Player Matchup

Ah Puch
Ah Puch
MormegilVIX
Ah Puch
Level 143
God Stats
4W - 1L
1,729 SR
Queue Stats
68W - 54L
1,540 Elo+
Solo
Vulcan
Vulcan
MrGarveySubTeach
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MyProject
Neith
Level 44
God Stats
14W - 4L
1,969 SR
Queue Stats
81W - 68L
1,618 Elo+
Solo
Bacchus
Bacchus
SwedTheRiverKing
Bacchus
Level 55
God Stats
5W - 5L
1,500 SR
Queue Stats
179W - 179L
1,452 Elo+
Solo
Osiris
Osiris
paulichenco
Osiris
Level 53
God Stats
3W - 4L
1,467 SR
Queue Stats
120W - 117L
1,477 Elo+
Solo
Team Averages
Level 88
1,633 SR
1,517 Elo+

VS

Team Averages
Level 83
1,500 SR
1,544 Elo+
Neith
Neith
DarkraiSterben
Neith
Level 67
God Stats
71W - 79L
1,547 SR
Queue Stats
132W - 121L
1,405 Elo+
Solo
Bellona
Bellona
SirRyLo
Bellona
Level 102
God Stats
6W - 0L
1,904 SR
Queue Stats
30W - 14L
1,615 Elo+
Party 1
Chang'e
Chang'e
andcow
Chang'e
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 67L
1,577 Elo+
Party 1
Hercules
Hercules
flashy22
Hercules
Level 73
God Stats
12W - 7L
1,497 SR
Queue Stats
109W - 81L
1,569 Elo+
Solo
Merlin
Merlin
pablomartinz
Merlin
Level 67
God Stats
8W - 8L
1,050 SR
Queue Stats
204W - 191L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MormegilVIX
Ah Puch
13
0 / 4 / 0
8,003
889
10,496
6,489
2,412
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 1
7,940
882
10,642
1,946
821
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MyProject
Neith
14
1 / 1 / 0
8,213
913
8,294
5,601
2,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 0
8,634
959
6,002
8,973
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
13
0 / 0 / 1
7,737
860
2,577
4,884
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

274

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,523
947
5,415
7,235
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SirRyLo
Bellona
14
2 / 0 / 3
8,262
918
4,192
7,049
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
andcow
Chang'e
14
1 / 0 / 3
8,494
944
4,833
5,940
2,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
flashy22
Hercules
14
1 / 1 / 4
9,002
1,000
4,397
13,205
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
14
0 / 0 / 4
7,914
879
6,236
7,489
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
6
6
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Ah Puch
MormegilVIX
Ah Puch
0
4
0
0
L
0
0
1
0.5
L
Neith
MyProject
Neith
1
1
0
1
W
Bellona
SirRyLo
Bellona
2
0
3
3.5
L
0
1
0
0
W
Chang'e
andcow
Chang'e
1
0
3
2.5
W
Hercules
flashy22
Hercules
1
1
4
3
W
Merlin
0
0
4
2
L
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
25,073
27,893
Taken
40,918
21,309
Mitigated
22,100
2,685
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,415
2,312
0
1,506
7,235
2,653
0
5,320
1,915
0
31,837
L
Ah Puch
MormegilVIX
Ah Puch
10,496
408
0
92
6,489
2,412
0
1,999
4,390
35,679
0
L
10,642
2,474
0
0
1,946
821
0
901
1,045
26,793
0
L
Neith
MyProject
Neith
8,294
3,036
0
766
5,601
2,224
0
2,699
2,902
0
28,546
W
Bellona
SirRyLo
Bellona
4,192
1,646
1,270
1,164
7,049
4,117
0
4,374
2,600
0
13,285
L
6,002
568
231
1,508
8,973
12,720
0
3,049
5,792
14,128
0
W
Chang'e
andcow
Chang'e
4,833
393
2,125
1,346
5,940
2,795
0
4,830
1,060
17,845
0
W
Hercules
flashy22
Hercules
4,397
806
350
5,239
13,205
9,908
0
8,564
4,591
0
11,154
W
Merlin
6,236
170
72
635
7,489
2,627
0
4,052
3,412
27,007
0
L
Osiris
2,577
755
0
88
4,884
3,132
0
2,039
2,695
0
6,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
42,195
184
Minions Killed
210
5
Camps Cleared
4
843,952
Distance Traveled
882,104
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,523
947
80
9
1
164,436
3
L
Ah Puch
8,003
889
75
8
2
165,155
2
L
Vulcan
7,940
882
34
4
0
219,654
0
L
Neith
8,213
913
49
5
0
165,130
0
W
Bellona
8,262
918
26
3
1
210,018
0
L
Bacchus
8,634
959
14
2
0
174,057
0
W
Chang'e
8,494
944
35
4
1
164,518
0
W
Hercules
9,002
1,000
20
2
1
180,689
0
W
Merlin
7,914
879
49
5
0
162,443
0
L
Osiris
7,737
860
12
1
3
119,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role