,361 Elo+
Party 2
Cerberus
Cerberus
jmcc
Cerberus
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 2
Scylla
Scylla
xbrada
Scylla
Level 29
God Stats
23W - 30L
1,468 SR
Queue Stats
67W - 79L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lakhae
Tiamat
9
1 / 8 / 0
5,709
439
1,212
8,514
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NºIºLºO
Danzaburou
9
0 / 6 / 2
5,682
437
3,997
10,180
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Roninx21
Tsukuyomi
13
6 / 4 / 1
7,683
591
7,418
9,761
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
alniro_555
Bellona
13
1 / 1 / 0
6,954
535
1,942
5,238
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
ripyizuu
Artio
10
0 / 3 / 3
5,920
455
761
10,213
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Niluve
Hel
16
4 / 0 / 0
9,139
703
3,921
7,771
3,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
VerdationsInter
Tsukuyomi
13
12 / 4 / 1
8,588
661
9,066
8,576
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
haru0218
Izanami
12
3 / 2 / 5
7,209
555
6,850
5,920
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
jmcc
Cerberus
11
2 / 0 / 8
7,421
571
7,438
10,187
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
xbrada
Scylla
12
0 / 3 / 3
6,947
534
1,360
4,759
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
21
22
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Lakhae
Tiamat
1
8
0
0.13
W
Hel
Niluve
Hel
4
0
0
4
L
Danzaburou
NºIºLºO
Danzaburou
0
6
2
0.17
L
Tsukuyomi
Roninx21
Tsukuyomi
6
4
1
1.63
W
Tsukuyomi
VerdationsInter
Tsukuyomi
12
4
1
3.13
L
Bellona
alniro_555
Bellona
1
1
0
1
W
Izanami
haru0218
Izanami
3
2
5
2.75
W
Cerberus
jmcc
Cerberus
2
0
8
6
L
Artio
ripyizuu
Artio
0
3
3
0.5
W
Scylla
xbrada
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
28,635
43,906
Taken
37,213
15,175
Mitigated
17,989
12,068
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Lakhae
Tiamat
1,212
76
99
1,843
8,514
2,527
0
836
7,678
17,375
0
W
Hel
Niluve
Hel
3,921
2
0
5,269
7,771
3,752
0
0
7,771
60,420
0
L
Danzaburou
NºIºLºO
Danzaburou
3,997
1,941
0
1,215
10,180
1,846
0
4,317
5,863
0
27,814
L
Tsukuyomi
Roninx21
Tsukuyomi
7,418
1,977
0
3,505
9,761
2,988
14
2,564
7,197
0
40,231
W
Tsukuyomi
VerdationsInter
Tsukuyomi
9,066
1,889
0
2,875
8,576
2,968
0
469
7,985
0
39,057
L
Bellona
alniro_555
Bellona
1,942
571
0
1,074
5,238
3,263
0
2,316
2,922
0
36,608
W
Izanami
haru0218
Izanami
6,850
4,152
0
1,840
5,920
1,790
1,986
584
5,296
0
45,922
W
Cerberus
jmcc
Cerberus
7,438
794
0
2,689
10,187
8,236
786
279
9,908
30,277
0
L
Artio
ripyizuu
Artio
761
135
324
4,008
10,213
4,551
0
2,686
7,527
10,825
0
W
Scylla
xbrada
Scylla
1,360
136
0
467
4,759
1,243
254
377
4,280
33,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
39,304
261
Minions Killed
393
0
Camps Cleared
0
1,248,111
Distance Traveled
1,238,655
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,709
439
32
2
0
241,130
3
W
Hel
9,139
703
138
11
0
215,832
7
L
Danzaburou
5,682
437
53
4
0
217,283
0
L
Tsukuyomi
7,683
591
70
5
0
286,385
1
W
Tsukuyomi
8,588
661
62
5
0
271,174
2
L
Bellona
6,954
535
88
7
0
255,422
1
W
Izanami
7,209
555
83
6
0
231,214
0
W
Cerberus
7,421
571
50
4
0
275,432
3
L
Artio
5,920
455
18
1
0
247,891
0
W
Scylla
6,947
534
60
5
0
245,003
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role