Player Matchup

Tiamat
Tiamat
Bobfromxmen
Tiamat
Level 17
God Stats
5W - 4L
1,235 SR
Queue Stats
6W - 12L
1,080 Elo+
Party 1
Artemis
Artemis
NYCBear-
Artemis
Level 10
God Stats
1W - 1L
1,294 SR
Queue Stats
48W - 47L
1,298 Elo+
Solo
Achilles
Achilles
YungFetusYeetus
Achilles
Level 18
God Stats
1W - 1L
1,151 SR
Queue Stats
6W - 11L
1,096 Elo+
Party 1
Terra
Terra
YungLettuceLeaf
Terra
Level 43
God Stats
1W - 0L
1,197 SR
Queue Stats
6W - 11L
1,096 Elo+
Party 1
Izanami
Izanami
liv_wuvs_you
Izanami
Level 13
God Stats
8W - 24L
1,112 SR
Queue Stats
10W - 27L
1,031 Elo+
Solo
Team Averages
Level 20
1,198 SR
1,120 Elo+

VS

Team Averages
Level 21
1,540 SR
1,399 Elo+
Bakasura
Bakasura
L0V3RM2N2
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,508 Elo+
Solo
Medusa
Medusa
Night2376
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Rama
Rama
Tttttttt3235
Rama
Level 29
God Stats
3W - 6L
1,532 SR
Queue Stats
131W - 164L
1,231 Elo+
Solo
Bacchus
Bacchus
huskerfan003
Bacchus
Level 24
God Stats
4W - 4L
1,666 SR
Queue Stats
25W - 45L
1,256 Elo+
Solo
Sun Wukong
Sun Wukong
maigsean
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 2 / 0
9,897
495
1,762
12,035
6,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
NYCBear-
Artemis
12
2 / 2 / 2
8,910
446
5,090
7,455
3,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
14
6 / 5 / 0
10,624
531
6,557
15,990
15,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 2 / 4
10,045
502
2,179
19,748
21,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
liv_wuvs_you
Izanami
13
1 / 4 / 2
9,405
470
3,933
11,765
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
L0V3RM2N2
Bakasura
3
0 / 3 / 1
5,697
285
292
2,480
401
Medusa
Night2376
Medusa
2
0 / 1 / 0
5,480
274
368
630
107
17
7 / 3 / 1
10,153
508
16,194
16,884
6,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
huskerfan003
Bacchus
5
0 / 1 / 2
6,137
307
126
2,803
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
maigsean
Sun Wukong
17
4 / 4 / 2
9,318
466
11,401
13,962
7,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
11
15
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
2
0
0
L
Bakasura
L0V3RM2N2
Bakasura
0
3
1
0.17
W
Artemis
NYCBear-
Artemis
2
2
2
1.5
L
Medusa
Night2376
Medusa
0
1
0
0
L
7
3
1
2.5
W
Achilles
6
5
0
1.2
W
1
2
4
1.5
L
Bacchus
huskerfan003
Bacchus
0
1
2
1
W
Izanami
liv_wuvs_you
Izanami
1
4
2
0.5
L
Sun Wukong
maigsean
Sun Wukong
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
28,381
66,993
Taken
36,759
51,672
Mitigated
15,949
20,386
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
1,762
272
0
4,910
12,035
6,873
4,167
0
12,035
54,946
0
L
Bakasura
L0V3RM2N2
Bakasura
292
205
0
658
2,480
401
0
64
2,416
0
1,431
W
Artemis
NYCBear-
Artemis
5,090
3,300
0
1,327
7,455
3,395
3,225
0
7,455
0
22,766
L
Medusa
Night2376
Medusa
368
224
0
0
630
107
0
0
630
0
670
L
16,194
12,437
0
4,274
16,884
6,469
774
2,173
14,655
0
66,398
W
Achilles
6,557
2,377
0
91
15,990
15,185
2,151
82
15,908
0
37,554
W
2,179
827
1,928
7,666
19,748
21,879
2,653
44
19,704
16,061
0
L
Bacchus
huskerfan003
Bacchus
126
126
0
84
2,803
1,320
0
23
2,780
4,498
0
W
Izanami
liv_wuvs_you
Izanami
3,933
3,716
0
4,464
11,765
4,340
2,197
0
11,765
0
29,887
L
Sun Wukong
maigsean
Sun Wukong
11,401
1,143
0
1,882
13,962
7,652
582
1,563
12,337
0
57,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,881
Gold Earned
36,785
310
Minions Killed
196
0
Camps Cleared
0
1,480,191
Distance Traveled
809,127
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,897
495
122
6
0
255,807
0
L
Bakasura
5,697
285
2
0
0
57,682
0
W
Artemis
8,910
446
38
2
0
237,604
0
L
Medusa
5,480
274
0
0
0
25,005
1
L
Rama
10,153
508
101
5
0
284,495
0
W
Achilles
10,624
531
54
3
0
371,306
0
W
Terra
10,045
502
29
1
0
342,778
0
L
Bacchus
6,137
307
11
1
0
94,937
0
W
Izanami
9,405
470
67
3
0
272,696
0
L
Sun Wukong
9,318
466
82
4
0
347,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role