Player Matchup

Neith
Neith
Gertruda
Neith
Level 13
God Stats
4W - 5L
1,463 SR
Queue Stats
16W - 23L
1,275 Elo+
Party 1
Artemis
Artemis
GraziZeyrek
Artemis
Level 17
God Stats
13W - 22L
1,342 SR
Queue Stats
76W - 95L
1,211 Elo+
Party 1
Anubis
Anubis
KempachiBR
Anubis
Level 25
God Stats
4W - 3L
1,724 SR
Queue Stats
22W - 31L
1,211 Elo+
Party 1
Yemoja
Yemoja
Quire
Yemoja
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,275 Elo+
Party 1
Kukulkan
Kukulkan
Thofurus
Kukulkan
Level 13
God Stats
30W - 14L
1,549 SR
Queue Stats
126W - 78L
1,616 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,318 Elo+

VS

Team Averages
Level 11
1,576 SR
1,486 Elo+
Danzaburou
Danzaburou
DoCartel
Danzaburou
Level 26
God Stats
15W - 12L
1,575 SR
Queue Stats
85W - 108L
1,472 Elo+
Party 2
Ymir
Ymir
EnzinhoDaora
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
Harvey12
Artemis
Level 5
God Stats
4W - 3L
1,807 SR
Queue Stats
68W - 90L
1,458 Elo+
Party 2
Tiamat
Tiamat
SoyCerbero_
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Thor
Thor
iguloko
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gertruda
Neith
18
11 / 0 / 31
11,115
1,235
18,564
9,700
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
GraziZeyrek
Artemis
16
5 / 2 / 23
9,879
1,098
7,274
6,581
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
KempachiBR
Anubis
18
21 / 2 / 18
12,454
1,384
22,653
11,875
6,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Quire
Yemoja
17
3 / 1 / 33
11,107
1,234
7,034
8,593
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Thofurus
Kukulkan
18
9 / 2 / 23
11,349
1,261
17,332
7,501
3,796
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoCartel
Danzaburou
16
5 / 5 / 1
10,939
1,215
10,753
10,040
3,760
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 17 / 6
9,330
1,037
7,205
29,229
23,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Harvey12
Artemis
15
0 / 6 / 4
8,563
951
7,668
10,977
4,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
1 / 5 / 2
9,060
1,007
7,302
10,432
6,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
iguloko
Thor
14
1 / 16 / 2
8,515
946
8,839
20,683
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
22
49
Kills
7
7
Deaths
49
128
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DoCartel
Danzaburou
5
5
1
1.1
L
0
17
6
0.18
W
Neith
Gertruda
Neith
11
0
31
26.5
W
Artemis
GraziZeyrek
Artemis
5
2
23
8.25
L
Artemis
Harvey12
Artemis
0
6
4
0.33
W
Anubis
KempachiBR
Anubis
21
2
18
15
W
Yemoja
Quire
Yemoja
3
1
33
19.5
L
Tiamat
1
5
2
0.4
W
Kukulkan
Thofurus
Kukulkan
9
2
23
10.25
L
Thor
iguloko
Thor
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,857
Damage
41,767
44,250
Taken
81,361
29,214
Mitigated
43,041
16,435
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DoCartel
Danzaburou
10,753
4,834
708
642
10,040
3,760
0
6,429
3,611
0
33,258
L
7,205
1,589
0
373
29,229
23,011
0
13,742
15,487
24,406
0
W
Neith
Gertruda
Neith
18,564
11,252
0
4,088
9,700
4,463
0
3,571
6,129
0
36,657
W
Artemis
GraziZeyrek
Artemis
7,274
4,459
0
1,039
6,581
2,995
0
1,651
4,930
0
14,963
L
Artemis
Harvey12
Artemis
7,668
3,621
0
0
10,977
4,314
0
7,898
3,079
0
21,399
W
Anubis
KempachiBR
Anubis
22,653
1,154
0
5,564
11,875
6,961
0
3,931
7,944
29,518
0
W
Yemoja
Quire
Yemoja
7,034
1,561
3,918
1,670
8,593
10,999
0
3,873
4,720
18,767
0
L
Tiamat
7,302
258
0
901
10,432
6,072
0
5,492
4,940
26,036
0
W
Kukulkan
Thofurus
Kukulkan
17,332
3,390
0
156
7,501
3,796
0
1,481
6,020
43,971
0
L
Thor
iguloko
Thor
8,839
2,965
0
771
20,683
5,884
0
13,458
7,225
0
18,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
46,407
187
Minions Killed
152
5
Camps Cleared
7
660,084
Distance Traveled
725,445
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,939
1,215
63
7
3
140,765
0
L
Ymir
9,330
1,037
28
3
0
132,064
0
W
Neith
11,115
1,235
49
5
0
143,928
0
W
Artemis
9,879
1,098
12
1
2
108,136
1
L
Artemis
8,563
951
23
3
1
140,644
0
W
Anubis
12,454
1,384
21
2
1
126,938
0
W
Yemoja
11,107
1,234
24
3
1
126,112
0
L
Tiamat
9,060
1,007
31
3
0
161,690
0
W
Kukulkan
11,349
1,261
81
9
1
154,970
0
L
Thor
8,515
946
7
1
3
150,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role