Player Matchup

King Arthur
King Arthur
Dark_GamerSwitch
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,609 Elo+
Party 4
Kumbhakarna
Kumbhakarna
TheGameshark94
Kumbhakarna
Level 106
God Stats
39W - 16L
1,558 SR
Queue Stats
120W - 41L
1,863 Elo+
Party 1
Tiamat
Tiamat
chinodrago
Tiamat
Level 48
God Stats
7W - 2L
1,710 SR
Queue Stats
74W - 30L
1,815 Elo+
Party 1
Zeus
Zeus
mortalkai
Zeus
Level 128
God Stats
3W - 0L
1,710 SR
Queue Stats
101W - 82L
1,575 Elo+
Party 1
Bakasura
Bakasura
proelgamer47
Bakasura
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Team Averages
Level 72
1,596 SR
1,672 Elo+

VS

Team Averages
Level 46
1,438 SR
1,526 Elo+
Bellona
Bellona
AWittyGamesta
Bellona
Level 61
God Stats
33W - 23L
1,438 SR
Queue Stats
131W - 92L
1,688 Elo+
Party 3
Zeus
Zeus
Ice50
Zeus
Level 37
God Stats
0W - 2L
1,304 SR
Queue Stats
6W - 11L
1,241 Elo+
Party 2
Rama
Rama
Mohiggs42
Rama
Level 29
God Stats
1W - 2L
1,555 SR
Queue Stats
110W - 116L
1,483 Elo+
Party 2
Ymir
Ymir
RowdyGaming
Ymir
Level 41
God Stats
5W - 3L
1,595 SR
Queue Stats
71W - 38L
1,731 Elo+
Party 3
Cu Chulainn
Cu Chulainn
matvarney
Cu Chulainn
Level 61
God Stats
2W - 4L
1,296 SR
Queue Stats
218W - 232L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark_GamerSwitch
King Arthur
18
5 / 3 / 18
11,137
1,012
16,491
25,359
24,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TheGameshark94
Kumbhakarna
17
2 / 0 / 21
11,532
1,048
8,134
13,221
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
chinodrago
Tiamat
18
8 / 2 / 11
11,420
1,038
16,354
9,673
8,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
19
17 / 0 / 13
13,979
1,271
44,767
8,225
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
proelgamer47
Bakasura
15
0 / 3 / 9
9,378
853
1,054
8,374
3,627
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

241

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
0 / 3 / 7
9,473
861
11,802
22,328
19,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Ice50
Zeus
15
0 / 14 / 6
9,299
845
12,160
19,840
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
16
1 / 4 / 5
9,675
880
4,760
10,308
3,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 4 / 7
9,712
883
14,234
21,291
26,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
matvarney
Cu Chulainn
16
7 / 7 / 1
11,148
1,013
16,271
19,379
19,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
32
Kills
8
8
Deaths
32
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
3
7
1.17
W
King Arthur
Dark_GamerSwitch
King Arthur
5
3
18
4.67
L
Zeus
Ice50
Zeus
0
14
6
0.21
L
Rama
1
4
5
0.88
L
0
4
7
0.88
W
Kumbhakarna
TheGameshark94
Kumbhakarna
2
0
21
12.5
W
Tiamat
chinodrago
Tiamat
8
2
11
6.75
L
Cu Chulainn
matvarney
Cu Chulainn
7
7
1
1.07
W
Zeus
17
0
13
23.5
W
Bakasura
proelgamer47
Bakasura
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,800
Damage
59,227
64,852
Taken
93,146
52,803
Mitigated
76,693
12,891
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
11,802
4,509
0
436
22,328
19,549
0
16,020
5,579
0
36,192
W
King Arthur
Dark_GamerSwitch
King Arthur
16,491
2,005
910
6,331
25,359
24,306
0
9,270
15,701
0
38,641
L
Zeus
Ice50
Zeus
12,160
2,743
0
1,255
19,840
6,938
0
15,585
3,860
23,628
0
L
Rama
4,760
3,609
0
0
10,308
3,428
0
7,123
2,930
0
26,316
L
14,234
1,324
261
486
21,291
26,970
0
15,571
5,125
30,459
0
W
Kumbhakarna
TheGameshark94
Kumbhakarna
8,134
0
0
1,248
13,221
13,038
0
7,390
5,756
15,347
0
W
Tiamat
chinodrago
Tiamat
16,354
733
0
2,358
9,673
8,677
0
5,000
4,563
34,820
0
L
Cu Chulainn
matvarney
Cu Chulainn
16,271
3,998
0
927
19,379
19,808
0
13,027
5,580
9,971
30,289
W
Zeus
44,767
4,739
0
1,056
8,225
3,155
0
5,650
2,500
62,072
0
W
Bakasura
proelgamer47
Bakasura
1,054
1,054
0
988
8,374
3,627
0
1,926
6,373
0
6,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,446
Gold Earned
49,307
199
Minions Killed
215
7
Camps Cleared
8
996,006
Distance Traveled
948,263
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,473
861
55
5
1
225,343
0
W
King Arthur
11,137
1,012
35
3
0
197,518
0
L
Zeus
9,299
845
29
3
3
156,938
0
L
Rama
9,675
880
38
3
1
167,171
0
L
Ymir
9,712
883
43
4
0
187,974
0
W
Kumbhakarna
11,532
1,048
18
2
0
223,361
0
W
Tiamat
11,420
1,038
53
5
5
200,498
0
L
Cu Chulainn
11,148
1,013
50
5
3
210,837
1
W
Zeus
13,979
1,271
66
6
1
202,403
0
W
Bakasura
9,378
853
27
2
1
172,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role