Player Matchup

Guan Yu
Guan Yu
Bamawama
Guan Yu
Level 3
God Stats
3W - 1L
1,544 SR
Queue Stats
3W - 1L
1,551 Elo+
Party 1
Da Ji
Da Ji
DiqqQween
Da Ji
Level 145
God Stats
11W - 10L
1,737 SR
Queue Stats
31W - 22L
1,560 Elo+
Party 1
Anhur
Anhur
GingixD
Anhur
Level 58
God Stats
3W - 1L
1,589 SR
Queue Stats
16W - 17L
1,517 Elo+
Party 1
Fenrir
Fenrir
benjamin0344
Fenrir
Level 17
God Stats
3W - 1L
1,544 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 1
Eset
Eset
ttwotheo2
Eset
Level 26
God Stats
4W - 3L
1,503 SR
Queue Stats
82W - 63L
1,461 Elo+
Solo
Team Averages
Level 50
1,583 SR
1,528 Elo+

VS

Team Averages
Level 6
1,454 SR
1,321 Elo+
Hades
Hades
Aiding07
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,381 Elo+
Solo
Ares
Ares
SUPAAGOATED
Ares
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 101L
1,442 Elo+
Solo
Arachne
Arachne
mgbenton
Arachne
Level 2
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Neith
Neith
moneymitcc
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,261 Elo+
Party 2
Tyr
Tyr
zxchstrat
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bamawama
Guan Yu
16
3 / 1 / 12
10,551
555
7,068
10,189
9,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
DiqqQween
Da Ji
16
19 / 2 / 9
11,519
606
20,686
14,121
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
GingixD
Anhur
17
14 / 2 / 10
11,536
607
14,350
14,322
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
2 / 4 / 8
9,421
496
4,519
11,211
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
17
9 / 3 / 12
11,488
605
14,803
9,527
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aiding07
Hades
11
0 / 10 / 2
6,609
348
2,589
14,483
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 8 / 2
8,600
453
4,217
16,049
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
mgbenton
Arachne
14
4 / 8 / 1
9,083
478
6,990
15,748
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
11
3 / 11 / 0
8,151
429
3,503
11,846
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 10 / 2
6,291
331
809
12,962
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
47
Kills
10
12
Deaths
47
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
Aiding07
Hades
0
10
2
0.1
W
Guan Yu
Bamawama
Guan Yu
3
1
12
9
W
Da Ji
DiqqQween
Da Ji
19
2
9
11.75
W
Anhur
GingixD
Anhur
14
2
10
9.5
L
3
8
2
0.5
W
Fenrir
2
4
8
1.5
L
Arachne
mgbenton
Arachne
4
8
1
0.56
L
Neith
3
11
0
0.27
W
Eset
9
3
12
5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,426
Damage
18,108
59,370
Taken
71,088
31,032
Mitigated
31,119
26,436
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Aiding07
Hades
2,589
898
0
573
14,483
4,057
69
9,455
4,679
11,144
0
W
Guan Yu
Bamawama
Guan Yu
7,068
1,386
794
5,374
10,189
9,083
1,099
2,129
8,010
0
44,997
W
Da Ji
DiqqQween
Da Ji
20,686
7,643
496
5,116
14,121
6,380
3,784
1,073
13,048
0
63,878
W
Anhur
GingixD
Anhur
14,350
8,763
0
8,082
14,322
5,288
3,297
2,167
11,480
0
70,863
L
4,217
493
0
1,455
16,049
10,925
0
2,238
13,629
14,493
0
W
Fenrir
4,519
2,036
0
2,115
11,211
6,503
2,132
2,094
8,361
0
23,511
L
Arachne
mgbenton
Arachne
6,990
4,559
0
979
15,748
7,840
0
1,766
13,834
0
53,940
L
Neith
3,503
2,588
0
646
11,846
2,556
0
371
11,424
0
17,438
W
Eset
14,803
1,038
1,157
3,302
9,527
3,778
2,390
2,334
7,173
76,456
0
L
809
200
0
165
12,962
5,741
0
371
12,402
0
5,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,515
Gold Earned
38,734
429
Minions Killed
173
0
Camps Cleared
0
1,743,690
Distance Traveled
1,403,929
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,609
348
16
1
0
271,633
0
W
Guan Yu
10,551
555
83
4
0
372,134
7
W
Da Ji
11,519
606
82
4
0
339,475
0
W
Anhur
11,536
607
111
6
0
326,498
1
L
Ares
8,600
453
11
1
0
278,967
1
W
Fenrir
9,421
496
33
2
0
347,844
1
L
Arachne
9,083
478
98
5
0
330,696
1
L
Neith
8,151
429
38
2
0
245,332
0
W
Eset
11,488
605
120
6
0
357,739
3
L
Tyr
6,291
331
10
1
0
277,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role