Player Matchup

Chronos
Chronos
BrickThrower27
Chronos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,596 Elo+
Solo
Medusa
Medusa
Crepes06
Medusa
Level 13
God Stats
5W - 0L
1,781 SR
Queue Stats
59W - 44L
1,702 Elo+
Solo
Bellona
Bellona
RuimPoremLinda
Bellona
Level 89
God Stats
5W - 5L
1,437 SR
Queue Stats
57W - 60L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
Sprensh87
Kuzenbo
Level 13
God Stats
5W - 2L
1,633 SR
Queue Stats
16W - 11L
1,643 Elo+
Solo
Arachne
Arachne
TaçaDeVinho
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 1
Team Averages
Level 26
1,570 SR
1,572 Elo+

VS

Team Averages
Level 23
1,497 SR
1,565 Elo+
Mercury
Mercury
MacNnChz
Mercury
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 124L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SkylaNovea
Cu Chulainn
Level 26
God Stats
1W - 2L
1,464 SR
Queue Stats
7W - 11L
1,571 Elo+
Solo
Neith
Neith
Starburstt
Neith
Level 24
God Stats
26W - 30L
1,521 SR
Queue Stats
144W - 129L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
Super4mus
Xing Tian
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,683 Elo+
Solo
Chang'e
Chang'e
UnstablePenguin
Chang'e
Level 28
God Stats
6W - 6L
1,499 SR
Queue Stats
72W - 65L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 3
9,211
658
16,599
15,714
5,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Crepes06
Medusa
14
7 / 2 / 5
8,824
630
7,866
6,840
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 3
8,159
583
5,667
10,464
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Sprensh87
Kuzenbo
11
4 / 2 / 9
7,734
552
6,627
8,286
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
TaçaDeVinho
Arachne
13
3 / 2 / 5
7,926
566
4,647
10,774
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MacNnChz
Mercury
12
6 / 4 / 1
7,787
556
5,652
9,246
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SkylaNovea
Cu Chulainn
13
4 / 4 / 2
8,006
572
11,138
13,038
9,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
10
0 / 7 / 5
6,271
448
2,645
7,835
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Super4mus
Xing Tian
9
2 / 5 / 2
6,359
454
3,200
13,278
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 1
6,113
437
6,995
10,376
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
26
Kills
12
12
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
4
3
2.38
W
Medusa
Crepes06
Medusa
7
2
5
4.75
L
Mercury
MacNnChz
Mercury
6
4
1
1.63
W
4
2
3
2.75
L
Cu Chulainn
SkylaNovea
Cu Chulainn
4
4
2
1.25
W
Kuzenbo
Sprensh87
Kuzenbo
4
2
9
4.25
L
Neith
0
7
5
0.36
L
Xing Tian
Super4mus
Xing Tian
2
5
2
0.6
W
Arachne
TaçaDeVinho
Arachne
3
2
5
2.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
29,630
52,078
Taken
53,773
32,427
Mitigated
25,060
19,423
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,599
9,665
0
7,879
15,714
5,989
4,299
5,810
9,904
59,546
0
W
Medusa
Crepes06
Medusa
7,866
4,090
0
2,260
6,840
2,479
1,772
1,339
5,501
0
62,397
L
Mercury
MacNnChz
Mercury
5,652
3,012
0
1,000
9,246
3,040
0
4,703
4,543
0
36,837
W
5,667
887
0
2,898
10,464
9,066
435
126
10,338
2,769
35,402
L
Cu Chulainn
SkylaNovea
Cu Chulainn
11,138
2,636
0
3,911
13,038
9,143
0
2,121
10,565
48
47,354
W
Kuzenbo
Sprensh87
Kuzenbo
6,627
2,410
0
1,190
8,286
9,393
215
2,542
5,744
17,303
0
L
Neith
2,645
1,632
0
1,194
7,835
1,990
0
3,120
4,715
0
25,820
L
Xing Tian
Super4mus
Xing Tian
3,200
416
0
499
13,278
7,517
0
6,366
6,887
11,736
0
W
Arachne
TaçaDeVinho
Arachne
4,647
2,861
0
5,196
10,774
5,500
525
426
10,348
0
31,484
L
6,995
480
674
3,018
10,376
3,370
0
7,176
3,200
33,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
34,536
357
Minions Killed
293
0
Camps Cleared
0
1,305,372
Distance Traveled
1,285,946
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,211
658
97
7
0
226,346
4
W
Medusa
8,824
630
106
8
0
238,170
4
L
Mercury
7,787
556
69
5
0
297,144
4
W
Bellona
8,159
583
75
5
0
285,762
3
L
Cu Chulainn
8,006
572
87
6
0
239,573
3
W
Kuzenbo
7,734
552
15
1
0
280,323
1
L
Neith
6,271
448
57
4
0
213,302
0
L
Xing Tian
6,359
454
16
1
0
279,203
5
W
Arachne
7,926
566
64
5
0
274,771
2
L
Chang'e
6,113
437
64
5
0
256,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role