Player Matchup

Tsukuyomi
Tsukuyomi
Band-Guy2009
Tsukuyomi
Level 65
God Stats
15W - 7L
1,831 SR
Queue Stats
425W - 378L
1,519 Elo+
Party 2
Hachiman
Hachiman
JTflash19
Hachiman
Level 124
God Stats
3W - 1L
1,766 SR
Queue Stats
133W - 134L
1,538 Elo+
Party 2
Ganesha
Ganesha
MINGUS_77
Ganesha
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 185L
1,493 Elo+
Party 2
Guan Yu
Guan Yu
TasmanianGodGeo
Guan Yu
Level 145
God Stats
13W - 6L
1,649 SR
Queue Stats
113W - 99L
1,557 Elo+
Party 1
Tiamat
Tiamat
TheAbyssalStorm
Tiamat
Level 137
God Stats
16W - 12L
1,745 SR
Queue Stats
156W - 138L
1,575 Elo+
Party 1
Team Averages
Level 118
1,698 SR
1,536 Elo+

VS

Team Averages
Level 93
1,521 SR
1,459 Elo+
Fafnir
Fafnir
Lord Romerax
Fafnir
Level 89
God Stats
35W - 28L
1,691 SR
Queue Stats
254W - 264L
1,394 Elo+
Party 3
Nemesis
Nemesis
PointGod Breeze
Nemesis
Level 49
God Stats
0W - 1L
1,476 SR
Queue Stats
7W - 7L
1,482 Elo+
Solo
Tiamat
Tiamat
Senpai Quaylo
Tiamat
Level 109
God Stats
1W - 1L
1,197 SR
Queue Stats
531W - 516L
1,404 Elo+
Party 3
Danzaburou
Danzaburou
jonix_xavier
Danzaburou
Level 117
God Stats
3W - 2L
1,741 SR
Queue Stats
174W - 152L
1,525 Elo+
Solo
Amaterasu
Amaterasu
troubdelnithg
Amaterasu
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
304W - 288L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Band-Guy2009
Tsukuyomi
18
5 / 1 / 9
12,331
561
16,463
12,229
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
JTflash19
Hachiman
17
8 / 1 / 5
11,590
527
13,544
9,953
3,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
MINGUS_77
Ganesha
16
0 / 0 / 15
11,222
510
10,987
14,225
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 2 / 2
12,786
581
10,225
15,184
19,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
7 / 1 / 5
13,486
613
19,246
15,799
11,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 3 / 2
9,123
415
6,666
15,644
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 3 / 0
6,294
286
955
7,925
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 6 / 1
9,510
432
13,163
16,247
9,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
jonix_xavier
Danzaburou
16
2 / 8 / 1
10,395
473
10,410
22,792
7,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
troubdelnithg
Amaterasu
17
1 / 7 / 1
9,944
452
6,542
25,147
15,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
27
Kills
5
5
Deaths
27
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Band-Guy2009
Tsukuyomi
5
1
9
9.5
W
Hachiman
JTflash19
Hachiman
8
1
5
10.5
L
Fafnir
1
3
2
0.67
W
Ganesha
MINGUS_77
Ganesha
0
0
15
7.5
L
0
3
0
0
L
1
6
1
0.25
W
7
2
2
4
W
7
1
5
9.5
L
Danzaburou
jonix_xavier
Danzaburou
2
8
1
0.31
L
Amaterasu
troubdelnithg
Amaterasu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,465
Damage
37,736
67,390
Taken
87,755
51,298
Mitigated
52,593
29,110
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Band-Guy2009
Tsukuyomi
16,463
5,322
0
6,626
12,229
5,542
1,390
1,885
10,307
0
100,997
W
Hachiman
JTflash19
Hachiman
13,544
6,484
0
2,281
9,953
3,709
3,781
3,620
6,257
0
55,702
L
Fafnir
6,666
758
0
3,611
15,644
16,974
159
5,280
10,209
25,813
0
W
Ganesha
MINGUS_77
Ganesha
10,987
1,381
0
4,591
14,225
11,351
799
4,520
9,446
41,391
0
L
955
191
0
926
7,925
2,146
0
4,250
3,625
0
8,598
L
13,163
775
104
4,446
16,247
9,918
454
6,675
9,274
62,660
0
W
10,225
1,559
2,040
4,373
15,184
19,214
2,908
2,093
12,985
0
74,279
W
19,246
2,118
141
9,058
15,799
11,482
2,418
6,722
8,566
101,364
0
L
Danzaburou
jonix_xavier
Danzaburou
10,410
4,537
0
8,333
22,792
7,804
0
4,598
18,121
0
74,265
L
Amaterasu
troubdelnithg
Amaterasu
6,542
2,933
0
9,527
25,147
15,751
648
8,645
16,293
0
65,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,415
Gold Earned
45,266
619
Minions Killed
496
0
Camps Cleared
0
2,217,120
Distance Traveled
1,552,345
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,331
561
142
6
0
526,692
7
W
Hachiman
11,590
527
116
5
0
411,246
1
L
Fafnir
9,123
415
43
2
0
360,726
2
W
Ganesha
11,222
510
14
1
0
431,667
4
L
Nemesis
6,294
286
27
1
0
112,688
2
L
Tiamat
9,510
432
167
8
0
352,984
3
W
Guan Yu
12,786
581
157
7
0
401,133
3
W
Tiamat
13,486
613
190
9
0
446,382
1
L
Danzaburou
10,395
473
131
6
0
333,805
2
L
Amaterasu
9,944
452
128
6
0
392,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role