Player Matchup

Tiamat
Tiamat
A DRAG RACER
Tiamat
Level 143
God Stats
12W - 11L
1,704 SR
Queue Stats
88W - 69L
1,660 Elo+
Party 1
Artemis
Artemis
PvtTurner
Artemis
Level 43
God Stats
21W - 6L
1,904 SR
Queue Stats
60W - 47L
1,610 Elo+
Party 1
Neith
Neith
SUPR3M3GANG
Neith
Level 28
God Stats
2W - 2L
1,705 SR
Queue Stats
21W - 16L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
iSuspiicions
Aphrodite
Level 44
God Stats
0W - 2L
1,671 SR
Queue Stats
246W - 210L
1,578 Elo+
Party 1
Ares
Ares
prosport99
Ares
Level 22
God Stats
4W - 2L
1,601 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 56
1,717 SR
1,591 Elo+

VS

Team Averages
Level 76
1,623 SR
1,528 Elo+
Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sekous_Taint
Kumbhakarna
Level 5
God Stats
7W - 5L
1,572 SR
Queue Stats
8W - 10L
1,466 Elo+
Party 2
Skadi
Skadi
aeDewey-
Skadi
Level 52
God Stats
11W - 9L
1,867 SR
Queue Stats
36W - 46L
1,596 Elo+
Party 2
Hel
Hel
hamstercash
Hel
Level 123
God Stats
6W - 7L
1,579 SR
Queue Stats
369W - 375L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
thatcookieboy
Guan Yu
Level 123
God Stats
8W - 3L
1,599 SR
Queue Stats
370W - 372L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 2 / 1
9,973
587
12,011
16,051
14,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
PvtTurner
Artemis
11
1 / 6 / 1
7,317
430
6,999
13,251
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 7 / 0
6,338
373
5,570
10,939
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
iSuspiicions
Aphrodite
12
1 / 4 / 1
7,370
434
7,866
14,006
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 5 / 1
7,444
438
5,087
14,278
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 2 / 6
9,701
571
10,316
14,004
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Sekous_Taint
Kumbhakarna
11
1 / 1 / 11
7,628
449
2,731
10,511
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
aeDewey-
Skadi
15
7 / 1 / 2
8,941
526
12,836
12,323
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 0 / 5
9,580
564
12,629
12,583
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
15
1 / 1 / 8
8,894
523
10,037
14,214
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
24
24
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
6
5
L
Tiamat
2
2
1
1.25
L
Artemis
PvtTurner
Artemis
1
6
1
0.25
L
0
7
0
0
W
Kumbhakarna
Sekous_Taint
Kumbhakarna
1
1
11
6.5
W
Skadi
aeDewey-
Skadi
7
1
2
8
W
8
0
5
10.5
L
Aphrodite
iSuspiicions
Aphrodite
1
4
1
0.38
L
1
5
1
0.3
W
Guan Yu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,533
Damage
48,549
68,525
Taken
63,635
35,608
Mitigated
34,826
23,331
Healing
30,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,316
6,149
0
7,817
14,004
6,455
0
2,945
10,931
0
57,563
L
Tiamat
12,011
2,092
0
10,970
16,051
14,352
416
1,304
14,228
74,801
0
L
Artemis
PvtTurner
Artemis
6,999
3,367
0
3,391
13,251
4,036
353
1,911
11,340
0
43,237
L
5,570
1,977
0
1,538
10,939
3,288
539
2,523
8,416
0
32,187
W
Kumbhakarna
Sekous_Taint
Kumbhakarna
2,731
345
0
641
10,511
6,648
53
3,031
7,400
19,960
0
W
Skadi
aeDewey-
Skadi
12,836
5,334
0
3,236
12,323
4,491
3,884
5,021
7,224
0
57,640
W
12,629
692
4,723
8,591
12,583
5,234
770
5,654
6,617
60,543
0
L
Aphrodite
iSuspiicions
Aphrodite
7,866
1,258
1,458
5,177
14,006
5,273
843
5,341
8,640
42,281
0
L
5,087
108
0
797
14,278
8,659
0
4,281
9,972
12,534
0
W
Guan Yu
10,037
948
443
5,268
14,214
11,998
99
7,649
6,499
0
54,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,442
Gold Earned
44,744
371
Minions Killed
416
0
Camps Cleared
0
1,401,831
Distance Traveled
1,660,878
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,701
571
98
6
0
328,719
0
L
Tiamat
9,973
587
143
8
0
276,456
1
L
Artemis
7,317
430
73
4
0
282,151
0
L
Neith
6,338
373
50
3
0
268,897
1
W
Kumbhakarna
7,628
449
26
2
0
290,652
3
W
Skadi
8,941
526
79
5
0
326,884
3
W
Hel
9,580
564
107
6
0
368,052
2
L
Aphrodite
7,370
434
90
5
0
264,101
2
L
Ares
7,444
438
15
1
0
310,226
0
W
Guan Yu
8,894
523
106
6
0
346,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role