Player Matchup

Fenrir
Fenrir
Cãmazotz
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Tiger1king
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,630 Elo+
Party 1
Guan Yu
Guan Yu
c010n31
Guan Yu
Level 140
God Stats
4W - 1L
1,715 SR
Queue Stats
131W - 98L
1,605 Elo+
Party 1
Rama
Rama
deathb4retreat
Rama
Level 148
God Stats
10W - 6L
1,649 SR
Queue Stats
162W - 132L
1,627 Elo+
Party 1
Susano
Susano
iikidxshadow
Susano
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,634 Elo+
Party 1
Team Averages
Level 136
1,573 SR
1,599 Elo+

VS

Team Averages
Level 115
1,604 SR
1,581 Elo+
Hera
Hera
Alrana
Hera
Level 125
God Stats
5W - 1L
1,807 SR
Queue Stats
109W - 120L
1,557 Elo+
Party 2
Thoth
Thoth
DirtySanchini
Thoth
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 78L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
Lujanator
Sun Wukong
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
319W - 336L
1,591 Elo+
Party 2
Terra
Terra
Nightevilwolf57
Terra
Level 148
God Stats
8W - 4L
1,712 SR
Queue Stats
456W - 452L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
Prestin29
Baba Yaga
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cãmazotz
Fenrir
18
5 / 8 / 10
10,883
726
13,363
26,720
21,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sun Wukong
Tiger1king
Sun Wukong
18
2 / 7 / 14
10,746
716
16,625
24,470
27,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
c010n31
Guan Yu
18
4 / 6 / 12
11,308
754
9,249
25,560
34,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 9 / 11
12,581
839
27,307
19,415
7,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
17
2 / 8 / 8
10,967
731
14,572
17,094
8,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Alrana
Hera
20
4 / 6 / 19
12,404
827
15,217
13,398
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 24
11,538
769
21,666
15,716
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lujanator
Sun Wukong
20
14 / 4 / 19
12,854
857
30,033
24,339
38,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 4 / 29
13,250
883
11,759
29,783
33,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
Prestin29
Baba Yaga
19
7 / 5 / 24
12,476
832
19,778
18,620
9,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
153
22
Kills
38
38
Deaths
24
55
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Hera
Alrana
Hera
4
6
19
2.25
L
Fenrir
Cãmazotz
Fenrir
5
8
10
1.25
W
7
5
24
3.8
W
Sun Wukong
Lujanator
Sun Wukong
14
4
19
5.88
W
6
4
29
5.13
W
Baba Yaga
Prestin29
Baba Yaga
7
5
24
3.8
L
Sun Wukong
Tiger1king
Sun Wukong
2
7
14
1.29
L
Guan Yu
c010n31
Guan Yu
4
6
12
1.67
L
9
9
11
1.61
L
Susano
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,116
Damage
98,453
113,259
Taken
101,856
100,021
Mitigated
94,718
42,747
Healing
38,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Alrana
Hera
15,217
2,654
879
1,378
13,398
6,721
1,297
0
13,299
38,088
0
L
Fenrir
Cãmazotz
Fenrir
13,363
3,203
1,499
4,439
26,720
21,711
264
14,954
11,211
0
23,844
W
21,666
1,402
71
244
15,716
6,582
2,377
0
15,641
34,092
0
W
Sun Wukong
Lujanator
Sun Wukong
30,033
6,040
3,185
4,678
24,339
38,504
614
0
23,707
0
39,548
W
11,759
2,184
10,270
9,202
29,783
33,766
784
0
29,262
20,616
0
W
Baba Yaga
Prestin29
Baba Yaga
19,778
716
2,745
5,797
18,620
9,145
1,372
0
18,317
44,799
0
L
Sun Wukong
Tiger1king
Sun Wukong
16,625
2,514
0
5,084
24,470
27,692
664
13,969
9,853
0
32,002
L
Guan Yu
c010n31
Guan Yu
9,249
1,001
14,635
12,978
25,560
34,288
398
14,160
10,830
0
21,479
L
27,307
16,308
0
2,343
19,415
7,424
1,717
12,718
6,270
0
51,698
L
Susano
14,572
1,318
482
1,287
17,094
8,906
750
11,080
5,672
0
33,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,485
Gold Earned
62,522
151
Minions Killed
166
0
Camps Cleared
0
1,287,539
Distance Traveled
1,353,319
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,404
827
54
4
0
257,542
0
L
Fenrir
10,883
726
24
2
0
265,403
2
W
Thoth
11,538
769
30
2
0
262,413
0
W
Sun Wukong
12,854
857
25
2
0
274,995
2
W
Terra
13,250
883
5
0
0
278,647
0
W
Baba Yaga
12,476
832
52
3
0
279,722
0
L
Sun Wukong
10,746
716
38
3
0
263,954
5
L
Guan Yu
11,308
754
14
1
0
306,376
1
L
Rama
12,581
839
43
3
0
201,897
0
L
Susano
10,967
731
32
2
0
249,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role