Player Matchup

Medusa
Medusa
Crepes06
Medusa
Level 13
God Stats
5W - 0L
1,840 SR
Queue Stats
59W - 44L
1,714 Elo+
Solo
Tiamat
Tiamat
DirtiestGlowWorm
Tiamat
Level 13
God Stats
9W - 8L
1,369 SR
Queue Stats
56W - 38L
1,712 Elo+
Party 2
Osiris
Osiris
PapaKaloopie
Osiris
Level 25
God Stats
5W - 4L
1,605 SR
Queue Stats
311W - 177L
1,715 Elo+
Party 2
Nemesis
Nemesis
SexySextrain
Nemesis
Level 103
God Stats
34W - 12L
1,865 SR
Queue Stats
335W - 205L
1,697 Elo+
Party 2
Nu Wa
Nu Wa
xRestNPeacex
Nu Wa
Level 29
God Stats
7W - 4L
1,604 SR
Queue Stats
47W - 44L
1,632 Elo+
Solo
Team Averages
Level 37
1,657 SR
1,694 Elo+

VS

Team Averages
Level 17
1,709 SR
1,687 Elo+
Bakasura
Bakasura
BrickThrower27
Bakasura
Level 8
God Stats
1W - 1L
1,824 SR
Queue Stats
20W - 17L
1,618 Elo+
Solo
Vulcan
Vulcan
Sprensh87
Vulcan
Level 13
God Stats
2W - 2L
1,689 SR
Queue Stats
16W - 11L
1,719 Elo+
Solo
Tyr
Tyr
Super4mus
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,659 Elo+
Solo
Ymir
Ymir
ZonatedDragon
Ymir
Level 27
God Stats
5W - 3L
1,794 SR
Queue Stats
33W - 25L
1,718 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ceezpoof
Ah Muzen Cab
Level 23
God Stats
3W - 2L
1,738 SR
Queue Stats
34W - 28L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crepes06
Medusa
18
3 / 2 / 2
11,084
616
5,721
10,012
5,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
7 / 1 / 14
11,338
630
13,529
11,273
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
18
2 / 1 / 10
10,966
609
7,155
13,086
9,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
SexySextrain
Nemesis
18
13 / 3 / 8
11,792
655
17,336
14,275
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 2 / 10
11,321
629
13,359
7,904
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 7 / 4
9,301
517
8,863
20,112
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Sprensh87
Vulcan
14
3 / 4 / 1
9,143
508
7,874
8,481
2,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 2
7,397
411
4,177
13,520
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 3
7,330
407
3,052
16,867
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ceezpoof
Ah Muzen Cab
15
2 / 5 / 0
9,679
538
6,041
12,393
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
29
Kills
7
9
Deaths
29
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
7
4
0.57
W
Medusa
Crepes06
Medusa
3
2
2
2
W
7
1
14
14
W
Osiris
2
1
10
7
W
Nemesis
SexySextrain
Nemesis
13
3
8
5.67
L
Vulcan
Sprensh87
Vulcan
3
4
1
0.88
L
0
6
2
0.17
L
0
7
3
0.21
L
Ah Muzen Cab
ceezpoof
Ah Muzen Cab
2
5
0
0.4
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,100
Damage
30,007
56,550
Taken
71,373
37,694
Mitigated
31,647
19,196
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
8,863
6,289
0
5,375
20,112
6,614
0
5,482
14,334
0
44,064
W
Medusa
Crepes06
Medusa
5,721
1,459
0
2,673
10,012
5,158
4,639
1,681
8,331
0
89,470
W
13,529
1,378
0
3,992
11,273
13,995
2,054
1,473
9,089
51,425
0
W
Osiris
7,155
3,156
0
4,556
13,086
9,951
2,873
1,577
9,717
0
62,915
W
Nemesis
SexySextrain
Nemesis
17,336
9,718
0
5,291
14,275
5,788
2,947
2,947
9,682
0
78,167
L
Vulcan
Sprensh87
Vulcan
7,874
2,844
0
90
8,481
2,272
245
5,705
2,445
56,373
0
L
4,177
778
0
2,201
13,520
9,350
0
4,031
8,988
0
24,343
L
3,052
340
0
2,972
16,867
9,072
0
7,459
9,096
10,709
0
L
Ah Muzen Cab
ceezpoof
Ah Muzen Cab
6,041
2,505
0
3,256
12,393
4,339
0
3,039
9,172
0
70,475
W
13,359
2,007
150
2,534
7,904
2,802
661
3,248
4,349
80,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,501
Gold Earned
42,850
664
Minions Killed
410
0
Camps Cleared
0
1,768,646
Distance Traveled
1,626,149
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,301
517
113
6
0
291,237
3
W
Medusa
11,084
616
162
9
0
318,590
5
W
Tiamat
11,338
630
91
5
0
350,453
1
W
Osiris
10,966
609
135
8
0
375,129
0
W
Nemesis
11,792
655
123
7
0
403,923
5
L
Vulcan
9,143
508
93
5
0
367,796
0
L
Tyr
7,397
411
50
3
0
344,435
4
L
Ymir
7,330
407
14
1
0
310,504
6
L
Ah Muzen Cab
9,679
538
140
8
0
312,177
3
W
Nu Wa
11,321
629
153
9
0
320,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role