Player Matchup

Cthulhu
Cthulhu
Lagasauras
Cthulhu
Level 17
God Stats
4W - 2L
1,616 SR
Queue Stats
16W - 9L
1,654 Elo+
Party 1
Bellona
Bellona
LionTigerSnake
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,665 Elo+
Solo
Skadi
Skadi
achilles12340987
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,722 Elo+
Party 1
Tiamat
Tiamat
diccslapsson
Tiamat
Level 24
God Stats
1W - 3L
1,744 SR
Queue Stats
18W - 13L
1,634 Elo+
Party 1
Arachne
Arachne
jackthemack3
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,659 Elo+
Party 1
Team Averages
Level 21
1,572 SR
1,667 Elo+

VS

Team Averages
Level 22
1,484 SR
1,601 Elo+
Ares
Ares
AshenAlpha
Ares
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
382W - 325L
1,638 Elo+
Solo
Achilles
Achilles
FemBoiHooters
Achilles
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 59L
1,586 Elo+
Solo
Artemis
Artemis
Haku823
Artemis
Level 26
God Stats
3W - 2L
1,692 SR
Queue Stats
94W - 85L
1,508 Elo+
Solo
Tiamat
Tiamat
MAFIABUZZD100
Tiamat
Level 16
God Stats
1W - 4L
1,481 SR
Queue Stats
134W - 125L
1,630 Elo+
Solo
Thanatos
Thanatos
joshua2009
Thanatos
Level 18
God Stats
10W - 12L
1,245 SR
Queue Stats
171W - 169L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lagasauras
Cthulhu
16
3 / 5 / 8
10,917
520
14,251
20,751
21,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 5 / 10
10,191
485
7,734
14,515
12,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 7 / 6
10,151
483
7,712
12,023
3,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
17
6 / 3 / 12
11,733
559
19,630
17,003
10,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
jackthemack3
Arachne
18
8 / 7 / 9
11,975
570
8,711
21,420
8,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 11
10,085
480
9,616
22,869
23,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
FemBoiHooters
Achilles
18
12 / 4 / 4
11,781
561
16,509
21,349
25,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Haku823
Artemis
18
7 / 4 / 5
10,845
516
14,563
17,362
6,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 8 / 8
10,095
481
10,048
16,511
10,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
joshua2009
Thanatos
7
3 / 3 / 0
7,232
344
2,600
4,991
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
55
22
Kills
27
27
Deaths
24
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
11
1.7
L
Achilles
FemBoiHooters
Achilles
12
4
4
3.5
L
Artemis
Haku823
Artemis
7
4
5
2.38
W
Cthulhu
Lagasauras
Cthulhu
3
5
8
1.4
W
3
5
10
1.6
L
2
8
8
0.75
W
2
7
6
0.71
W
Tiamat
6
3
12
4
W
Arachne
jackthemack3
Arachne
8
7
9
1.79
L
Thanatos
joshua2009
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,038
Damage
53,336
85,712
Taken
83,082
55,639
Mitigated
67,036
23,748
Healing
21,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,616
657
0
3,114
22,869
23,612
0
8,045
14,198
38,227
0
L
Achilles
FemBoiHooters
Achilles
16,509
4,350
0
2,953
21,349
25,058
1,626
9,835
10,679
364
59,530
L
Artemis
Haku823
Artemis
14,563
8,084
0
8,325
17,362
6,952
0
6,195
10,821
0
83,637
W
Cthulhu
Lagasauras
Cthulhu
14,251
1,148
1,195
6,236
20,751
21,264
370
5,873
14,518
49,445
0
W
7,734
1,881
0
2,210
14,515
12,258
996
2,430
11,985
56
29,627
L
10,048
1,268
0
3,733
16,511
10,060
58
6,527
9,545
60,793
0
W
7,712
3,510
0
1,581
12,023
3,609
388
2,460
9,538
0
52,991
W
Tiamat
19,630
3,179
745
4,286
17,003
10,227
865
5,819
11,089
72,419
0
W
Arachne
jackthemack3
Arachne
8,711
6,751
0
7,495
21,420
8,281
84
3,404
17,941
0
71,128
L
Thanatos
joshua2009
Thanatos
2,600
1,318
0
3,301
4,991
1,354
0
1,529
3,342
0
15,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,967
Gold Earned
50,038
461
Minions Killed
430
0
Camps Cleared
0
1,926,118
Distance Traveled
1,551,040
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,085
480
43
2
0
332,905
4
L
Achilles
11,781
561
99
5
0
365,682
4
L
Artemis
10,845
516
132
6
0
365,679
3
W
Cthulhu
10,917
520
105
5
0
375,514
1
W
Bellona
10,191
485
52
2
0
420,979
10
L
Tiamat
10,095
481
116
6
0
360,672
7
W
Skadi
10,151
483
93
4
0
321,539
3
W
Tiamat
11,733
559
111
5
0
388,965
0
W
Arachne
11,975
570
100
5
0
419,121
0
L
Thanatos
7,232
344
40
2
0
126,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role