Player Matchup

Ares
Ares
ALPHA61800
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Budachh
Arachne
Level 81
God Stats
5W - 0L
2,055 SR
Queue Stats
35W - 28L
1,584 Elo+
Party 1
Janus
Janus
darellongbarrel
Janus
Level 29
God Stats
7W - 3L
1,617 SR
Queue Stats
69W - 64L
1,524 Elo+
Party 3
Heimdallr
Heimdallr
king killa536
Heimdallr
Level 29
God Stats
37W - 29L
1,701 SR
Queue Stats
79W - 68L
1,606 Elo+
Party 3
Artemis
Artemis
xWendt_
Artemis
Level 29
God Stats
53W - 25L
1,736 SR
Queue Stats
63W - 38L
1,673 Elo+
Party 1
Team Averages
Level 35
1,722 SR
1,577 Elo+

VS

Team Averages
Level 16
1,505 SR
1,469 Elo+
Medusa
Medusa
Artoriyas
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,512 Elo+
Solo
Bellona
Bellona
ErickBoy01
Bellona
Level 3
God Stats
5W - 4L
1,669 SR
Queue Stats
232W - 224L
1,615 Elo+
Party 2
Eset
Eset
Kevinkgt2517
Eset
Level 26
God Stats
2W - 2L
1,550 SR
Queue Stats
4W - 6L
1,516 Elo+
Solo
Apollo
Apollo
Longroad2go
Apollo
Level 20
God Stats
8W - 7L
1,304 SR
Queue Stats
40W - 65L
1,464 Elo+
Solo
Hades
Hades
grizzlyskate21
Hades
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
520W - 483L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,014
456
602
3,779
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Budachh
Arachne
12
13 / 1 / 2
7,608
692
9,685
7,185
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 0 / 4
6,522
593
3,733
2,296
598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
king killa536
Heimdallr
12
5 / 0 / 4
7,151
650
7,398
7,078
2,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
xWendt_
Artemis
9
0 / 1 / 3
5,526
502
3,504
5,960
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Artoriyas
Medusa
10
2 / 4 / 0
5,898
536
5,193
8,602
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ErickBoy01
Bellona
6
1 / 5 / 0
4,541
413
1,780
6,318
3,214
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 1
4,973
452
1,363
4,662
1,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
7
0 / 6 / 0
4,702
427
3,635
8,021
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 1
4,467
406
219
7,304
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
21
Kills
3
3
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Medusa
Artoriyas
Medusa
2
4
0
0.5
W
Arachne
Budachh
Arachne
13
1
2
14
L
Bellona
ErickBoy01
Bellona
1
5
0
0.2
L
0
3
1
0.17
L
Apollo
0
6
0
0
W
2
0
4
4
L
0
3
1
0.17
W
Heimdallr
king killa536
Heimdallr
5
0
4
7
W
Artemis
xWendt_
Artemis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
12,190
26,298
Taken
34,907
9,033
Mitigated
10,683
13,665
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
602
33
0
216
3,779
1,646
149
0
3,779
5,035
0
L
Medusa
Artoriyas
Medusa
5,193
1,480
0
2,767
8,602
2,648
0
993
7,609
0
33,001
W
Arachne
Budachh
Arachne
9,685
6,858
0
3,962
7,185
2,364
0
570
6,615
0
40,674
L
Bellona
ErickBoy01
Bellona
1,780
681
0
60
6,318
3,214
0
1,222
5,095
0
15,400
L
1,363
54
87
964
4,662
1,332
269
2,120
2,542
21,580
0
L
Apollo
3,635
2,168
0
630
8,021
1,562
216
0
8,018
0
16,097
W
3,733
264
161
1,181
2,296
598
0
1,012
1,284
29,723
0
L
219
54
0
362
7,304
1,927
0
0
7,304
14,885
0
W
Heimdallr
king killa536
Heimdallr
7,398
4,239
0
4,030
7,078
2,688
2,004
0
7,078
0
36,110
W
Artemis
xWendt_
Artemis
3,504
1,854
270
3,845
5,960
1,737
570
0
5,960
0
26,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
24,581
247
Minions Killed
195
0
Camps Cleared
0
923,543
Distance Traveled
959,331
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,014
456
6
1
0
170,182
0
L
Medusa
5,898
536
58
5
0
170,224
0
W
Arachne
7,608
692
69
6
0
231,295
2
L
Bellona
4,541
413
39
4
0
212,751
0
L
Eset
4,973
452
40
4
0
195,852
0
L
Apollo
4,702
427
28
3
0
248,088
0
W
Janus
6,522
593
61
6
0
212,381
0
L
Hades
4,467
406
30
3
0
132,416
1
W
Heimdallr
7,151
650
62
6
0
152,251
0
W
Artemis
5,526
502
49
4
0
157,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role