Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
CosmiCa1
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Suzaku153
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
t86lobo22
Khepri
Level 23
God Stats
9W - 8L
1,735 SR
Queue Stats
27W - 38L
1,447 Elo+
Party 3
Ah Puch
Ah Puch
yelenox
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 99
1,547 SR
1,489 Elo+

VS

Team Averages
Level 102
1,518 SR
1,453 Elo+
Set
Set
DeathGodThanatos
Set
Level 124
God Stats
4W - 6L
1,545 SR
Queue Stats
309W - 257L
1,564 Elo+
Party 4
Jing Wei
Jing Wei
Dspeedofpororoca
Jing Wei
Level 109
God Stats
2W - 0L
1,819 SR
Queue Stats
220W - 221L
1,450 Elo+
Party 1
Ra
Ra
FzL1-CrazZy
Ra
Level 65
God Stats
1W - 1L
1,253 SR
Queue Stats
58W - 70L
1,403 Elo+
Solo
The Morrigan
The Morrigan
Ichedt
The Morrigan
Level 126
God Stats
2W - 3L
1,299 SR
Queue Stats
492W - 523L
1,437 Elo+
Party 1
Chaac
Chaac
sans23678
Chaac
Level 84
God Stats
23W - 20L
1,675 SR
Queue Stats
238W - 340L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 0
7,989
533
7,253
12,506
6,935
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
CosmiCa1
Skadi
8
1 / 2 / 1
5,626
375
1,818
3,899
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Suzaku153
Osiris
13
5 / 3 / 3
7,868
525
7,575
9,587
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
t86lobo22
Khepri
12
0 / 0 / 6
7,047
470
3,391
4,086
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
yelenox
Ah Puch
12
3 / 5 / 3
7,586
506
6,499
7,568
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
9,347
623
7,054
10,295
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 1 / 0
7,968
531
3,184
9,677
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 2
7,340
489
3,687
7,767
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Ichedt
The Morrigan
14
1 / 4 / 5
8,137
542
5,944
8,986
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
sans23678
Chaac
14
2 / 2 / 1
8,555
570
6,439
9,321
6,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
13
13
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
0
0.67
L
Skadi
CosmiCa1
Skadi
1
2
1
0.75
W
7
0
2
8
W
1
1
0
1
W
2
4
2
0.75
W
The Morrigan
Ichedt
The Morrigan
1
4
5
0.88
L
Osiris
Suzaku153
Osiris
5
3
3
2.17
W
Chaac
sans23678
Chaac
2
2
1
1.25
L
Khepri
t86lobo22
Khepri
0
0
6
3
L
Ah Puch
yelenox
Ah Puch
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
26,308
37,646
Taken
46,046
20,291
Mitigated
22,673
7,476
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,253
688
0
2,400
12,506
6,935
0
2,009
10,418
0
50,786
L
Skadi
CosmiCa1
Skadi
1,818
478
0
1,175
3,899
875
0
680
3,219
0
14,557
W
7,054
2,046
0
5,604
10,295
4,876
684
1,383
8,828
0
67,824
W
3,184
1,724
0
5,840
9,677
3,299
814
1,708
7,921
0
47,661
W
3,687
389
871
1,022
7,767
4,668
0
2,187
5,536
19,889
0
W
The Morrigan
Ichedt
The Morrigan
5,944
1,645
0
2,008
8,986
3,200
0
4,136
4,550
51,565
0
L
Osiris
Suzaku153
Osiris
7,575
2,858
0
1,696
9,587
7,445
431
1,051
8,536
0
46,775
W
Chaac
sans23678
Chaac
6,439
868
0
2,552
9,321
6,630
195
0
9,099
0
51,237
L
Khepri
t86lobo22
Khepri
3,391
43
0
1,327
4,086
2,739
462
2,139
1,893
25,330
0
L
Ah Puch
yelenox
Ah Puch
6,499
283
0
878
7,568
2,297
80
3,395
3,949
40,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
41,347
351
Minions Killed
466
0
Camps Cleared
0
1,263,680
Distance Traveled
1,415,722
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,989
533
109
7
0
255,774
3
L
Skadi
5,626
375
32
2
0
167,978
1
W
Set
9,347
623
128
9
0
334,097
4
W
Jing Wei
7,968
531
95
6
0
267,534
2
W
Ra
7,340
489
37
2
0
262,585
5
W
The Morrigan
8,137
542
98
7
0
277,015
3
L
Osiris
7,868
525
96
6
0
293,339
2
W
Chaac
8,555
570
108
7
0
274,491
1
L
Khepri
7,047
470
39
3
0
283,495
4
L
Ah Puch
7,586
506
75
5
0
263,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role