Player Matchup

Tyr
Tyr
SmiteNoob0725
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
XxAlphahawksxX
Scylla
Level 12
God Stats
4W - 3L
1,627 SR
Queue Stats
16W - 20L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
razorex03
Tsukuyomi
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 145L
1,422 Elo+
Party 2
Team Averages
Level 41
1,542 SR
1,461 Elo+

VS

Team Averages
Level 78
1,607 SR
1,429 Elo+
Danzaburou
Danzaburou
Munozmaniac
Danzaburou
Level 27
God Stats
4W - 3L
1,555 SR
Queue Stats
19W - 26L
1,346 Elo+
Party 1
Tiamat
Tiamat
OmgItsKhrush
Tiamat
Level 120
God Stats
1W - 2L
1,767 SR
Queue Stats
85W - 69L
1,594 Elo+
Party 1
Khepri
Khepri
Zeitsef Jenkins
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 6
9,266
772
9,932
11,332
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 8
8,516
710
8,044
5,184
1,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
razorex03
Tsukuyomi
11
7 / 3 / 6
9,147
762
12,034
10,591
3,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Munozmaniac
Danzaburou
9
0 / 8 / 3
7,115
593
5,255
11,385
3,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
12
3 / 4 / 2
8,310
693
8,310
9,090
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 1
8,128
677
4,975
13,253
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
5
5
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Munozmaniac
Danzaburou
0
8
3
0.19
L
Tiamat
3
4
2
1
W
6
0
6
9
W
2
2
8
3
L
2
3
1
0.83
W
Tsukuyomi
razorex03
Tsukuyomi
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,010
Damage
18,540
27,107
Taken
33,728
13,839
Mitigated
17,110
5,806
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Munozmaniac
Danzaburou
5,255
2,806
465
998
11,385
3,602
0
2,540
8,695
0
13,050
L
Tiamat
8,310
1,409
0
2,102
9,090
4,905
0
2,366
6,639
33,644
0
W
9,932
628
0
5,192
11,332
8,852
0
4,447
6,605
0
40,116
W
8,044
201
0
0
5,184
1,562
429
3,034
1,962
30,325
0
L
4,975
490
520
2,021
13,253
8,603
0
3,146
10,007
14,056
0
W
Tsukuyomi
razorex03
Tsukuyomi
12,034
2,971
0
614
10,591
3,425
146
5,108
5,211
0
26,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,929
Gold Earned
23,553
154
Minions Killed
89
0
Camps Cleared
0
693,999
Distance Traveled
629,622
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,115
593
25
2
0
196,373
2
L
Tiamat
8,310
693
50
4
0
213,638
1
W
Tyr
9,266
772
57
5
0
253,730
2
W
Scylla
8,516
710
62
5
0
198,484
0
L
Khepri
8,128
677
14
1
0
219,611
5
W
Tsukuyomi
9,147
762
35
3
0
241,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role