Player Matchup

Tiamat
Tiamat
BoneySecrets
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 31L
1,409 Elo+
Party 2
Neith
Neith
CreamyKitten
Neith
Level 28
God Stats
0W - 2L
1,309 SR
Queue Stats
11W - 26L
1,372 Elo+
Party 2
Mercury
Mercury
ElSenorBill
Mercury
Level 38
God Stats
3W - 2L
1,704 SR
Queue Stats
21W - 29L
1,434 Elo+
Party 2
Aphrodite
Aphrodite
LevelOneGoblin
Aphrodite
Level 49
God Stats
2W - 3L
1,540 SR
Queue Stats
35W - 62L
1,391 Elo+
Party 2
Bellona
Bellona
SANDamage
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 31
1,510 SR
1,421 Elo+

VS

Team Averages
Level 46
1,600 SR
1,630 Elo+
Fenrir
Fenrir
BreadRolls
Fenrir
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 70L
1,607 Elo+
Party 1
Tyr
Tyr
LasagnaLoverM8
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,890 Elo+
Party 1
Ymir
Ymir
RyzenSeris
Ymir
Level 49
God Stats
11W - 11L
1,606 SR
Queue Stats
37W - 51L
1,405 Elo+
Solo
Izanami
Izanami
TerrorTwoTrees
Izanami
Level 26
God Stats
4W - 0L
1,928 SR
Queue Stats
9W - 3L
1,686 Elo+
Party 1
Anubis
Anubis
Vivapinata900
Anubis
Level 58
God Stats
3W - 2L
1,466 SR
Queue Stats
14W - 12L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 6 / 0
5,893
421
3,630
8,353
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 1
5,310
379
3,523
8,191
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ElSenorBill
Mercury
11
3 / 3 / 1
6,530
466
3,851
11,691
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LevelOneGoblin
Aphrodite
8
1 / 6 / 1
5,424
387
2,605
8,299
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
SANDamage
Bellona
10
0 / 4 / 0
5,311
379
2,973
10,064
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BreadRolls
Fenrir
13
1 / 1 / 7
7,393
528
4,299
8,499
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 0 / 6
8,456
604
8,142
8,011
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 1 / 13
7,654
547
5,470
9,081
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
11 / 0 / 2
8,514
608
8,410
8,290
2,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 9
7,517
537
8,132
7,549
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
23
24
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
0
0
W
Fenrir
BreadRolls
Fenrir
1
1
7
4.5
L
0
5
1
0.1
L
Mercury
ElSenorBill
Mercury
3
3
1
1.17
W
5
0
6
8
L
Aphrodite
LevelOneGoblin
Aphrodite
1
6
1
0.25
W
3
1
13
9.5
L
Bellona
SANDamage
Bellona
0
4
0
0
W
11
0
2
12
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
34,453
46,598
Taken
41,430
18,595
Mitigated
20,772
15,149
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,630
106
0
1,346
8,353
3,572
0
4,130
4,223
27,816
0
W
Fenrir
BreadRolls
Fenrir
4,299
667
0
1,195
8,499
3,248
44
598
7,827
0
52,142
L
3,523
2,023
0
1,765
8,191
1,821
182
1,655
6,511
0
24,548
L
Mercury
ElSenorBill
Mercury
3,851
1,419
0
3,532
11,691
3,311
0
3,136
8,480
0
32,111
W
8,142
529
0
6,056
8,011
6,228
32
445
7,160
0
50,531
L
Aphrodite
LevelOneGoblin
Aphrodite
2,605
391
3,194
3,277
8,299
2,997
155
2,753
5,496
12,827
0
W
5,470
791
0
1,012
9,081
5,552
99
1,809
7,161
19,259
0
L
Bellona
SANDamage
Bellona
2,973
540
0
2,035
10,064
6,894
0
1,928
7,811
0
17,630
W
8,410
5,005
0
5,093
8,290
2,469
1,049
736
7,529
0
63,179
W
8,132
1,172
0
3,642
7,549
3,275
295
2,198
5,047
44,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
39,534
220
Minions Killed
412
0
Camps Cleared
0
1,200,537
Distance Traveled
1,285,927
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,893
421
63
5
0
226,366
2
W
Fenrir
7,393
528
98
7
0
275,716
4
L
Neith
5,310
379
37
3
0
230,715
5
L
Mercury
6,530
466
58
4
0
293,624
0
W
Tyr
8,456
604
108
8
0
283,510
0
L
Aphrodite
5,424
387
34
2
0
244,853
1
W
Ymir
7,654
547
27
2
0
269,933
1
L
Bellona
5,311
379
28
2
0
204,979
0
W
Izanami
8,514
608
96
7
0
237,496
3
W
Anubis
7,517
537
83
6
0
219,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role