Player Matchup

Poseidon
Poseidon
HERETIKsound
Poseidon
Level 119
God Stats
9W - 1L
1,559 SR
Queue Stats
30W - 12L
1,435 Elo+
Solo
Nemesis
Nemesis
Normchi
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,626 Elo+
Solo
Horus
Horus
WarpWagon
Horus
Level 132
God Stats
1W - 0L
1,693 SR
Queue Stats
11W - 13L
1,474 Elo+
Solo
Team Averages
Level 86
1,584 SR
1,511 Elo+

VS

Team Averages
Level 19
1,530 SR
1,267 Elo+
Janus
Janus
Cyndarkmoon
Janus
Level 25
God Stats
0W - 1L
1,499 SR
Queue Stats
29W - 77L
1,187 Elo+
Party 1
Geb
Geb
GrongleSponk
Geb
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 67L
1,384 Elo+
Party 1
Artemis
Artemis
KuddlyNeko
Artemis
Level 9
God Stats
1W - 6L
1,592 SR
Queue Stats
7W - 31L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HERETIKsound
Poseidon
13
12 / 1 / 4
9,071
907
11,064
6,074
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Normchi
Nemesis
10
4 / 1 / 14
8,069
807
7,265
6,645
2,755
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
WarpWagon
Horus
11
2 / 0 / 17
8,611
861
1,608
9,205
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,267
627
4,976
6,658
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 7 / 2
6,256
626
1,457
10,848
7,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
KuddlyNeko
Artemis
9
1 / 7 / 1
6,833
683
5,492
8,404
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
18
Kills
2
2
Deaths
20
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
7
2
0.14
W
Poseidon
HERETIKsound
Poseidon
12
1
4
14
L
Artemis
KuddlyNeko
Artemis
1
7
1
0.21
W
Nemesis
Normchi
Nemesis
4
1
14
11
W
Horus
WarpWagon
Horus
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
11,925
21,924
Taken
25,910
13,125
Mitigated
11,079
9,119
Healing
1,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,976
967
0
0
6,658
1,422
440
1,955
4,703
18,590
0
L
1,457
280
0
260
10,848
7,304
279
4,464
6,384
7,628
0
W
Poseidon
HERETIKsound
Poseidon
11,064
1,558
220
407
6,074
2,264
176
1,410
4,576
52,874
0
L
Artemis
KuddlyNeko
Artemis
5,492
3,220
0
824
8,404
2,353
681
4,689
3,715
0
13,794
W
Nemesis
Normchi
Nemesis
7,265
2,934
0
459
6,645
2,755
1,117
2,241
4,224
0
21,757
W
Horus
WarpWagon
Horus
1,608
914
3,180
4,853
9,205
8,106
480
2,865
6,084
0
10,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
19,356
121
Minions Killed
69
0
Camps Cleared
0
563,186
Distance Traveled
524,585
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,267
627
33
3
0
181,278
3
L
Geb
6,256
626
5
1
0
193,952
2
W
Poseidon
9,071
907
74
7
0
175,491
0
L
Artemis
6,833
683
31
3
0
149,355
0
W
Nemesis
8,069
807
34
3
0
188,724
0
W
Horus
8,611
861
13
1
0
198,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role