Player Matchup

Arachne
Arachne
Buchexa_157
Arachne
Level 36
God Stats
2W - 7L
1,473 SR
Queue Stats
367W - 435L
1,403 Elo+
Solo
Izanami
Izanami
MIIIU
Izanami
Level 36
God Stats
79W - 53L
1,429 SR
Queue Stats
326W - 288L
1,445 Elo+
Party 1
King Arthur
King Arthur
XiniNziNhO
King Arthur
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
331W - 295L
1,436 Elo+
Party 1
Cerberus
Cerberus
Zyshir
Cerberus
Level 45
God Stats
2W - 4L
1,811 SR
Queue Stats
220W - 287L
1,549 Elo+
Solo
Aphrodite
Aphrodite
dodahero
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,383 Elo+
Party 1
Team Averages
Level 46
1,543 SR
1,443 Elo+

VS

Team Averages
Level 95
1,395 SR
1,458 Elo+
Anhur
Anhur
MargeraHarper
Anhur
Level 79
God Stats
2W - 2L
1,405 SR
Queue Stats
35W - 37L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
MileniumMoon
Cthulhu
Level 18
God Stats
6W - 3L
1,547 SR
Queue Stats
34W - 33L
1,545 Elo+
Party 2
Raijin
Raijin
RiverCafe4480
Raijin
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Set
Set
Stratodon
Set
Level 160
God Stats
1W - 1L
1,269 SR
Queue Stats
60W - 42L
1,288 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xMaTeUsJaQuEsx
Tsukuyomi
Level 154
God Stats
1W - 2L
1,255 SR
Queue Stats
169W - 113L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Buchexa_157
Arachne
9
0 / 2 / 1
5,454
455
1,489
6,371
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
MIIIU
Izanami
11
1 / 3 / 2
6,254
521
5,016
6,322
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
XiniNziNhO
King Arthur
9
2 / 5 / 0
6,161
513
8,705
12,397
5,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Zyshir
Cerberus
8
2 / 3 / 0
5,196
433
2,547
6,518
3,261
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
dodahero
Aphrodite
9
0 / 3 / 0
4,926
411
67
3,503
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,266
522
3,893
5,913
1,589
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MileniumMoon
Cthulhu
11
1 / 1 / 3
5,763
480
2,443
6,823
3,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 3
8,022
669
5,085
4,585
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 2
7,412
618
5,669
10,033
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
xMaTeUsJaQuEsx
Tsukuyomi
12
4 / 2 / 2
7,074
590
4,325
6,896
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Buchexa_157
Arachne
0
2
1
0.25
L
Izanami
MIIIU
Izanami
1
3
2
0.67
W
2
0
3
3.5
W
Cthulhu
MileniumMoon
Cthulhu
1
1
3
2.5
W
6
0
3
7.5
W
3
2
2
2
L
King Arthur
XiniNziNhO
King Arthur
2
5
0
0.4
L
Cerberus
Zyshir
Cerberus
2
3
0
0.67
L
Aphrodite
dodahero
Aphrodite
0
3
0
0
W
Tsukuyomi
xMaTeUsJaQuEsx
Tsukuyomi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,824
Damage
21,415
35,111
Taken
34,250
14,641
Mitigated
14,909
8,842
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Buchexa_157
Arachne
1,489
1,142
0
3,384
6,371
1,674
0
595
5,751
0
25,447
L
Izanami
MIIIU
Izanami
5,016
3,073
0
994
6,322
3,016
0
1,375
4,947
0
41,527
W
3,893
2,005
127
3,709
5,913
1,589
0
465
5,448
0
40,685
W
Cthulhu
MileniumMoon
Cthulhu
2,443
139
164
3,075
6,823
3,505
0
910
5,913
16,869
0
W
5,085
1,112
0
710
4,585
1,265
584
1,136
3,449
45,869
0
W
5,669
2,238
0
4,836
10,033
6,319
322
133
9,900
0
46,291
L
King Arthur
XiniNziNhO
King Arthur
8,705
1,069
0
1,891
12,397
5,301
0
971
11,048
523
33,495
L
Cerberus
Zyshir
Cerberus
2,547
221
289
1,864
6,518
3,261
0
3,315
3,203
10,474
0
L
Aphrodite
dodahero
Aphrodite
67
67
0
420
3,503
1,389
0
1,272
2,231
10,759
0
W
Tsukuyomi
xMaTeUsJaQuEsx
Tsukuyomi
4,325
1,115
0
3,594
6,896
2,231
0
465
6,431
0
38,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,991
Gold Earned
34,537
245
Minions Killed
370
0
Camps Cleared
0
1,123,891
Distance Traveled
1,151,940
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,454
455
57
5
0
289,713
0
L
Izanami
6,254
521
78
7
0
204,802
0
W
Anhur
6,266
522
71
6
0
186,500
4
W
Cthulhu
5,763
480
30
3
0
242,403
1
W
Raijin
8,022
669
86
7
0
244,721
4
W
Set
7,412
618
103
9
0
239,255
5
L
King Arthur
6,161
513
68
6
0
222,098
2
L
Cerberus
5,196
433
23
2
0
218,199
4
L
Aphrodite
4,926
411
19
2
0
189,079
0
W
Tsukuyomi
7,074
590
80
7
0
239,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role