Player Matchup

Heimdallr
Heimdallr
Silver I
DivineR-99
Heimdallr
Silver I
Level 85
God Stats
9W - 4L
1,689 SR
Queue Stats
48W - 59L
1,174 MMR
Solo
Ymir
Ymir
Silver I
PapiGaba
Ymir
Silver I
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
257W - 264L
1,147 MMR
Solo
Janus
Janus
Gold V
Yeahbutseriously
Janus
Gold V
Level 149
God Stats
6W - 13L
1,591 SR
Queue Stats
884W - 906L
1,178 MMR
Solo
Vamana
Vamana
Silver I
ZzSoloKingzZ
Vamana
Silver I
Level 66
God Stats
4W - 7L
1,692 SR
Queue Stats
73W - 79L
1,179 MMR
Party 1
Bakasura
Bakasura
Silver I
zZJboogyZz
Bakasura
Silver I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 102L
1,145 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,594 SR
1,165 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,483 SR
1,166 MMR
Artio
Artio
Silver II
Ienvy2x
Artio
Silver II
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 114L
1,163 MMR
Solo
Izanami
Izanami
Silver II
JeremyGhost17
Izanami
Silver II
Level 103
God Stats
8W - 6L
1,598 SR
Queue Stats
112W - 115L
1,147 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
QUINN DAWG Jr
Baba Yaga
Silver II
Level 116
God Stats
10W - 14L
1,282 SR
Queue Stats
66W - 74L
1,173 MMR
Solo
Bacchus
Bacchus
Silver I
feraviila
Bacchus
Silver I
Level 113
God Stats
77W - 56L
1,551 SR
Queue Stats
1,355W - 1,381L
1,173 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
xCptChunkx
Erlang Shen
Silver III
Level 128
God Stats
8W - 9L
1,485 SR
Queue Stats
115W - 114L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DivineR-99
Heimdallr
20
11 / 4 / 13
18,834
509
37,246
26,306
13,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
5 / 8 / 23
17,470
472
15,908
42,964
72,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 12 / 13
18,483
500
25,540
28,517
17,771
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
20
4 / 5 / 14
18,782
508
22,360
44,338
38,116
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
zZJboogyZz
Bakasura
20
9 / 12 / 7
19,530
528
22,412
37,803
17,860
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
DanzaburouArachneCu ChulainnTsukuyomiNu Wa

VS

Bans
CthulhuApolloBellonaKing ArthurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ienvy2x
Artio
18
3 / 10 / 9
13,741
371
11,592
38,565
50,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
20
11 / 9 / 7
19,998
540
35,472
36,448
17,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
QUINN DAWG Jr
Baba Yaga
20
8 / 8 / 17
19,059
515
35,786
27,895
13,557
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
feraviila
Bacchus
20
4 / 5 / 15
19,170
518
27,057
37,004
57,386
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
xCptChunkx
Erlang Shen
20
15 / 8 / 8
19,157
518
18,141
36,883
27,373
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
97
38
Kills
41
41
Deaths
40
70
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DivineR-99
Heimdallr
11
4
13
4.38
L
Artio
Ienvy2x
Artio
3
10
9
0.75
L
Izanami
11
9
7
1.61
W
Ymir
5
8
23
2.06
L
Baba Yaga
QUINN DAWG Jr
Baba Yaga
8
8
17
2.06
W
9
12
13
1.29
W
Vamana
4
5
14
2.2
L
Bacchus
feraviila
Bacchus
4
5
15
2.3
L
Erlang Shen
xCptChunkx
Erlang Shen
15
8
8
2.38
W
Bakasura
zZJboogyZz
Bakasura
9
12
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,466
Damage
128,048
179,928
Taken
176,795
159,799
Mitigated
166,799
43,478
Healing
40,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DivineR-99
Heimdallr
37,246
21,617
0
5,770
26,306
13,629
5,979
9,311
16,924
0
142,017
L
Artio
Ienvy2x
Artio
11,592
1,357
3,552
11,591
38,565
50,502
123
11,445
26,614
38,728
0
L
Izanami
35,472
24,744
0
5,888
36,448
17,981
1,679
9,778
26,504
0
199,190
W
Ymir
15,908
2,294
0
1,162
42,964
72,423
94
17,856
24,962
42,789
0
L
Baba Yaga
QUINN DAWG Jr
Baba Yaga
35,786
1,774
0
8,416
27,895
13,557
421
10,172
17,101
151,351
0
W
25,540
910
1,070
3,821
28,517
17,771
1,095
13,541
14,976
111,734
0
W
Vamana
22,360
12,973
0
21,879
44,338
38,116
7,866
17,886
25,877
0
131,473
L
Bacchus
feraviila
Bacchus
27,057
1,445
0
7,102
37,004
57,386
615
6,766
29,508
120,406
0
L
Erlang Shen
xCptChunkx
Erlang Shen
18,141
8,104
0
3,806
36,883
27,373
9
10,028
26,518
0
128,583
W
Bakasura
zZJboogyZz
Bakasura
22,412
15,559
0
9,776
37,803
17,860
4,756
15,403
22,200
0
141,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,099
Gold Earned
91,125
782
Minions Killed
798
0
Camps Cleared
0
3,401,977
Distance Traveled
3,462,527
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
18,834
509
170
5
0
673,804
6
L
Artio
13,741
371
35
1
0
689,142
7
L
Izanami
19,998
540
229
6
0
729,819
4
W
Ymir
17,470
472
34
1
0
653,215
3
L
Baba Yaga
19,059
515
208
6
0
655,167
8
W
Janus
18,483
500
163
4
0
664,440
3
W
Vamana
18,782
508
201
5
0
709,570
6
L
Bacchus
19,170
518
185
5
0
705,434
4
L
Erlang Shen
19,157
518
141
4
0
682,965
8
W
Bakasura
19,530
528
214
6
0
700,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role