Player Matchup

Aphrodite
Aphrodite
Grayson Rue
Aphrodite
Level 49
God Stats
1W - 1L
1,596 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Cupid
Cupid
Moeite
Cupid
Level 143
God Stats
0W - 1L
1,541 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
Panic3nabled
Tiamat
Level 68
God Stats
0W - 1L
1,495 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
Pepper4383
Mulan
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Bakasura
Bakasura
alea_0820
Bakasura
Level 23
God Stats
0W - 1L
1,357 SR
Queue Stats
2W - 1L
1,767 Elo+
Solo
Team Averages
Level 71
1,498 SR
1,553 Elo+

VS

Team Averages
Level 70
1,620 SR
1,564 Elo+
Tiamat
Tiamat
Dmize1
Tiamat
Level 48
God Stats
5W - 1L
1,599 SR
Queue Stats
44W - 32L
1,674 Elo+
Party 1
Da Ji
Da Ji
Liotu
Da Ji
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 85L
1,631 Elo+
Party 1
Cerberus
Cerberus
NiftyPath
Cerberus
Level 94
God Stats
2W - 1L
1,506 SR
Queue Stats
11W - 13L
1,439 Elo+
Solo
Cupid
Cupid
Organicate
Cupid
Level 40
God Stats
13W - 9L
1,562 SR
Queue Stats
44W - 36L
1,450 Elo+
Solo
Osiris
Osiris
attackmeifgay
Osiris
Level 86
God Stats
18W - 8L
1,931 SR
Queue Stats
199W - 167L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Grayson Rue
Aphrodite
14
1 / 3 / 4
7,266
727
4,980
11,337
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Moeite
Cupid
14
1 / 0 / 3
7,678
768
5,137
5,905
2,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
4 / 7 / 2
8,084
808
8,277
11,625
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
2 / 7 / 3
7,269
727
5,523
13,358
7,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
alea_0820
Bakasura
11
0 / 4 / 2
6,145
615
961
7,534
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dmize1
Tiamat
14
1 / 2 / 12
7,560
756
6,606
5,288
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
Liotu
Da Ji
15
7 / 2 / 9
9,542
954
7,708
6,268
2,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
NiftyPath
Cerberus
14
3 / 3 / 13
8,160
816
6,270
7,997
5,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
15
6 / 1 / 12
9,180
918
12,840
7,112
2,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 14
8,541
854
9,010
6,751
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
8
Kills
21
21
Deaths
8
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dmize1
Tiamat
1
2
12
3.5
L
Aphrodite
Grayson Rue
Aphrodite
1
3
4
1
W
Da Ji
Liotu
Da Ji
7
2
9
5.75
L
Cupid
Moeite
Cupid
1
0
3
2.5
W
Cerberus
NiftyPath
Cerberus
3
3
13
3.17
W
Cupid
6
1
12
12
L
Tiamat
4
7
2
0.71
L
Mulan
2
7
3
0.5
L
Bakasura
alea_0820
Bakasura
0
4
2
0.25
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
42,434
49,759
Taken
33,416
26,235
Mitigated
19,384
14,511
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dmize1
Tiamat
6,606
1,010
0
1,022
5,288
3,485
546
3,597
1,398
23,688
0
L
Aphrodite
Grayson Rue
Aphrodite
4,980
364
2,927
4,753
11,337
6,822
0
2,615
8,722
21,010
0
W
Da Ji
Liotu
Da Ji
7,708
1,886
0
1,052
6,268
2,620
312
1,410
4,768
0
20,204
L
Cupid
Moeite
Cupid
5,137
2,122
573
1,759
5,905
2,209
0
1,095
4,810
0
26,109
W
Cerberus
NiftyPath
Cerberus
6,270
389
0
1,783
7,997
5,480
251
2,869
5,000
23,424
0
W
Cupid
12,840
7,085
323
2,702
7,112
2,840
1,292
3,094
3,817
0
31,272
L
Tiamat
8,277
711
739
1,451
11,625
7,553
0
3,201
8,424
16,932
0
L
Mulan
5,523
559
0
1,062
13,358
7,055
0
4,230
9,128
0
19,722
L
Bakasura
alea_0820
Bakasura
961
744
0
1,247
7,534
2,596
0
2,356
5,178
0
9,524
W
9,010
2,720
0
2,530
6,751
4,959
762
1,577
4,988
0
28,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
42,983
201
Minions Killed
240
7
Camps Cleared
7
903,535
Distance Traveled
907,573
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,560
756
46
5
0
165,266
1
L
Aphrodite
7,266
727
39
4
0
185,827
0
W
Da Ji
9,542
954
35
4
2
195,653
1
L
Cupid
7,678
768
63
6
0
189,567
1
W
Cerberus
8,160
816
54
5
2
159,321
2
W
Cupid
9,180
918
66
7
0
177,235
1
L
Tiamat
8,084
808
36
4
1
165,425
3
L
Mulan
7,269
727
33
3
0
170,189
0
L
Bakasura
6,145
615
30
3
6
192,527
1
W
Osiris
8,541
854
39
4
3
210,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role