Player Matchup

Pele
Pele
BenadrylBill585
Pele
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 12L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Big Cosby1137
Danzaburou
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,474 Elo+
Party 1
Ymir
Ymir
KamiCosby9431
Ymir
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 13L
1,474 Elo+
Party 1
Janus
Janus
darellongbarrel
Janus
Level 29
God Stats
7W - 3L
1,668 SR
Queue Stats
69W - 64L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
king killa536
Heimdallr
Level 29
God Stats
37W - 29L
1,711 SR
Queue Stats
79W - 68L
1,613 Elo+
Party 2
Team Averages
Level 13
1,576 SR
1,514 Elo+

VS

Team Averages
Level 21
1,550 SR
1,439 Elo+
Ymir
Ymir
HaoXoa-
Ymir
Level 21
God Stats
17W - 14L
1,556 SR
Queue Stats
38W - 40L
1,486 Elo+
Solo
Arachne
Arachne
Pavillonoir
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Tiamat
Tiamat
RA1N N BULLETZ
Tiamat
Level 46
God Stats
6W - 5L
1,631 SR
Queue Stats
15W - 15L
1,455 Elo+
Party 3
Thanatos
Thanatos
Ryebourn
Thanatos
Level 27
God Stats
0W - 2L
1,502 SR
Queue Stats
18W - 23L
1,490 Elo+
Solo
Danzaburou
Danzaburou
mtahj
Danzaburou
Level 11
God Stats
4W - 4L
1,561 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,616
624
2,235
5,124
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Big Cosby1137
Danzaburou
10
6 / 0 / 2
6,147
683
5,421
3,460
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 2 / 4
5,366
596
2,876
6,010
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,887
543
1,951
2,028
420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
king killa536
Heimdallr
9
3 / 2 / 0
5,582
620
3,717
5,015
1,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HaoXoa-
Ymir
7
0 / 3 / 2
4,442
494
3,278
6,147
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Pavillonoir
Arachne
7
2 / 4 / 1
4,829
537
2,120
6,140
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 0
5,205
578
3,504
3,319
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Ryebourn
Thanatos
6
1 / 3 / 0
4,452
495
2,093
5,601
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
mtahj
Danzaburou
5
1 / 4 / 0
4,126
458
1,278
4,306
1,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
15
Kills
5
5
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Danzaburou
Big Cosby1137
Danzaburou
6
0
2
7
L
Ymir
HaoXoa-
Ymir
0
3
2
0.33
W
2
2
4
2
L
Arachne
Pavillonoir
Arachne
2
4
1
0.63
L
1
1
0
1
L
Thanatos
Ryebourn
Thanatos
1
3
0
0.33
W
1
0
0
1
W
Heimdallr
king killa536
Heimdallr
3
2
0
1.5
L
Danzaburou
mtahj
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
12,273
21,637
Taken
25,513
7,549
Mitigated
8,308
7,229
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,235
798
0
1,988
5,124
1,348
0
270
4,810
0
22,472
W
Danzaburou
Big Cosby1137
Danzaburou
5,421
2,352
0
2,135
3,460
1,029
592
1,352
2,108
0
26,843
L
Ymir
HaoXoa-
Ymir
3,278
510
0
644
6,147
2,355
0
1,726
4,421
13,951
0
W
2,876
937
0
612
6,010
3,263
200
1,926
4,084
13,576
0
L
Arachne
Pavillonoir
Arachne
2,120
1,837
0
498
6,140
1,658
277
1,495
4,645
0
13,928
L
3,504
520
0
856
3,319
1,800
297
294
3,025
24,138
0
L
Thanatos
Ryebourn
Thanatos
2,093
957
0
3,585
5,601
1,470
0
58
5,543
0
15,712
W
1,951
290
0
600
2,028
420
948
456
1,500
20,057
0
W
Heimdallr
king killa536
Heimdallr
3,717
2,536
0
1,894
5,015
1,489
416
2,466
2,353
0
23,974
L
Danzaburou
mtahj
Danzaburou
1,278
911
0
196
4,306
1,025
0
1,254
3,052
0
10,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
23,054
227
Minions Killed
170
0
Camps Cleared
0
797,217
Distance Traveled
774,199
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,616
624
61
7
0
183,719
0
W
Danzaburou
6,147
683
45
5
0
153,692
0
L
Ymir
4,442
494
25
3
0
154,702
3
W
Ymir
5,366
596
26
3
0
157,440
0
L
Arachne
4,829
537
32
4
0
161,383
2
L
Tiamat
5,205
578
53
6
0
186,241
2
L
Thanatos
4,452
495
42
5
0
116,541
0
W
Janus
4,887
543
46
5
0
170,357
1
W
Heimdallr
5,582
620
49
5
0
132,009
0
L
Danzaburou
4,126
458
18
2
0
155,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role