Player Matchup

Izanami
Izanami
Assassin vx
Izanami
Level 15
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Tiamat
Tiamat
GoldenGrim 8
Tiamat
Level 37
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 3L
1,110 Elo+
Party 1
Fenrir
Fenrir
OnlyKarma101
Fenrir
Level 11
God Stats
5W - 2L
1,746 SR
Queue Stats
195W - 248L
1,380 Elo+
Party 2
Cu Chulainn
Cu Chulainn
biggintheonly
Cu Chulainn
Level 28
God Stats
15W - 23L
1,418 SR
Queue Stats
82W - 112L
1,407 Elo+
Solo
Cthulhu
Cthulhu
erod200579
Cthulhu
Level 8
God Stats
4W - 4L
1,481 SR
Queue Stats
194W - 255L
1,380 Elo+
Party 2
Team Averages
Level 20
1,483 SR
1,290 Elo+

VS

Team Averages
Level 25
1,540 SR
1,419 Elo+
Discordia
Discordia
Isaac1201
Discordia
Level 27
God Stats
1W - 2L
1,203 SR
Queue Stats
27W - 16L
1,442 Elo+
Solo
Xing Tian
Xing Tian
MrSojiro
Xing Tian
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,302 Elo+
Solo
Artio
Artio
RealLxg3nDz
Artio
Level 28
God Stats
6W - 1L
1,871 SR
Queue Stats
33W - 21L
1,574 Elo+
Solo
Kali
Kali
Stable Donny
Kali
Level 29
God Stats
15W - 11L
1,627 SR
Queue Stats
426W - 397L
1,415 Elo+
Solo
Rama
Rama
like_Mike_420
Rama
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
89W - 90L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Assassin vx
Izanami
14
4 / 9 / 1
9,893
450
9,693
17,849
5,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
13
1 / 12 / 2
8,897
404
9,244
18,408
9,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
1 / 18 / 5
9,108
414
9,100
23,807
8,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
biggintheonly
Cu Chulainn
13
1 / 8 / 3
9,031
411
10,979
27,691
16,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
erod200579
Cthulhu
12
2 / 13 / 4
8,529
388
11,722
23,363
26,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Isaac1201
Discordia
17
7 / 2 / 22
11,808
537
18,602
9,400
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MrSojiro
Xing Tian
14
9 / 0 / 29
10,457
475
10,205
15,498
14,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 19
11,075
503
11,060
20,405
20,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
23 / 2 / 16
14,086
640
28,614
21,858
10,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
13 / 4 / 16
11,795
536
22,946
15,350
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
162
9
Kills
60
60
Deaths
10
15
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Izanami
Assassin vx
Izanami
4
9
1
0.5
L
Tiamat
1
12
2
0.17
W
Discordia
Isaac1201
Discordia
7
2
22
9
W
Xing Tian
MrSojiro
Xing Tian
9
0
29
23.5
L
Fenrir
1
18
5
0.19
W
8
2
19
8.75
W
23
2
16
15.5
L
Cu Chulainn
biggintheonly
Cu Chulainn
1
8
3
0.31
L
Cthulhu
erod200579
Cthulhu
2
13
4
0.31
W
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,738
Damage
91,427
111,118
Taken
82,511
67,047
Mitigated
54,582
8,864
Healing
37,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Assassin vx
Izanami
9,693
7,736
306
417
17,849
5,694
460
8,983
8,866
0
40,741
L
Tiamat
9,244
1,061
0
2,170
18,408
9,699
0
6,259
12,149
40,197
0
W
Discordia
Isaac1201
Discordia
18,602
2,031
1,149
2,706
9,400
3,601
2,842
3,531
5,553
75,673
0
W
Xing Tian
MrSojiro
Xing Tian
10,205
866
1,337
1,826
15,498
14,077
488
3,788
11,305
22,071
0
L
Fenrir
9,100
2,895
0
3,614
23,807
8,066
0
7,947
15,860
0
36,349
W
11,060
890
1,650
9,757
20,405
20,283
497
4,661
15,370
40,663
0
W
28,614
15,085
0
11,529
21,858
10,422
1,078
3,389
18,206
0
99,078
L
Cu Chulainn
biggintheonly
Cu Chulainn
10,979
3,650
0
1,687
27,691
16,721
0
6,395
21,296
0
44,854
L
Cthulhu
erod200579
Cthulhu
11,722
1,654
0
670
23,363
26,867
0
10,283
13,080
24,770
0
W
22,946
15,419
0
8,007
15,350
6,199
5,002
3,924
11,111
0
75,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
59,221
270
Minions Killed
443
0
Camps Cleared
0
1,615,843
Distance Traveled
2,140,979
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,893
450
60
3
0
353,700
0
L
Tiamat
8,897
404
66
3
0
360,044
0
W
Discordia
11,808
537
129
6
0
402,292
1
W
Xing Tian
10,457
475
18
1
0
467,706
8
L
Fenrir
9,108
414
54
2
0
292,154
1
W
Artio
11,075
503
62
3
0
464,978
0
W
Kali
14,086
640
134
6
0
461,036
3
L
Cu Chulainn
9,031
411
69
3
0
302,898
1
L
Cthulhu
8,529
388
21
1
0
307,047
0
W
Rama
11,795
536
100
5
0
344,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role