Player Matchup

Rama
Rama
Bodegas55
Rama
Level 151
God Stats
7W - 5L
1,626 SR
Queue Stats
73W - 91L
1,549 Elo+
Solo
Chang'e
Chang'e
IcebornValkyrie
Chang'e
Level 101
God Stats
11W - 4L
1,300 SR
Queue Stats
193W - 86L
1,753 Elo+
Party 2
Xing Tian
Xing Tian
OogaBoogaMan
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 67L
1,753 Elo+
Party 2
Team Averages
Level 120
1,475 SR
1,685 Elo+

VS

Team Averages
Level 91
1,861 SR
1,681 Elo+
Heimdallr
Heimdallr
BDplays1532
Heimdallr
Level 105
God Stats
3W - 2L
1,714 SR
Queue Stats
158W - 112L
1,660 Elo+
Party 1
Artemis
Artemis
Shankualll
Artemis
Level 50
God Stats
6W - 2L
1,771 SR
Queue Stats
20W - 11L
1,724 Elo+
Party 1
Chang'e
Chang'e
x7BoUNtyHuNter7x
Chang'e
Level 118
God Stats
7W - 1L
2,097 SR
Queue Stats
157W - 113L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 2 / 8
9,664
690
7,642
13,712
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 5 / 8
10,063
719
12,061
10,540
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
OogaBoogaMan
Xing Tian
14
6 / 2 / 7
10,904
779
8,733
14,139
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BDplays1532
Heimdallr
12
1 / 5 / 8
9,187
656
7,455
11,483
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
Shankualll
Artemis
13
4 / 6 / 4
9,439
674
8,291
11,714
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 2 / 4
9,665
690
9,815
11,173
6,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
13
Kills
9
9
Deaths
13
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BDplays1532
Heimdallr
1
5
8
1
W
Rama
3
2
8
3.5
W
4
5
8
1.6
W
Xing Tian
OogaBoogaMan
Xing Tian
6
2
7
4.75
L
Artemis
Shankualll
Artemis
4
6
4
1
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
25,561
38,391
Taken
34,370
28,010
Mitigated
14,400
13,229
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BDplays1532
Heimdallr
7,455
3,714
0
2,029
11,483
3,892
0
6,043
5,262
0
32,226
W
Rama
7,642
6,149
0
5,592
13,712
4,475
2,863
4,286
9,426
0
43,270
W
12,061
1,319
2,363
3,702
10,540
5,781
375
3,045
7,495
50,557
0
W
Xing Tian
OogaBoogaMan
Xing Tian
8,733
1,102
0
1,572
14,139
17,754
0
3,130
11,009
22,189
0
L
Artemis
Shankualll
Artemis
8,291
3,909
0
1,872
11,714
4,149
0
7,476
3,975
0
31,511
L
9,815
183
1,386
2,775
11,173
6,359
0
6,663
4,312
35,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
28,291
155
Minions Killed
134
0
Camps Cleared
0
792,597
Distance Traveled
652,202
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,187
656
53
4
0
207,136
2
W
Rama
9,664
690
53
4
0
258,730
4
W
Chang'e
10,063
719
77
6
0
231,395
2
W
Xing Tian
10,904
779
25
2
0
302,472
1
L
Artemis
9,439
674
41
3
0
203,103
3
L
Chang'e
9,665
690
40
3
0
241,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role