Player Matchup

Hel
Hel
BakedToOrder
Hel
Level 79
God Stats
70W - 21L
1,769 SR
Queue Stats
347W - 159L
1,581 Elo+
Party 1
Izanami
Izanami
CompliKaided
Izanami
Level 48
God Stats
154W - 93L
1,593 SR
Queue Stats
445W - 284L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
HippiePeek
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 60L
1,546 Elo+
Party 1
Arachne
Arachne
blue blue dog67
Arachne
Level 67
God Stats
8W - 2L
1,561 SR
Queue Stats
257W - 116L
1,554 Elo+
Party 1
Chaac
Chaac
zZ MOSE5 Zz
Chaac
Level 17
God Stats
29W - 22L
1,613 SR
Queue Stats
351W - 161L
1,582 Elo+
Party 1
Team Averages
Level 59
1,607 SR
1,555 Elo+

VS

Team Averages
Level 46
1,482 SR
1,497 Elo+
Skadi
Skadi
Carry for Days
Skadi
Level 40
God Stats
9W - 16L
1,555 SR
Queue Stats
207W - 233L
1,577 Elo+
Solo
Medusa
Medusa
I3enchWarmer_
Medusa
Level 49
God Stats
10W - 14L
1,332 SR
Queue Stats
35W - 55L
1,398 Elo+
Solo
Tiamat
Tiamat
Littlemisspea
Tiamat
Level 49
God Stats
80W - 93L
1,500 SR
Queue Stats
144W - 153L
1,725 Elo+
Solo
Ares
Ares
SVVeetSWeetMaGe
Ares
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,284 Elo+
Solo
Scylla
Scylla
ScaryBunny4277
Scylla
Level 44
God Stats
74W - 81L
1,525 SR
Queue Stats
487W - 528L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,674
964
5,664
4,212
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
CompliKaided
Izanami
15
5 / 1 / 6
9,691
1,077
10,571
9,028
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
HippiePeek
Xing Tian
14
1 / 1 / 6
9,011
1,001
5,761
14,140
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 7
8,800
978
10,149
9,594
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 9
8,695
966
10,529
9,819
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

311

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,127
903
13,840
12,582
5,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 1 / 0
7,241
805
711
1,718
513
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 3
8,451
939
5,336
6,351
3,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 2
9,127
1,014
7,688
13,194
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 2
8,322
925
14,193
11,132
4,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
11
Kills
3
3
Deaths
11
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
1
4
2
0.5
W
Izanami
CompliKaided
Izanami
5
1
6
8
W
Xing Tian
HippiePeek
Xing Tian
1
1
6
4
L
0
1
0
0
L
0
3
3
0.5
L
1
1
2
2
L
1
2
2
1
W
2
1
7
5.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
41,768
46,793
Taken
44,977
25,932
Mitigated
27,413
27,385
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,664
63
11,984
3,831
4,212
1,698
0
2,390
1,822
19,586
0
L
13,840
7,984
0
1,162
12,582
5,764
0
3,108
9,374
0
25,750
W
Izanami
CompliKaided
Izanami
10,571
7,952
0
2,413
9,028
3,298
0
5,167
3,861
0
43,120
W
Xing Tian
HippiePeek
Xing Tian
5,761
273
0
2,636
14,140
9,626
0
9,021
5,119
14,768
0
L
711
0
0
0
1,718
513
0
233
1,460
0
4,029
L
5,336
867
0
803
6,351
3,714
0
1,650
4,551
35,360
0
L
7,688
334
0
1,226
13,194
13,048
0
2,991
10,053
17,450
0
L
14,193
406
621
688
11,132
4,374
0
3,443
7,489
33,757
0
W
10,149
8,523
0
2,394
9,594
4,219
0
3,829
5,765
0
16,936
W
10,529
421
0
4,127
9,819
7,091
0
6,810
3,009
0
19,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
41,268
174
Minions Killed
169
8
Camps Cleared
3
913,839
Distance Traveled
709,991
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,674
964
36
4
0
191,418
0
L
Skadi
8,127
903
32
4
0
158,476
0
W
Izanami
9,691
1,077
96
11
2
141,301
1
W
Xing Tian
9,011
1,001
9
1
1
180,234
0
L
Medusa
7,241
805
7
1
0
35,225
0
L
Tiamat
8,451
939
58
6
3
161,513
0
L
Ares
9,127
1,014
16
2
0
182,225
0
L
Scylla
8,322
925
56
6
0
172,552
0
W
Arachne
8,800
978
10
1
5
194,993
0
W
Chaac
8,695
966
23
3
0
205,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role