Player Matchup

Jormungandr
Jormungandr
AzTekA 1999
Jormungandr
Level 23
God Stats
43W - 40L
1,500 SR
Queue Stats
298W - 328L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
CountBloodLord
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,643 Elo+
Solo
Tiamat
Tiamat
SNIPPT
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ziru8884
Kukulkan
Level 5
God Stats
4W - 2L
1,626 SR
Queue Stats
8W - 7L
1,598 Elo+
Solo
Mercury
Mercury
yPathetic
Mercury
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,694 Elo+
Solo
Team Averages
Level 10
1,525 SR
1,566 Elo+

VS

Team Averages
Level 19
1,641 SR
1,662 Elo+
Tyr
Tyr
Average_Player21
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,760 Elo+
Solo
Susano
Susano
Connorboy3
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,686 Elo+
Solo
Bellona
Bellona
L1F3_P1RAT3
Bellona
Level 28
God Stats
17W - 17L
1,562 SR
Queue Stats
40W - 45L
1,523 Elo+
Solo
Sol
Sol
Nassim_F_Z
Sol
Level 29
God Stats
32W - 23L
1,826 SR
Queue Stats
82W - 72L
1,655 Elo+
Solo
Baron Samedi
Baron Samedi
Remedy2738
Baron Samedi
Level 14
God Stats
3W - 4L
1,815 SR
Queue Stats
51W - 49L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzTekA 1999
Jormungandr
14
3 / 2 / 2
8,734
485
6,041
12,681
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
CountBloodLord
Sun Wukong
15
3 / 6 / 5
9,128
507
5,746
13,317
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
SNIPPT
Tiamat
8
0 / 7 / 1
6,572
365
913
6,141
2,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Ziru8884
Kukulkan
19
7 / 1 / 4
11,498
639
13,282
6,003
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
yPathetic
Mercury
20
15 / 1 / 4
12,852
714
16,871
12,157
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,174
454
1,376
13,402
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
Connorboy3
Susano
7
0 / 7 / 1
5,993
333
3,559
9,944
2,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
L1F3_P1RAT3
Bellona
14
7 / 6 / 1
9,731
541
10,870
17,021
14,492
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 10 / 0
8,103
450
4,267
18,080
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Remedy2738
Baron Samedi
16
5 / 3 / 1
10,060
559
9,784
10,117
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
28
Kills
15
17
Deaths
28
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Jormungandr
AzTekA 1999
Jormungandr
3
2
2
2
L
Susano
Connorboy3
Susano
0
7
1
0.07
W
Sun Wukong
CountBloodLord
Sun Wukong
3
6
5
0.92
L
Bellona
L1F3_P1RAT3
Bellona
7
6
1
1.25
L
2
10
0
0.2
L
Baron Samedi
Remedy2738
Baron Samedi
5
3
1
1.83
W
Tiamat
SNIPPT
Tiamat
0
7
1
0.07
W
Kukulkan
Ziru8884
Kukulkan
7
1
4
9
W
Mercury
yPathetic
Mercury
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,853
Damage
29,856
50,299
Taken
68,564
25,674
Mitigated
35,690
4,312
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,376
448
0
4,749
13,402
5,800
544
1,726
11,654
0
48,793
W
Jormungandr
AzTekA 1999
Jormungandr
6,041
2,433
219
703
12,681
5,972
1,045
5,724
6,957
39,148
0
L
Susano
Connorboy3
Susano
3,559
1,111
0
491
9,944
2,817
0
3,380
6,303
0
13,240
W
Sun Wukong
CountBloodLord
Sun Wukong
5,746
2,554
0
2,393
13,317
8,972
1,722
4,094
9,223
0
37,669
L
Bellona
L1F3_P1RAT3
Bellona
10,870
5,923
111
3,370
17,021
14,492
914
3,609
13,129
27
49,350
L
4,267
1,205
0
5,768
18,080
6,201
367
6,475
11,096
51,251
0
L
Baron Samedi
Remedy2738
Baron Samedi
9,784
2,244
448
3,173
10,117
6,380
450
4,271
5,733
57,297
4,498
W
Tiamat
SNIPPT
Tiamat
913
408
0
374
6,141
2,380
378
0
6,141
11,571
0
W
Kukulkan
Ziru8884
Kukulkan
13,282
1,448
0
250
6,003
2,710
663
2,534
3,469
87,399
0
W
Mercury
yPathetic
Mercury
16,871
9,410
0
373
12,157
5,640
0
1,341
10,816
0
113,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,784
Gold Earned
42,061
480
Minions Killed
413
0
Camps Cleared
0
1,507,968
Distance Traveled
1,535,713
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,174
454
92
5
0
317,688
0
W
Jormungandr
8,734
485
68
4
0
294,724
0
L
Susano
5,993
333
16
1
0
307,533
2
W
Sun Wukong
9,128
507
60
3
0
299,261
4
L
Bellona
9,731
541
107
6
0
310,957
1
L
Sol
8,103
450
95
5
0
294,746
0
L
Baron Samedi
10,060
559
103
6
0
304,789
2
W
Tiamat
6,572
365
17
1
0
159,920
0
W
Kukulkan
11,498
639
172
10
0
310,860
0
W
Mercury
12,852
714
163
9
0
443,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role