Player Matchup

Tiamat
Tiamat
PrideTheLeo
Tiamat
Level 28
God Stats
4W - 5L
1,776 SR
Queue Stats
206W - 173L
1,682 Elo+
Party 2
Aphrodite
Aphrodite
Rainbow4ce
Aphrodite
Level 18
God Stats
3W - 3L
1,578 SR
Queue Stats
6W - 6L
1,848 Elo+
Party 2
Hachiman
Hachiman
SintheticSlime8
Hachiman
Level 29
God Stats
12W - 12L
1,741 SR
Queue Stats
63W - 45L
1,750 Elo+
Party 2
Athena
Athena
TheInfamousICY
Athena
Level 56
God Stats
1W - 1L
1,772 SR
Queue Stats
22W - 24L
1,629 Elo+
Party 2
Ra
Ra
edsonqh
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,852 Elo+
Solo
Team Averages
Level 33
1,673 SR
1,752 Elo+

VS

Team Averages
Level 50
1,466 SR
1,579 Elo+
Aphrodite
Aphrodite
DeadGurlUK
Aphrodite
Level 39
God Stats
15W - 30L
1,193 SR
Queue Stats
69W - 116L
1,337 Elo+
Solo
Ares
Ares
XHeroLink64
Ares
Level 42
God Stats
2W - 1L
1,289 SR
Queue Stats
113W - 72L
1,682 Elo+
Party 1
Tiamat
Tiamat
iBaam
Tiamat
Level 106
God Stats
12W - 8L
1,681 SR
Queue Stats
59W - 42L
1,734 Elo+
Party 1
Osiris
Osiris
lukencool
Osiris
Level 41
God Stats
14W - 13L
1,668 SR
Queue Stats
72W - 92L
1,570 Elo+
Party 3
Izanami
Izanami
megaman_26
Izanami
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 176L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 8 / 3
9,294
929
15,216
21,780
14,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Rainbow4ce
Aphrodite
14
0 / 4 / 2
8,404
840
4,983
8,049
4,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
15
1 / 9 / 2
9,287
929
11,958
22,027
8,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 8 / 3
9,386
939
6,627
26,139
28,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 6 / 1
9,532
953
9,249
13,500
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

11

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadGurlUK
Aphrodite
16
1 / 1 / 23
10,698
1,070
5,118
8,721
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 0 / 27
10,747
1,075
15,512
15,490
19,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
iBaam
Tiamat
18
10 / 1 / 21
11,962
1,196
24,526
9,249
11,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
lukencool
Osiris
17
6 / 1 / 22
10,879
1,088
17,729
14,080
14,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
megaman_26
Izanami
18
14 / 1 / 16
12,628
1,263
23,549
8,949
5,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
144
4
Kills
35
35
Deaths
4
11
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DeadGurlUK
Aphrodite
1
1
23
12.5
L
Tiamat
1
8
3
0.31
L
Aphrodite
Rainbow4ce
Aphrodite
0
4
2
0.25
L
Hachiman
1
9
2
0.22
L
0
8
3
0.19
W
4
0
27
17.5
L
2
6
1
0.42
W
Tiamat
iBaam
Tiamat
10
1
21
20.5
W
Osiris
lukencool
Osiris
6
1
22
17
W
Izanami
megaman_26
Izanami
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,033
Damage
86,434
91,495
Taken
56,489
61,592
Mitigated
57,928
12,300
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DeadGurlUK
Aphrodite
5,118
1,131
6,321
6,068
8,721
6,340
0
6,118
2,603
29,007
0
L
Tiamat
15,216
430
0
2,146
21,780
14,215
0
11,858
9,668
33,047
0
L
Aphrodite
Rainbow4ce
Aphrodite
4,983
539
4,043
2,366
8,049
4,570
0
4,971
2,989
11,450
0
L
Hachiman
11,958
8,884
0
0
22,027
8,736
0
10,826
10,922
0
31,606
L
6,627
2,578
0
772
26,139
28,639
0
11,111
14,556
11,579
0
W
15,512
767
1,703
922
15,490
19,437
0
9,986
5,504
19,982
0
L
9,249
1,143
1,885
1,088
13,500
5,432
0
5,351
7,979
38,445
0
W
Tiamat
iBaam
Tiamat
24,526
1,478
0
3,079
9,249
11,830
0
6,802
2,447
44,439
0
W
Osiris
lukencool
Osiris
17,729
4,214
0
0
14,080
14,937
0
8,324
5,756
988
25,296
W
Izanami
megaman_26
Izanami
23,549
20,495
0
2,060
8,949
5,384
0
4,845
4,104
0
54,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
56,914
186
Minions Killed
216
5
Camps Cleared
9
879,331
Distance Traveled
1,032,521
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,698
1,070
69
7
1
203,453
0
L
Tiamat
9,294
929
36
4
3
179,991
0
L
Aphrodite
8,404
840
20
2
0
170,164
0
L
Hachiman
9,287
929
42
4
2
175,371
0
L
Athena
9,386
939
4
0
0
180,504
0
W
Ares
10,747
1,075
6
1
1
206,861
1
L
Ra
9,532
953
84
8
0
173,301
0
W
Tiamat
11,962
1,196
41
4
4
207,976
0
W
Osiris
10,879
1,088
21
2
1
231,786
0
W
Izanami
12,628
1,263
79
8
2
182,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role