Player Matchup

Anhur
Anhur
AbashedMist832
Anhur
Level 154
God Stats
10W - 4L
1,694 SR
Queue Stats
641W - 575L
1,592 Elo+
Party 1
Ares
Ares
DdogPlaysGames
Ares
Level 156
God Stats
66W - 53L
1,616 SR
Queue Stats
173W - 148L
1,533 Elo+
Party 1
Tiamat
Tiamat
Eonized
Tiamat
Level 156
God Stats
9W - 11L
1,509 SR
Queue Stats
687W - 517L
1,627 Elo+
Party 1
Bastet
Bastet
Imapetcat
Bastet
Level 19
God Stats
26W - 22L
1,664 SR
Queue Stats
28W - 24L
1,616 Elo+
Party 1
Poseidon
Poseidon
KingsBishop
Poseidon
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 235L
1,598 Elo+
Party 1
Team Averages
Level 106
1,597 SR
1,593 Elo+

VS

Team Averages
Level 56
1,568 SR
1,534 Elo+
Fafnir
Fafnir
AmazonPrimeDlvry
Fafnir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,434 Elo+
Party 3
Arachne
Arachne
SuperSunBros64
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,564 Elo+
Party 3
Vamana
Vamana
toxicmobaplayer
Vamana
Level 104
God Stats
4W - 1L
1,798 SR
Queue Stats
688W - 627L
1,546 Elo+
Party 2
Ra
Ra
xArgetlamx
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 110L
1,560 Elo+
Party 2
Cupid
Cupid
xBlackStar777
Cupid
Level 69
God Stats
7W - 14L
1,545 SR
Queue Stats
186W - 168L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,486
606
3,759
7,780
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 1 / 7
7,192
514
3,586
5,950
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Eonized
Tiamat
13
0 / 2 / 1
7,545
539
7,711
8,171
9,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Imapetcat
Bastet
13
8 / 0 / 1
7,925
566
7,643
7,052
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
KingsBishop
Poseidon
13
2 / 0 / 6
7,695
550
5,895
4,188
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,469
462
1,110
5,632
3,625
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
2 / 3 / 0
6,637
474
2,614
11,144
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 1 / 1
8,405
600
5,962
11,835
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 0
6,920
494
1,022
7,090
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 1
6,554
468
6,680
8,415
1,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
5
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
0
2
2
0.5
W
1
1
7
4.5
W
Tiamat
Eonized
Tiamat
0
2
1
0.25
W
Bastet
Imapetcat
Bastet
8
0
1
8.5
W
Poseidon
KingsBishop
Poseidon
2
0
6
5
L
2
3
0
0.67
L
1
1
1
1.5
L
0
4
0
0
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
17,388
33,141
Taken
44,116
18,264
Mitigated
16,379
13,832
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,759
1,761
0
4,582
7,780
2,268
364
217
7,563
0
58,867
L
1,110
99
0
1,653
5,632
3,625
0
2,259
3,287
12,501
0
W
3,586
267
0
1,586
5,950
3,076
236
734
5,214
26,824
0
W
Tiamat
Eonized
Tiamat
7,711
1,040
0
3,902
8,171
9,233
4
0
8,171
52,668
0
W
Bastet
Imapetcat
Bastet
7,643
1,611
0
3,080
7,052
2,451
18
812
6,166
0
41,426
W
Poseidon
KingsBishop
Poseidon
5,895
541
0
682
4,188
1,236
535
215
3,895
48,502
0
L
2,614
1,891
183
5,551
11,144
3,421
0
2,259
8,763
0
29,697
L
5,962
2,976
0
4,506
11,835
5,164
0
6,700
4,485
0
66,771
L
1,022
0
176
1,377
7,090
2,266
0
2,765
4,043
41,427
0
L
6,680
3,976
75
2,629
8,415
1,903
0
2,025
6,346
0
38,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,843
Gold Earned
34,985
459
Minions Killed
401
0
Camps Cleared
0
1,348,339
Distance Traveled
1,355,879
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,486
606
113
8
0
252,236
2
L
Fafnir
6,469
462
15
1
0
276,880
3
W
Ares
7,192
514
29
2
0
287,202
9
W
Tiamat
7,545
539
121
9
0
235,303
6
W
Bastet
7,925
566
78
6
0
302,062
1
W
Poseidon
7,695
550
118
8
0
271,536
2
L
Arachne
6,637
474
71
5
0
269,465
3
L
Vamana
8,405
600
142
10
0
296,159
0
L
Ra
6,920
494
91
7
0
262,429
4
L
Cupid
6,554
468
82
6
0
250,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role