Player Matchup

Guan Yu
Guan Yu
AutistcCop
Guan Yu
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 49L
1,547 Elo+
Party 2
Neith
Neith
DirtyBrUdAh
Neith
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
203W - 201L
1,471 Elo+
Party 2
Scylla
Scylla
PapaTheile
Scylla
Level 82
God Stats
6W - 10L
1,263 SR
Queue Stats
266W - 243L
1,517 Elo+
Party 2
Set
Set
Stink Mahu
Set
Level 87
God Stats
15W - 18L
1,651 SR
Queue Stats
350W - 347L
1,456 Elo+
Party 2
Ymir
Ymir
Stink Nani2942
Ymir
Level 17
God Stats
1W - 2L
1,482 SR
Queue Stats
10W - 12L
1,385 Elo+
Party 2
Team Averages
Level 79
1,479 SR
1,475 Elo+

VS

Team Averages
Level 58
1,571 SR
1,502 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ChikenFinder
Hera
Level 42
God Stats
70W - 43L
1,544 SR
Queue Stats
590W - 534L
1,526 Elo+
Party 3
Aphrodite
Aphrodite
McSwimm
Aphrodite
Level 53
God Stats
153W - 90L
1,600 SR
Queue Stats
632W - 587L
1,462 Elo+
Party 3
Cupid
Cupid
SHUTUPWoMAN4742
Cupid
Level 87
God Stats
4W - 5L
1,526 SR
Queue Stats
150W - 162L
1,507 Elo+
Party 1
Fenrir
Fenrir
Sakura7151
Fenrir
Level 22
God Stats
17W - 12L
1,683 SR
Queue Stats
159W - 137L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AutistcCop
Guan Yu
9
2 / 2 / 3
5,134
570
4,558
8,248
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
1 / 4 / 0
4,005
445
3,448
4,054
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
PapaTheile
Scylla
10
2 / 2 / 0
5,489
610
2,580
4,240
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 4 / 3
5,317
591
4,081
4,772
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 5 / 0
3,788
421
261
6,087
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 2 / 1
5,648
628
2,803
6,488
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 2
5,108
568
3,361
1,969
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
McSwimm
Aphrodite
8
4 / 2 / 9
5,700
633
2,935
4,008
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
7 / 2 / 5
6,276
697
7,178
7,419
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Sakura7151
Fenrir
8
2 / 3 / 2
5,285
587
2,634
6,049
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
17
17
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
1
1.25
L
Guan Yu
AutistcCop
Guan Yu
2
2
3
1.75
W
2
0
2
3
L
1
4
0
0.25
W
Aphrodite
McSwimm
Aphrodite
4
2
9
4.25
L
Scylla
PapaTheile
Scylla
2
2
0
1
W
7
2
5
4.75
W
Fenrir
Sakura7151
Fenrir
2
3
2
1
L
3
4
3
1.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,928
Damage
18,911
27,401
Taken
25,933
12,620
Mitigated
7,797
4,820
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,803
1,231
0
3,112
6,488
2,189
0
0
6,215
0
27,753
L
Guan Yu
AutistcCop
Guan Yu
4,558
979
0
2,173
8,248
4,543
0
0
8,248
0
22,321
W
3,361
951
0
381
1,969
509
117
310
1,601
23,403
0
L
3,448
1,279
0
666
4,054
1,729
0
888
3,166
0
15,303
W
Aphrodite
McSwimm
Aphrodite
2,935
578
1,972
1,900
4,008
1,174
687
679
3,251
15,924
0
L
Scylla
PapaTheile
Scylla
2,580
0
0
867
4,240
1,412
0
2,785
1,455
28,203
0
W
7,178
4,143
229
3,254
7,419
2,098
1,723
797
6,591
0
23,532
W
Fenrir
Sakura7151
Fenrir
2,634
620
0
1,777
6,049
1,827
0
843
5,086
0
18,837
L
4,081
1,845
0
185
4,772
2,670
0
1,052
3,720
0
21,693
L
261
34
210
719
6,087
2,266
0
1,571
4,516
4,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,733
Gold Earned
28,017
165
Minions Killed
216
0
Camps Cleared
0
755,236
Distance Traveled
867,128
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,648
628
69
8
0
186,515
1
L
Guan Yu
5,134
570
44
5
0
143,522
0
W
Hera
5,108
568
36
4
0
181,251
1
L
Neith
4,005
445
23
3
0
107,846
1
W
Aphrodite
5,700
633
26
3
0
173,623
0
L
Scylla
5,489
610
47
5
0
172,353
4
W
Cupid
6,276
697
47
5
0
150,443
0
W
Fenrir
5,285
587
38
4
0
175,296
0
L
Set
5,317
591
45
5
0
185,708
2
L
Ymir
3,788
421
6
1
0
145,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role