Player Matchup

Janus
Janus
Silver I
FlamingoPanther
Janus
Silver I
Level 62
God Stats
2W - 2L
1,816 SR
Queue Stats
8W - 7L
1,587 MMR
Solo
Ganesha
Ganesha
Gold II
HtFallen
Ganesha
Gold II
Level 141
God Stats
25W - 20L
1,616 SR
Queue Stats
680W - 702L
1,586 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Mattchewin
Erlang Shen
Gold III
Level 144
God Stats
2W - 0L
1,292 SR
Queue Stats
47W - 43L
1,576 MMR
Solo
Hades
Hades
Gold III
MrPerfectCell
Hades
Gold III
Level 159
God Stats
7W - 3L
1,726 SR
Queue Stats
133W - 110L
1,622 MMR
Party 1
Chernobog
Chernobog
Silver I
xXJesusChrisXx
Chernobog
Silver I
Level 129
God Stats
1W - 2L
1,206 SR
Queue Stats
25W - 34L
1,551 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,531 SR
1,584 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,489 SR
1,584 MMR
Cupid
Cupid
Gold IV
BASTxM40A3
Cupid
Gold IV
Level 108
God Stats
4W - 2L
1,213 SR
Queue Stats
28W - 26L
1,567 MMR
Party 2
Nemesis
Nemesis
Platinum IV
Berzerkerss
Nemesis
Platinum IV
Level 69
God Stats
5W - 6L
1,674 SR
Queue Stats
645W - 632L
1,610 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Dillstructor
Baron Samedi
Gold II
Level 128
God Stats
2W - 6L
1,417 SR
Queue Stats
384W - 377L
1,577 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Firestarter1138
Aphrodite
Gold IV
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 115L
1,582 MMR
Party 2
Ares
Ares
Gold III
Revelish
Ares
Gold III
Level 85
God Stats
58W - 50L
1,642 SR
Queue Stats
153W - 155L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 2
15,104
604
16,923
16,222
5,713
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
HtFallen
Ganesha
19
2 / 3 / 17
13,567
543
11,125
21,418
20,796
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Mattchewin
Erlang Shen
20
7 / 3 / 7
14,047
562
15,020
20,430
14,460
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 3
14,647
586
17,719
25,152
21,397
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
xXJesusChrisXx
Chernobog
20
1 / 1 / 12
14,082
563
6,625
14,618
5,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
PersephoneGebScyllaDanzaburouSet

VS

Bans
Nu WaTsukuyomiRamaMercuryApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
2 / 3 / 2
12,288
492
10,958
11,685
3,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Berzerkerss
Nemesis
19
9 / 5 / 2
13,190
528
17,715
16,826
8,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Dillstructor
Baron Samedi
17
1 / 8 / 7
11,365
455
14,417
18,026
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Firestarter1138
Aphrodite
19
0 / 3 / 2
11,889
476
10,782
17,081
7,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
15
2 / 7 / 3
10,133
405
6,885
25,613
16,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
26
Kills
14
14
Deaths
26
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
3
2
1
L
Nemesis
Berzerkerss
Nemesis
9
5
2
2
L
Baron Samedi
Dillstructor
Baron Samedi
1
8
7
0.56
L
Aphrodite
Firestarter1138
Aphrodite
0
3
2
0.33
W
11
5
2
2.4
W
Ganesha
HtFallen
Ganesha
2
3
17
3.5
W
Erlang Shen
Mattchewin
Erlang Shen
7
3
7
3.5
W
5
2
3
3.25
L
Ares
2
7
3
0.5
W
Chernobog
xXJesusChrisXx
Chernobog
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,412
Damage
60,757
97,840
Taken
89,231
67,955
Mitigated
42,825
32,148
Healing
29,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
10,958
5,941
608
3,751
11,685
3,089
0
3,919
7,716
0
107,563
L
Nemesis
Berzerkerss
Nemesis
17,715
8,900
0
855
16,826
8,999
1,178
7,565
9,228
0
81,144
L
Baron Samedi
Dillstructor
Baron Samedi
14,417
1,317
930
3,815
18,026
6,800
195
9,034
8,853
80,145
0
L
Aphrodite
Firestarter1138
Aphrodite
10,782
1,062
4,996
10,578
17,081
7,669
0
9,945
7,036
84,185
0
W
16,923
1,500
0
1,366
16,222
5,713
1,395
4,651
11,377
111,833
0
W
Ganesha
HtFallen
Ganesha
11,125
458
0
4,808
21,418
20,796
477
9,229
11,673
41,649
0
W
Erlang Shen
Mattchewin
Erlang Shen
15,020
9,408
0
4,976
20,430
14,460
2,979
6,140
14,019
0
120,251
W
17,719
1,727
657
14,682
25,152
21,397
835
8,898
15,824
120,936
0
L
Ares
6,885
353
0
3,535
25,613
16,268
0
14,850
10,631
33,688
0
W
Chernobog
xXJesusChrisXx
Chernobog
6,625
4,468
0
5,659
14,618
5,589
4,364
4,281
10,226
0
125,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,447
Gold Earned
58,865
770
Minions Killed
696
0
Camps Cleared
0
2,601,927
Distance Traveled
2,350,737
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,288
492
194
8
0
479,893
5
L
Nemesis
13,190
528
122
5
0
501,318
4
L
Baron Samedi
11,365
455
139
6
0
428,603
0
L
Aphrodite
11,889
476
202
8
0
479,264
6
W
Janus
15,104
604
207
8
0
563,772
11
W
Ganesha
13,567
543
12
0
0
514,719
9
W
Erlang Shen
14,047
562
146
6
0
558,465
5
W
Hades
14,647
586
210
8
0
460,051
2
L
Ares
10,133
405
39
2
0
461,659
10
W
Chernobog
14,082
563
195
8
0
504,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role