Player Matchup

Bellona
Bellona
Bullet1721
Bellona
Level 81
God Stats
11W - 7L
1,736 SR
Queue Stats
222W - 224L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Rein x Hardt
Kukulkan
Level 84
God Stats
6W - 1L
1,947 SR
Queue Stats
151W - 143L
1,617 Elo+
Party 1
Ymir
Ymir
Teewin
Ymir
Level 107
God Stats
3W - 2L
1,503 SR
Queue Stats
267W - 266L
1,567 Elo+
Party 1
Medusa
Medusa
fancyfiend
Medusa
Level 104
God Stats
9W - 4L
1,427 SR
Queue Stats
215W - 212L
1,534 Elo+
Party 1
Horus
Horus
reminiscensdeus
Horus
Level 28
God Stats
16W - 12L
1,715 SR
Queue Stats
53W - 39L
1,627 Elo+
Party 1
Team Averages
Level 81
1,666 SR
1,574 Elo+

VS

Team Averages
Level 81
1,461 SR
1,471 Elo+
Xing Tian
Xing Tian
CecilAOI
Xing Tian
Level 144
God Stats
1W - 1L
1,764 SR
Queue Stats
73W - 57L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Kerchy
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,276 Elo+
Party 2
Nemesis
Nemesis
MeinKampph
Nemesis
Level 20
God Stats
1W - 3L
1,190 SR
Queue Stats
65W - 59L
1,398 Elo+
Party 2
Tiamat
Tiamat
bbrown0731
Tiamat
Level 118
God Stats
1W - 3L
1,345 SR
Queue Stats
117W - 101L
1,585 Elo+
Party 2
Bellona
Bellona
lDinkstersI
Bellona
Level 102
God Stats
7W - 9L
1,507 SR
Queue Stats
164W - 131L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bullet1721
Bellona
11
2 / 0 / 0
6,076
552
2,484
4,748
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Rein x Hardt
Kukulkan
11
0 / 0 / 1
6,304
573
309
2,895
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Teewin
Ymir
12
1 / 0 / 0
6,735
612
4,483
7,303
5,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
fancyfiend
Medusa
10
2 / 0 / 2
6,302
573
4,798
4,444
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 2
5,500
500
933
6,697
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CecilAOI
Xing Tian
8
0 / 0 / 0
4,825
439
2,354
7,219
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
Kerchy
Kukulkan
7
0 / 3 / 0
4,540
413
2,303
2,524
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MeinKampph
Nemesis
7
1 / 2 / 0
5,016
456
915
5,044
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
bbrown0731
Tiamat
12
0 / 0 / 0
6,714
610
1,977
2,317
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
lDinkstersI
Bellona
11
0 / 0 / 0
5,752
523
2,738
5,657
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bullet1721
Bellona
2
0
0
2
L
Xing Tian
CecilAOI
Xing Tian
0
0
0
0
L
Kukulkan
Kerchy
Kukulkan
0
3
0
0
L
Nemesis
MeinKampph
Nemesis
1
2
0
0.5
W
Kukulkan
Rein x Hardt
Kukulkan
0
0
1
0.5
W
Ymir
Teewin
Ymir
1
0
0
1
L
Tiamat
bbrown0731
Tiamat
0
0
0
0
W
Medusa
fancyfiend
Medusa
2
0
2
3
L
Bellona
lDinkstersI
Bellona
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,007
Damage
10,287
26,087
Taken
22,761
12,815
Mitigated
10,708
9,131
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bullet1721
Bellona
2,484
1,141
0
170
4,748
2,577
0
157
4,569
0
41,309
L
Xing Tian
CecilAOI
Xing Tian
2,354
130
0
2,834
7,219
3,340
0
0
7,219
13,097
0
L
Kukulkan
Kerchy
Kukulkan
2,303
419
0
256
2,524
628
0
0
2,524
13,725
0
L
Nemesis
MeinKampph
Nemesis
915
332
0
467
5,044
1,461
0
1,075
3,892
0
24,509
W
Kukulkan
Rein x Hardt
Kukulkan
309
86
0
696
2,895
813
204
1,731
918
33,649
0
W
Ymir
Teewin
Ymir
4,483
706
0
3,965
7,303
5,534
260
0
7,303
43,346
0
L
Tiamat
bbrown0731
Tiamat
1,977
0
0
1,016
2,317
1,459
0
91
2,224
42,569
0
W
Medusa
fancyfiend
Medusa
4,798
1,800
0
991
4,444
1,305
628
2,543
1,737
0
35,888
L
Bellona
lDinkstersI
Bellona
2,738
955
0
2,154
5,657
3,820
0
3,261
2,110
0
29,196
W
933
549
691
2,618
6,697
2,586
0
1,629
4,926
0
10,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
26,847
355
Minions Killed
286
0
Camps Cleared
0
1,054,459
Distance Traveled
1,025,209
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,076
552
86
8
0
252,185
2
L
Xing Tian
4,825
439
20
2
0
189,775
2
L
Kukulkan
4,540
413
32
3
0
166,969
3
L
Nemesis
5,016
456
53
5
0
233,418
1
W
Kukulkan
6,304
573
90
8
0
205,088
4
W
Ymir
6,735
612
96
9
0
187,895
2
L
Tiamat
6,714
610
110
10
0
217,903
3
W
Medusa
6,302
573
72
7
0
200,616
3
L
Bellona
5,752
523
71
6
0
217,144
1
W
Horus
5,500
500
11
1
0
208,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role