Player Matchup

Guan Yu
Guan Yu
Bamawama
Guan Yu
Level 3
God Stats
3W - 1L
1,466 SR
Queue Stats
3W - 1L
1,449 Elo+
Party 1
Arachne
Arachne
DiqqQween
Arachne
Level 145
God Stats
6W - 5L
1,571 SR
Queue Stats
31W - 22L
1,544 Elo+
Party 1
Anhur
Anhur
GingixD
Anhur
Level 58
God Stats
3W - 1L
1,480 SR
Queue Stats
16W - 17L
1,502 Elo+
Party 1
Ra
Ra
HeadshotShaman
Ra
Level 19
God Stats
27W - 8L
1,698 SR
Queue Stats
154W - 130L
1,489 Elo+
Solo
Fenrir
Fenrir
benjamin0344
Fenrir
Level 17
God Stats
3W - 1L
1,466 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 1
Team Averages
Level 48
1,536 SR
1,487 Elo+

VS

Team Averages
Level 22
1,428 SR
1,428 Elo+
Sun Wukong
Sun Wukong
BURGERMAN721
Sun Wukong
Level 29
God Stats
27W - 45L
1,428 SR
Queue Stats
203W - 228L
1,458 Elo+
Party 2
Ares
Ares
Commiesqad1012
Ares
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
96W - 116L
1,455 Elo+
Party 2
Ne Zha
Ne Zha
Drakonixxxx
Ne Zha
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 94L
1,524 Elo+
Party 2
Apollo
Apollo
MisterElohim
Apollo
Level 22
God Stats
37W - 53L
1,415 SR
Queue Stats
93W - 115L
1,327 Elo+
Party 2
Discordia
Discordia
P1nkDevil
Discordia
Level 9
God Stats
1W - 2L
1,296 SR
Queue Stats
14W - 13L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bamawama
Guan Yu
11
0 / 3 / 1
6,489
464
4,363
9,618
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
DiqqQween
Arachne
13
9 / 0 / 1
8,087
578
8,167
11,186
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
GingixD
Anhur
12
4 / 1 / 4
7,573
541
6,770
6,139
1,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 1
8,432
602
4,379
4,810
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
1 / 2 / 4
7,032
502
2,296
5,527
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BURGERMAN721
Sun Wukong
12
3 / 4 / 0
7,107
508
9,252
13,824
6,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 1
5,109
365
377
4,973
1,301
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
11
1 / 4 / 1
6,400
457
610
10,775
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
11
2 / 3 / 0
6,425
459
2,694
6,502
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
P1nkDevil
Discordia
10
0 / 6 / 2
5,944
425
5,379
7,544
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
18
Kills
6
6
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BURGERMAN721
Sun Wukong
3
4
0
0.75
W
Guan Yu
Bamawama
Guan Yu
0
3
1
0.17
L
0
1
1
0.5
W
Arachne
DiqqQween
Arachne
9
0
1
9.5
L
Ne Zha
1
4
1
0.38
W
Anhur
GingixD
Anhur
4
1
4
6
W
4
0
1
4.5
L
Apollo
2
3
0
0.67
L
Discordia
P1nkDevil
Discordia
0
6
2
0.17
W
Fenrir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
18,312
37,280
Taken
43,618
16,168
Mitigated
14,343
18,980
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BURGERMAN721
Sun Wukong
9,252
1,472
0
5,468
13,824
6,242
427
0
13,499
0
44,414
W
Guan Yu
Bamawama
Guan Yu
4,363
845
392
3,876
9,618
5,906
41
0
9,618
0
24,930
L
377
0
0
873
4,973
1,301
0
0
4,973
10,101
0
W
Arachne
DiqqQween
Arachne
8,167
4,564
282
6,445
11,186
4,034
981
1,438
9,748
0
36,953
L
Ne Zha
610
277
0
4,931
10,775
3,107
0
1,139
9,636
0
31,582
W
Anhur
GingixD
Anhur
6,770
3,207
0
3,889
6,139
1,857
75
1,018
5,121
0
48,486
W
4,379
881
0
2,660
4,810
1,911
1,877
2,281
2,529
57,142
0
L
Apollo
2,694
1,164
0
1,380
6,502
1,409
563
0
6,502
0
29,766
L
Discordia
P1nkDevil
Discordia
5,379
843
49
905
7,544
2,284
236
3,240
4,304
30,925
0
W
Fenrir
2,296
616
0
1,436
5,527
2,460
366
1,019
4,508
0
14,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
30,985
351
Minions Killed
298
0
Camps Cleared
0
1,307,727
Distance Traveled
1,154,012
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,107
508
81
6
0
203,200
2
W
Guan Yu
6,489
464
50
4
0
274,518
2
L
Ares
5,109
365
16
1
0
222,459
6
W
Arachne
8,087
578
77
6
0
273,870
1
L
Ne Zha
6,400
457
72
5
0
248,352
0
W
Anhur
7,573
541
85
6
0
252,211
2
W
Ra
8,432
602
122
9
0
236,396
0
L
Apollo
6,425
459
81
6
0
246,205
2
L
Discordia
5,944
425
48
3
0
233,796
0
W
Fenrir
7,032
502
17
1
0
270,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role